mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-13 19:35:28 +00:00
Decompiles sched.c (#145)
* decompile sched.c * rename Game_AllocEnd to Game_Alloc in z_effect_soft_sprite.c * pr updates
This commit is contained in:
parent
3175f5c988
commit
d48792870c
47 changed files with 658 additions and 1807 deletions
|
@ -72,7 +72,7 @@ void Object_InitBank(GlobalContext* globalCtx, ObjectContext* objectCtx) {
|
|||
osSyncPrintf(VT_RST);
|
||||
|
||||
objectCtx->spaceStart = objectCtx->status[0].segment =
|
||||
GameState_AllocEnd(&globalCtx->state, spaceSize, "../z_scene.c", 219);
|
||||
GameState_Alloc(&globalCtx->state, spaceSize, "../z_scene.c", 219);
|
||||
objectCtx->spaceEnd = (void*)((s32)objectCtx->spaceStart + spaceSize);
|
||||
|
||||
objectCtx->mainKeepIndex = Object_Spawn(objectCtx, OBJECT_GAMEPLAY_KEEP);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue