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0x803DA800 -> 0x80400000 - frame buffer size

This commit is contained in:
Dragorn421 2021-09-21 09:56:03 +02:00
parent a9a36df816
commit d71cf60c14
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@ -35,18 +35,18 @@ const u32 sFaultDrawerFont[] = {
}; };
FaultDrawer sFaultDrawerDefault = { FaultDrawer sFaultDrawerDefault = {
(u16*)0x803DA800, // fb (u16*)(0x80400000 - sizeof(u16[SCREEN_HEIGHT][SCREEN_WIDTH])), // fb
SCREEN_WIDTH, // w SCREEN_WIDTH, // w
SCREEN_HEIGHT, // h SCREEN_HEIGHT, // h
16, // yStart 16, // yStart
223, // yEnd 223, // yEnd
22, // xStart 22, // xStart
297, // xEnd 297, // xEnd
GPACK_RGBA5551(255, 255, 255, 255), // foreColor GPACK_RGBA5551(255, 255, 255, 255), // foreColor
GPACK_RGBA5551(0, 0, 0, 0), // backColor GPACK_RGBA5551(0, 0, 0, 0), // backColor
22, // cursorX 22, // cursorX
16, // cursorY 16, // cursorY
sFaultDrawerFont, // font sFaultDrawerFont, // font
8, 8,
8, 8,
0, 0,