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Merge branch 'master' into z_en_tk

This commit is contained in:
glank 2020-03-22 18:43:40 +01:00
commit d7b0ba7c06
199 changed files with 2054 additions and 3329 deletions

View file

@ -121,8 +121,8 @@ Vec3f* func_8007C4E0(Vec3f* dest, Vec3f* a, Vec3f* b)
{
Vec3f var;
var.x = func_800FD250(b->z - a->z, b->y - a->y);
var.y = func_800FD250(b->x - a->x, b->z - a->z);
var.x = Math_atan2f(b->z - a->z, b->y - a->y);
var.y = Math_atan2f(b->x - a->x, b->z - a->z);
var.z = 0;
*dest = var;

131
src/code/code_800ACE70.c Normal file
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@ -0,0 +1,131 @@
#include <global.h>
typedef struct
{
/* 0x00 */ u32 type;
/* 0x04 */ u32 setScissor;
/* 0x08 */ union
{
Color_RGBA8 c;
u32 rgba;
} color;
/* 0x0C */ u32 unk_0C;
} struct_801664F0;
Gfx D_8012AC00[] =
{
gsDPSetOtherMode(
G_AD_PATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_CONV | G_TF_POINT | G_TT_NONE | G_TL_TILE | G_TD_CLAMP |
G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
G_AC_NONE | G_ZS_PRIM | G_RM_VISCVG | G_RM_VISCVG2),
gsDPFillRectangle(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1),
gsDPPipeSync(),
gsDPSetBlendColor(0, 0, 0, 8),
gsSPEndDisplayList(),
};
Gfx D_8012AC28[] =
{
gsDPSetOtherMode(
G_AD_PATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_CONV | G_TF_POINT | G_TT_NONE | G_TL_TILE | G_TD_CLAMP |
G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
G_AC_NONE | G_ZS_PRIM | IM_RD | CVG_DST_CLAMP | ZMODE_OPA | FORCE_BL |
GBL_c1(G_BL_CLR_FOG, G_BL_A_FOG,G_BL_CLR_MEM, G_BL_A_MEM) |
GBL_c2(G_BL_CLR_FOG, G_BL_A_FOG, G_BL_CLR_MEM, G_BL_A_MEM)),
gsDPFillRectangle(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1),
gsSPEndDisplayList(),
};
Gfx D_8012AC40[] =
{
gsDPSetOtherMode(
G_AD_PATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_CONV | G_TF_POINT | G_TT_NONE | G_TL_TILE | G_TD_CLAMP |
G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
G_AC_NONE | G_ZS_PRIM | IM_RD | CVG_DST_CLAMP | ZMODE_OPA | FORCE_BL |
GBL_c1(G_BL_CLR_IN, G_BL_0, G_BL_CLR_MEM, G_BL_A_MEM) |
GBL_c2(G_BL_CLR_IN, G_BL_0, G_BL_CLR_MEM, G_BL_A_MEM)),
gsDPFillRectangle(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1),
gsSPEndDisplayList(),
};
Gfx D_8012AC58[] =
{
gsDPSetCombineLERP(K5, K5, 0, PRIMITIVE, 0, 0, 0, PRIMITIVE, K5, K5, 0, PRIMITIVE, 0, 0, 0, PRIMITIVE),
gsDPSetOtherMode(
G_AD_NOTPATTERN | G_CD_DISABLE | G_CK_NONE | G_TC_CONV | G_TF_POINT | G_TT_NONE | G_TL_TILE | G_TD_CLAMP |
G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
G_AC_NONE | G_ZS_PRIM | G_RM_CLD_SURF | G_RM_CLD_SURF2),
gsDPFillRectangle(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1),
gsDPSetOtherMode(
G_AD_PATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_CONV | G_TF_POINT | G_TT_NONE | G_TL_TILE | G_TD_CLAMP |
G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
G_AC_NONE | G_ZS_PRIM | IM_RD | CVG_DST_CLAMP | ZMODE_OPA | FORCE_BL |
GBL_c1(G_BL_CLR_IN, G_BL_0, G_BL_CLR_MEM, G_BL_A_MEM) |
GBL_c2(G_BL_CLR_IN, G_BL_0, G_BL_CLR_MEM, G_BL_A_MEM)),
gsDPFillRectangle(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1),
gsSPEndDisplayList(),
};
//Init func
void func_800ACE70(struct_801664F0* this)
{
this->type = 0;
this->setScissor = false;
this->color.c.r = 0xFF;
this->color.c.g = 0xFF;
this->color.c.b = 0xFF;
this->color.c.a = 0xFF;
}
//Destroy func
void func_800ACE90(struct_801664F0* this)
{
}
//Update func
void func_800ACE98(struct_801664F0* this, Gfx** gfxp)
{
Gfx* gfx;
gfx = *gfxp;
gDPPipeSync(gfx++);
gDPSetPrimDepth(gfx++, -1, -1);
if (this->setScissor == true)
{
gDPSetScissor(gfx++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
}
switch(this->type)
{
case 1:
{
gSPDisplayList(gfx++, D_8012AC40);
break;
}
case 2:
{
gDPSetColor(gfx++, G_SETPRIMCOLOR, this->color.rgba);
gSPDisplayList(gfx++, D_8012AC58);
break;
}
case 3:
{
gDPSetColor(gfx++, G_SETBLENDCOLOR, this->color.rgba);
gSPDisplayList(gfx++, D_8012AC00);
break;
}
case 4:
{
gDPSetColor(gfx++, G_SETFOGCOLOR, this->color.rgba);
gSPDisplayList(gfx++, D_8012AC28);
break;
}
}
gDPPipeSync(gfx++);
*gfxp = gfx;
}

