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Set up gc-eu and match all code (#1938)
* Set up gc-eu and match all code * Format * Mark gc-eu-mq as WIP until it builds OK * Move original/MQ map mark data to separate files * Add #includes to .inc.c files to help out VS Code * Use #if in spec instead of .inc.c files
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14 changed files with 3850 additions and 272 deletions
10
Makefile
10
Makefile
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@ -17,6 +17,7 @@ COMPILER := ido
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# Target game version. Currently only the following version is supported:
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# gc-eu-mq-dbg GameCube Europe/PAL Master Quest Debug (default)
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# The following versions are work-in-progress and not yet matching:
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# gc-eu GameCube Europe/PAL
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# gc-eu-mq GameCube Europe/PAL Master Quest
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VERSION := gc-eu-mq-dbg
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# Number of threads to extract and compress with
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@ -51,10 +52,17 @@ ifeq ($(NON_MATCHING),1)
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endif
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# Version-specific settings
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ifeq ($(VERSION),gc-eu-mq)
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ifeq ($(VERSION),gc-eu)
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DEBUG := 0
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COMPARE := 0
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else ifeq ($(VERSION),gc-eu-mq)
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DEBUG := 0
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CFLAGS += -DOOT_MQ
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CPPFLAGS += -DOOT_MQ
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else ifeq ($(VERSION),gc-eu-mq-dbg)
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DEBUG := 1
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CFLAGS += -DOOT_MQ
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CPPFLAGS += -DOOT_MQ
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else
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$(error Unsupported version $(VERSION))
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endif
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