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Decompiles sched.c (#145)
* decompile sched.c * rename Game_AllocEnd to Game_Alloc in z_effect_soft_sprite.c * pr updates
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47 changed files with 658 additions and 1807 deletions
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@ -79,7 +79,7 @@ void Main(void* arg0) {
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osSyncPrintf("タスクスケジューラの初期化\n"); // Initialize the task scheduler
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StackCheck_Init(&sSchedStackInfo, sSchedStack, sSchedStack + sizeof(sSchedStack), 0, 0x100, "sched");
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func_800C9874(&gSchedContext, &sAudioStack, 0xf, D_80013960, 1, &gIrqMgr);
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Sched_Init(&gSchedContext, &sAudioStack, 0xf, D_80013960, 1, &gIrqMgr);
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IrqMgr_AddClient(&gIrqMgr, &irqClient, &irqMgrMsgQ);
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