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Rename culling related variables (#225)

* rename some things

* reword one comment

* rename vars

* fix bgjyalift
This commit is contained in:
fig02 2020-06-24 21:20:31 -04:00 committed by GitHub
parent 6b2a013cca
commit d77dbe0465
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GPG key ID: 4AEE18F83AFDEB23
46 changed files with 189 additions and 189 deletions

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@ -172,7 +172,7 @@ void ArmsHook_Shoot(ArmsHook* this, GlobalContext* globalCtx) {
}
}
this->timer = 0;
Audio_PlaySoundGeneral(NA_SE_IT_ARROW_STICK_CRE, &this->actor.unk_E4, 4, &D_801333E0, &D_801333E0,
Audio_PlaySoundGeneral(NA_SE_IT_ARROW_STICK_CRE, &this->actor.projectedPos, 4, &D_801333E0, &D_801333E0,
&D_801333E8);
return;
}
@ -274,12 +274,12 @@ void ArmsHook_Shoot(ArmsHook* this, GlobalContext* globalCtx) {
}
}
func_80865044(this);
Audio_PlaySoundGeneral(NA_SE_IT_HOOKSHOT_STICK_OBJ, &this->actor.unk_E4, 4, &D_801333E0,
Audio_PlaySoundGeneral(NA_SE_IT_HOOKSHOT_STICK_OBJ, &this->actor.projectedPos, 4, &D_801333E0,
&D_801333E0, &D_801333E8);
return;
}
func_80062D60(globalCtx, &this->actor.posRot.pos);
Audio_PlaySoundGeneral(NA_SE_IT_HOOKSHOT_REFLECT, &this->actor.unk_E4, 4, &D_801333E0, &D_801333E0,
Audio_PlaySoundGeneral(NA_SE_IT_HOOKSHOT_REFLECT, &this->actor.projectedPos, 4, &D_801333E0, &D_801333E0,
&D_801333E8);
return;
}