229
src/code/code_800FCE80.c Normal file
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@ -0,0 +1,229 @@
#include <ultra64.h>
#include <global.h>
#include <fp.h>
s32 use_cfrac;
f32 Math_tanf(f32 x)
{
f32 sin = sinf(x);
f32 cos = cosf(x);
return sin / cos;
}
f32 Math_floorf(f32 x)
{
return floorf(x);
}
f32 Math_ceilf(f32 x)
{
return ceilf(x);
}
f32 Math_roundf(f32 x)
{
return roundf(x);
}
f32 Math_truncf(f32 x)
{
return truncf(x);
}
f32 Math_nearbyintf(f32 x)
{
return nearbyintf(x);
}
/* Arctangent approximation using a Taylor series (one quadrant) */
f32 Math_atanf_taylor_q(f32 x)
{
static const f32 coeffs[] =
{
-1.f / 3,
+1.f / 5,
-1.f / 7,
+1.f / 9,
-1.f / 11,
+1.f / 13,
-1.f / 15,
+1.f / 17,
0.f,
};
f32 poly = x;
f32 sq = SQ(x);
f32 exp = x * sq;
const f32 *c = coeffs;
f32 term;
while (1)
{
term = *c++ * exp;
if (poly + term == poly)
{
break;
}
poly = poly + term;
exp = exp * sq;
}
return poly;
}
/* Ditto for two quadrants */
f32 Math_atanf_taylor(f32 x)
{
f32 t;
f32 q;
if (x > 0.f)
{
t = x;
}
else if (x < 0.f)
{
t = -x;
}
else if (x == 0.f)
{
return 0.f;
}
else
{
return qNaN0x10000;
}
if (t <= M_SQRT2 - 1.f)
{
return Math_atanf_taylor_q(x);
}
if (t >= M_SQRT2 + 1.f)
{
q = M_PI / 2 - Math_atanf_taylor_q(1.f / t);
}
else
{
q = M_PI / 4 - Math_atanf_taylor_q((1.f - t) / (1.f + t));
}
if (x > 0.f)
{
return q;
}
else
{
return -q;
}
}
/* Arctangent approximation using a continued fraction */
f32 Math_atanf_cfrac(f32 x)
{
s32 sector;
f32 z;
f32 conv;
f32 sq;
s32 i;
if (x >= -1.f && x <= 1.f)
{
sector = 0;
}
else if (x > 1.f)
{
sector = 1;
x = 1.f / x;
}
else if (x < -1.f)
{
sector = -1;
x = 1.f / x;
}
else
{
return qNaN0x10000;
}
sq = SQ(x);
conv = 0.f;
z = 8.f;
for (i = 8; i != 0; i--)
{
conv = SQ(z) * sq / (2.f * z + 1.f + conv);
z -= 1.f;
}
conv = x / (1.f + conv);
if (sector == 0)
{
return conv;
}
else if (sector > 0)
{
return M_PI / 2 - conv;
}
else
{
return -M_PI / 2 - conv;
}
}
f32 Math_atanf(f32 x)
{
if (use_cfrac == 0)
{
return Math_atanf_taylor(x);
}
else
{
return Math_atanf_cfrac(x);
}
}
f32 Math_atan2f(f32 y, f32 x)
{
if (x == 0.f)
{
if (y == 0.f)
{
return 0.f;
}
else if (y > 0.f)
{
return M_PI / 2;
}
else if (y < 0.f)
{
return -M_PI / 2;
}
else
{
return qNaN0x10000;
}
}
else if (x >= 0.f)
{
return Math_atanf(y / x);
}
else if (y < 0.f)
{
return Math_atanf(y / x) - M_PI;
}
else
{
return M_PI - Math_atanf(-(y / x));
}
}
f32 Math_asinf(f32 x)
{
return Math_atan2f(x, sqrtf(1.f - SQ(x)));
}
f32 Math_acosf(f32 x)
{
return M_PI / 2 - Math_asinf(x);
}

