mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-05 23:44:53 +00:00
Match a few functions (#324)
* match a few functions * run formath.sh * minor fixes
This commit is contained in:
parent
d3b88e1b1c
commit
d8d789d2a5
25 changed files with 145 additions and 1528 deletions
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@ -719,12 +719,10 @@ void Fault_DrawMemDumpPage(const char* title, u32* addr, u32 param_3) {
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FaultDrawer_SetCharPad(0, 0);
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}
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#ifdef NON_MATCHING
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// regalloc differences
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void Fault_DrawMemDump(u32 pc, u32 sp, u32 unk0, u32 unk1) {
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Input* curInput = &sFaultStructPtr->padInput;
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u32 addr = pc;
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u32 count;
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s32 count;
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u32 off;
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do {
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@ -766,34 +764,33 @@ void Fault_DrawMemDump(u32 pc, u32 sp, u32 unk0, u32 unk1) {
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if (CHECK_PAD(curInput->cur, Z_TRIG)) {
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off = 0x100;
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}
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if (CHECK_PAD(curInput->cur, B_BUTTON)) {
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off <<= 8;
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}
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if (CHECK_PAD(curInput->cur, U_JPAD)) {
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if (CHECK_PAD(curInput->press, U_JPAD)) {
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addr -= off;
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}
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if (CHECK_PAD(curInput->cur, D_JPAD)) {
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if (CHECK_PAD(curInput->press, D_JPAD)) {
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addr += off;
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}
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if (CHECK_PAD(curInput->cur, U_CBUTTONS)) {
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if (CHECK_PAD(curInput->press, U_CBUTTONS)) {
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addr = pc;
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}
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if (CHECK_PAD(curInput->cur, D_CBUTTONS)) {
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if (CHECK_PAD(curInput->press, D_CBUTTONS)) {
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addr = sp;
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}
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if (CHECK_PAD(curInput->cur, L_CBUTTONS)) {
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if (CHECK_PAD(curInput->press, L_CBUTTONS)) {
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addr = unk0;
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}
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if (CHECK_PAD(curInput->cur, R_CBUTTONS)) {
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if (CHECK_PAD(curInput->press, R_CBUTTONS)) {
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addr = unk1;
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}
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} while (!CHECK_PAD(curInput->cur, L_TRIG));
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} while (!CHECK_PAD(curInput->press, L_TRIG));
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sFaultStructPtr->faultActive = true;
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}
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#else
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#pragma GLOBAL_ASM("asm/non_matchings/code/fault/Fault_DrawMemDump.s")
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#endif
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void Fault_WalkStack(u32* spPtr, u32* pcPtr, u32* raPtr) {
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u32 sp = *spPtr;
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@ -186,7 +186,7 @@ s32 Sched_Schedule(SchedContext* sc, OSScTask** sp, OSScTask** dp, s32 state) {
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OSScTask* gfxTask = sc->gfxListHead;
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OSScTask* audioTask = sc->audioListHead;
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if (sc->doAudio && ret & OS_SC_SP) {
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if (sc->doAudio && (ret & OS_SC_SP)) {
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*sp = audioTask;
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ret &= ~OS_SC_SP;
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sc->doAudio = 0;
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@ -194,27 +194,23 @@ s32 Sched_Schedule(SchedContext* sc, OSScTask** sp, OSScTask** dp, s32 state) {
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if (sc->audioListHead == NULL) {
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sc->audioListTail = NULL;
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}
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} else {
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if (gfxTask != NULL) {
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if (gfxTask->state & OS_SC_YIELDED || !(sc->gfxListHead->flags & OS_SC_NEEDS_RDP)) {
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if (ret & OS_SC_SP) {
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*sp = gfxTask;
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ret &= ~OS_SC_SP;
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sc->gfxListHead = sc->gfxListHead->next;
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if (sc->gfxListHead == NULL) {
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sc->gfxListTail = NULL;
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}
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} else if (gfxTask != NULL) {
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if (gfxTask->state & OS_SC_YIELDED || !(sc->gfxListHead->flags & OS_SC_NEEDS_RDP)) {
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if (ret & OS_SC_SP) {
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*sp = gfxTask;
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ret &= ~OS_SC_SP;
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sc->gfxListHead = sc->gfxListHead->next;
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if (sc->gfxListHead == NULL) {
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sc->gfxListTail = NULL;
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}
