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Decompiles sched.c (#145)

* decompile sched.c

* rename Game_AllocEnd to Game_Alloc in z_effect_soft_sprite.c

* pr updates
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krimtonz 2020-05-26 10:39:27 -05:00 committed by GitHub
parent 3175f5c988
commit d48792870c
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47 changed files with 658 additions and 1807 deletions

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@ -82,7 +82,7 @@ void Sample_SetupView(SampleContext* this) {
void Sample_LoadTitleStatic(SampleContext* this) {
u32 size = _title_staticSegmentRomEnd - _title_staticSegmentRomStart;
this->staticSegment = GameState_AllocEnd(&this->state, size, "../z_sample.c", 163);
this->staticSegment = GameState_Alloc(&this->state, size, "../z_sample.c", 163);
DmaMgr_SendRequest1(this->staticSegment, _title_staticSegmentRomStart, size, "../z_sample.c", 164);
}