View file

@ -792,22 +792,22 @@ void func_800D1FD4(MtxF* mf)
// same differences as func_800D2264
void func_800D20CC(MtxF* mf, Vec3s* vec, s32 flag)
{
vec->x = func_800FD250(-mf->zy, sqrtf(SQ(mf->zx) + SQ(mf->zz))) * (32768 / M_PI);
vec->x = Math_atan2f(-mf->zy, sqrtf(SQ(mf->zx) + SQ(mf->zz))) * (32768 / M_PI);
if ((vec->x == 0x4000) || (vec->x == -0x4000))
{
vec->z = 0;
vec->y = func_800FD250(-mf->xz, mf->xx) * (32768 / M_PI);
vec->y = Math_atan2f(-mf->xz, mf->xx) * (32768 / M_PI);
return;
}
vec->y = func_800FD250(mf->zx, mf->zz) * (32768 / M_PI);
vec->y = Math_atan2f(mf->zx, mf->zz) * (32768 / M_PI);
if (!flag)
vec->z = func_800FD250(mf->xy, mf->yy) * (32768 / M_PI);
vec->z = Math_atan2f(mf->xy, mf->yy) * (32768 / M_PI);
else
vec->z = func_800FD250(mf->xy / sqrtf(SQ(mf->xx) + SQ(mf->xz) + SQ(mf->xy)),
mf->yy / sqrtf(SQ(mf->yx) + SQ(mf->yz) + SQ(mf->yy))) * (32768 / M_PI);
vec->z = Math_atan2f(mf->xy / sqrtf(SQ(mf->xx) + SQ(mf->xz) + SQ(mf->xy)),
mf->yy / sqrtf(SQ(mf->yx) + SQ(mf->yz) + SQ(mf->yy))) * (32768 / M_PI);
}
#else
#pragma GLOBAL_ASM("asm/non_matchings/code/sys_matrix/func_800D20CC.s")
@ -817,22 +817,22 @@ void func_800D20CC(MtxF* mf, Vec3s* vec, s32 flag)
// same differences as func_800D20CC
void func_800D2264(MtxF* mf, Vec3s* vec, s32 flag)
{
vec->y = func_800FD250(-mf->xz, sqrtf(SQ(mf->xx) + SQ(mf->xy))) * (32768 / M_PI);
vec->y = Math_atan2f(-mf->xz, sqrtf(SQ(mf->xx) + SQ(mf->xy))) * (32768 / M_PI);
if ((vec->y == 0x4000) || (vec->y == -0x4000))
{
vec->x = 0;
vec->z = func_800FD250(-mf->yx, mf->yy) * (32768 / M_PI);
vec->z = Math_atan2f(-mf->yx, mf->yy) * (32768 / M_PI);
return;
}
vec->z = func_800FD250(mf->xy, mf->xx) * (32768 / M_PI);
vec->z = Math_atan2f(mf->xy, mf->xx) * (32768 / M_PI);
if (!flag)
vec->x = func_800FD250(mf->yz, mf->zz) * (32768 / M_PI);
vec->x = Math_atan2f(mf->yz, mf->zz) * (32768 / M_PI);
else
vec->x = func_800FD250(mf->yz / sqrtf(SQ(mf->yx) + SQ(mf->yy) + SQ(mf->yz)),
mf->zz / sqrtf(SQ(mf->zx) + SQ(mf->zy) + SQ(mf->zz))) * (32768 / M_PI);
vec->x = Math_atan2f(mf->yz / sqrtf(SQ(mf->yx) + SQ(mf->yy) + SQ(mf->yz)),
mf->zz / sqrtf(SQ(mf->zx) + SQ(mf->zy) + SQ(mf->zz))) * (32768 / M_PI);
}
#else
#pragma GLOBAL_ASM("asm/non_matchings/code/sys_matrix/func_800D2264.s")