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} else {
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if (ret == (OS_SC_SP | OS_SC_DP)) {
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if (sc->gfxListHead->framebuffer == NULL || func_800C89D4(sc, gfxTask) != NULL) {
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*sp = *dp = gfxTask;
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ret &= ~(OS_SC_SP | OS_SC_DP);
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sc->gfxListHead = sc->gfxListHead->next;
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if (sc->gfxListHead == NULL) {
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sc->gfxListTail = NULL;
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}
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}
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}
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} else if (ret == (OS_SC_SP | OS_SC_DP)) {
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if (sc->gfxListHead->framebuffer == NULL || func_800C89D4(sc, gfxTask) != NULL) {
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*sp = *dp = gfxTask;
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ret &= ~(OS_SC_SP | OS_SC_DP);
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sc->gfxListHead = sc->gfxListHead->next;
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if (sc->gfxListHead == NULL) {
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sc->gfxListTail = NULL;
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}
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}
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}
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@ -357,7 +357,7 @@ s32 func_800CB934(Vec3f* arg0, Vec3f* arg1, Vec3f* arg2) {
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s32 ret = 0;
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if ((arg2->y - arg1->x) < (arg0->y - arg0->x)) {
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ret = 1;
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ret |= 1;
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}
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if ((arg0->y - arg0->x) < (arg1->y - arg2->x)) {
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@ -413,19 +413,19 @@ s32 func_800CBAE4(Vec3f* v0, Vec3f* v1, Vec3f* v2) {
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s32 ret = 0;
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if ((v2->x + v2->y + v2->z) < (v0->x + v0->y + v0->z)) {
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ret = 0x01;
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ret |= 1;
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}
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if ((-v1->x + v2->y + v2->z) < (-v0->x + v0->y + v0->z)) {
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ret |= 0x02;
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ret |= 2;
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}
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if ((-v1->x + v2->y - v1->z) < (-v0->x + v0->y - v0->z)) {
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ret |= 0x04;
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ret |= 4;
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}
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if ((v2->x + v2->y - v1->z) < (v0->x + v0->y - v0->z)) {
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ret |= 0x08;
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ret |= 8;
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}
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if ((v2->x - v1->y + v2->z) < (v0->x - v0->y + v0->z)) {
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@ -1,7 +1,7 @@
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#include <ultra64.h>
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#include <global.h>
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extern LightsList sLightsList;
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LightsList sLightsList;
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void Lights_InitPositionalLight(LightInfoPositional* info, s16 posX, s16 posY, s16 posZ, u8 red, u8 green, u8 blue,
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s16 radius, u32 type) {
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@ -59,7 +59,7 @@ Light* Lights_MapperGetNextFreeSlot(LightMapper* mapper) {
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return &mapper->lights[mapper->numLights++];
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_lights/func_8007A084.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_lights/func_8007A0B4.s")
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void func_8007A40C(LightMapper* mapper, LightInfoDirectionalParams* params, GlobalContext* globalCtx) {
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Light* light = Lights_MapperGetNextFreeSlot(mapper);
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@ -65,74 +65,74 @@ void func_800BC5E0(GlobalContext* globalCtx, s32 transitionType) {
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transitionCtx->setType = TransitionCircle_SetType;
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transitionCtx->setColor = TransitionCircle_SetColor;
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transitionCtx->setEnvColor = TransitionCircle_SetEnvColor;
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return;
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} else {
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switch (transitionCtx->transitionType) {
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case 1:
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transitionCtx->init = TransitionTriforce_Init;
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transitionCtx->destroy = TransitionTriforce_Destroy;
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transitionCtx->start = TransitionTriforce_Start;
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transitionCtx->isDone = TransitionTriforce_IsDone;
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transitionCtx->draw = TransitionTriforce_Draw;
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transitionCtx->update = TransitionTriforce_Update;
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transitionCtx->setType = TransitionTriforce_SetType;
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transitionCtx->setColor = TransitionTriforce_SetColor;
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transitionCtx->setEnvColor = NULL;
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break;
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case 0:
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case 8:
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transitionCtx->init = TransitionWipe_Init;
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transitionCtx->destroy = TransitionWipe_Destroy;
