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Set up gc-eu and match all code (#1938)

* Set up gc-eu and match all code

* Format

* Mark gc-eu-mq as WIP until it builds OK

* Move original/MQ map mark data to separate files

* Add #includes to .inc.c files to help out VS Code

* Use #if in spec instead of .inc.c files
This commit is contained in:
cadmic 2024-04-15 10:36:29 -07:00 committed by GitHub
parent 295a8669b8
commit d59ca6cea2
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GPG key ID: B5690EEEBB952194
14 changed files with 3850 additions and 272 deletions

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@ -17,6 +17,7 @@ COMPILER := ido
# Target game version. Currently only the following version is supported:
# gc-eu-mq-dbg GameCube Europe/PAL Master Quest Debug (default)
# The following versions are work-in-progress and not yet matching:
# gc-eu GameCube Europe/PAL
# gc-eu-mq GameCube Europe/PAL Master Quest
VERSION := gc-eu-mq-dbg
# Number of threads to extract and compress with
@ -51,10 +52,17 @@ ifeq ($(NON_MATCHING),1)
endif
# Version-specific settings
ifeq ($(VERSION),gc-eu-mq)
ifeq ($(VERSION),gc-eu)
DEBUG := 0
COMPARE := 0
else ifeq ($(VERSION),gc-eu-mq)
DEBUG := 0
CFLAGS += -DOOT_MQ
CPPFLAGS += -DOOT_MQ
else ifeq ($(VERSION),gc-eu-mq-dbg)
DEBUG := 1
CFLAGS += -DOOT_MQ
CPPFLAGS += -DOOT_MQ
else
$(error Unsupported version $(VERSION))
endif