View file

@ -88,7 +88,7 @@ void func_8002B66C(GlobalContext* globalCtx, Light* light, MtxF* arg2, s32 arg3,
gDPSetPrimColor(gfxCtx->polyOpa.p++, 0, 0, 0, 0, 0,
(u32)(((arg3 * 0.00005f) > 1.0f ? 1.0f : (arg3 * 0.00005f)) * arg4) & 0xFF);
sp58 = func_800FD250(light->l.dir[0], light->l.dir[2]);
sp58 = Math_atan2f(light->l.dir[0], light->l.dir[2]);
arg6 *= (4.5f - (light->l.dir[1] * 0.035f));
arg6 = (arg6 < 1.0f) ? 1.0f : arg6;
Matrix_Put(arg2);
@ -4341,17 +4341,6 @@ s16 func_80034DD4(Actor* actor, GlobalContext* globalCtx, s16 arg2, f32 arg3)
return arg2;
}
// Some animation related structure
typedef struct
{
/* 0x00 */ u32 animation;
/* 0x04 */ f32 playbackSpeed;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 frameCount;
/* 0x10 */ u8 unk_10;
/* 0x14 */ f32 transitionRate;
} struct_80034EC0_Entry; // size = 0x18
void func_80034EC0(SkelAnime* skelAnime, struct_80034EC0_Entry* arg1, s32 arg2)
{
f32 frameCount;
@ -4696,12 +4685,12 @@ void func_800359B8(Actor* actor, s16 arg1, Vec3s* arg2)
sp38 = Math_Sins(arg1);
sp34 = Math_Coss(arg1);
sp28 = (-(sp44 * sp38) - (sp3C * sp34));
arg2->x = -(s16)(func_800FD250(sp28 * sp40, 1.0f) * (32768 / M_PI));
arg2->x = -(s16)(Math_atan2f(sp28 * sp40, 1.0f) * (32768 / M_PI));
sp2C = Math_Sins(arg1 - 16375);
sp30 = Math_Coss(arg1 - 16375);
sp24 = (-(sp44 * sp2C) - (sp3C * sp30));
arg2->z = -(s16)(func_800FD250(sp24 * sp40, 1.0f) * (32768 / M_PI));
arg2->z = -(s16)(Math_atan2f(sp24 * sp40, 1.0f) * (32768 / M_PI));
}
}

View file

@ -383,7 +383,7 @@ f32 func_800449AC(Camera *camera, Vec3f *b, s32 *arg2)
s16 func_80044A74(Vec3f *a, Vec3f *b)
{
return func_800FD250(b->x - a->x, b->z - a->z) * (180 / M_PI) * (32767.5f / 180) + 0.5f;
return Math_atan2f(b->x - a->x, b->z - a->z) * (180 / M_PI) * (32767.5f / 180) + 0.5f;
}
// 234 lines
@ -505,7 +505,7 @@ s32 func_800458D4(Camera *camera, struct_80045714 *b, f32 c, f32 *d, s16 e)
sp60.y -= func_80045714(&camera->unk_108, temp_s1->rot.y, b->unk_06, OREG(9));
sp48 = temp_s1->pos.y - *d;
temp_ret = func_800FD250(sp48, func_8007C028(&camera->unk_50, &camera->unk_5C)); // f2 and f14 are swapped
temp_ret = Math_atan2f(sp48, func_8007C028(&camera->unk_50, &camera->unk_5C)); // f2 and f14 are swapped
if (OREG(32) * (M_PI / 180) < temp_ret)
phi_f2 = 1.0f - sinf(temp_ret - OREG(32) * (M_PI / 180));
@ -600,8 +600,8 @@ s32 func_80045C74(Camera *camera, struct_80045714 *b, f32 c, f32 *d, s16 arg4)
if (PREG(75) == 0)
{
sp54 = func_8007C028(&camera->unk_50, &camera->unk_5C);
func_800FD250(temp, sp54);
temp_f2 = func_800FCE80(camera->unk_FC * 0.4f * (M_PI / 180)) * sp54;
Math_atan2f(temp, sp54);
temp_f2 = Math_tanf(camera->unk_FC * 0.4f * (M_PI / 180)) * sp54;
if (temp > temp_f2)
{
@ -621,7 +621,7 @@ s32 func_80045C74(Camera *camera, struct_80045714 *b, f32 c, f32 *d, s16 arg4)
}
else
{
temp_ret_3 = func_800FD250(temp, func_8007C028(&camera->unk_50, &camera->unk_5C));
temp_ret_3 = Math_atan2f(temp, func_8007C028(&camera->unk_50, &camera->unk_5C));
if (OREG(32) * (M_PI / 180) < temp_ret_3)
phi_f16 = 1.0f - sinf(temp_ret_3 - OREG(32) * (M_PI / 180));

View file

@ -14,7 +14,7 @@ void SaveContext_Init(void)
gSaveContext.chamber_cutscene_num = 0;
gSaveContext.next_day_time = 0xFFFF;
gSaveContext.environment_time = 0;
gSaveContext.unk_141C = 1;
gSaveContext.dogIsLost = 1;
gSaveContext.transition_type = 0xFF;
gSaveContext.unk_13EE = 50;
}