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z_en_a_keep documentation and cleanup (#900)
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3 changed files with 115 additions and 102 deletions
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@ -259,6 +259,7 @@ typedef struct EnItem00 {
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/* 0x160 */ ColliderCylinder collider;
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} EnItem00; // size = 0x1AC
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// Only A_OBJ_SIGNPOST_OBLONG and A_OBJ_SIGNPOST_ARROW are used in room files.
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typedef enum {
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/* 0x00 */ A_OBJ_BLOCK_SMALL,
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/* 0x01 */ A_OBJ_BLOCK_LARGE,
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@ -271,7 +272,8 @@ typedef enum {
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/* 0x08 */ A_OBJ_TREE_STUMP,
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/* 0x09 */ A_OBJ_SIGNPOST_OBLONG,
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/* 0x0A */ A_OBJ_SIGNPOST_ARROW,
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/* 0x0B */ A_OBJ_KNOB
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/* 0x0B */ A_OBJ_BOULDER_FRAGMENT,
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/* 0x0C */ A_OBJ_MAX
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} AObjType;
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struct EnAObj;
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@ -281,13 +283,13 @@ typedef void (*EnAObjActionFunc)(struct EnAObj*, struct GlobalContext*);
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typedef struct EnAObj {
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/* 0x000 */ DynaPolyActor dyna;
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/* 0x164 */ EnAObjActionFunc actionFunc;
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/* 0x168 */ s32 unk_168;
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/* 0x168 */ s32 rotateWaitTimer;
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/* 0x16C */ s16 textId;
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/* 0x16E */ s16 unk_16E;
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/* 0x170 */ s16 unk_170;
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/* 0x172 */ s16 unk_172;
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/* 0x174 */ s16 unk_174;
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/* 0x178 */ f32 unk_178;
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/* 0x16E */ s16 rotateState;
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/* 0x170 */ s16 rotateForTimer;
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/* 0x172 */ s16 rotSpeedY;
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/* 0x174 */ s16 rotSpeedX;
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/* 0x178 */ f32 focusYoffset;
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/* 0x17C */ ColliderCylinder collider;
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} EnAObj; // size = 0x1C8
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