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transitionCtx->start = TransitionWipe_Start;
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transitionCtx->isDone = TransitionWipe_IsDone;
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transitionCtx->draw = TransitionWipe_Draw;
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transitionCtx->update = TransitionWipe_Update;
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transitionCtx->setType = TransitionWipe_SetType;
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transitionCtx->setColor = TransitionWipe_SetColor;
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transitionCtx->setEnvColor = NULL;
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break;
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case 2:
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case 3:
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case 4:
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case 5:
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case 6:
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case 7:
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case 17:
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case 18:
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case 19:
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transitionCtx->init = TransitionFade_Init;
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transitionCtx->destroy = TransitionFade_Destroy;
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transitionCtx->start = TransitionFade_Start;
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transitionCtx->isDone = TransitionFade_IsDone;
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transitionCtx->draw = TransitionFade_Draw;
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transitionCtx->update = TransitionFade_Update;
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transitionCtx->setType = TransitionFade_SetType;
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transitionCtx->setColor = TransitionFade_SetColor;
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transitionCtx->setEnvColor = NULL;
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break;
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case 9:
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case 10:
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globalCtx->transitionMode = 4;
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break;
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case 11:
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globalCtx->transitionMode = 10;
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break;
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case 12:
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globalCtx->transitionMode = 7;
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break;
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case 14:
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globalCtx->transitionMode = 12;
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break;
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case 15:
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globalCtx->transitionMode = 14;
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break;
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case 16:
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globalCtx->transitionMode = 16;
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break;
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default:
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Fault_AddHungupAndCrash("../z_play.c", 2290);
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break;
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}
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}
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switch (transitionCtx->transitionType) {
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case 1:
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transitionCtx->init = TransitionTriforce_Init;
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transitionCtx->destroy = TransitionTriforce_Destroy;
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transitionCtx->start = TransitionTriforce_Start;
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transitionCtx->isDone = TransitionTriforce_IsDone;
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transitionCtx->draw = TransitionTriforce_Draw;
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transitionCtx->update = TransitionTriforce_Update;
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transitionCtx->setType = TransitionTriforce_SetType;
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transitionCtx->setColor = TransitionTriforce_SetColor;
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transitionCtx->setEnvColor = NULL;
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return;
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case 0:
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case 8:
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transitionCtx->init = TransitionWipe_Init;
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transitionCtx->destroy = TransitionWipe_Destroy;
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transitionCtx->start = TransitionWipe_Start;
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transitionCtx->isDone = TransitionWipe_IsDone;
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transitionCtx->draw = TransitionWipe_Draw;
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transitionCtx->update = TransitionWipe_Update;
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transitionCtx->setType = TransitionWipe_SetType;
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transitionCtx->setColor = TransitionWipe_SetColor;
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transitionCtx->setEnvColor = NULL;
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return;
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case 2:
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case 3:
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case 4:
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case 5:
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case 6:
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case 7:
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case 17:
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case 18:
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case 19:
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transitionCtx->init = TransitionFade_Init;
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transitionCtx->destroy = TransitionFade_Destroy;
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transitionCtx->start = TransitionFade_Start;
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transitionCtx->isDone = TransitionFade_IsDone;
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transitionCtx->draw = TransitionFade_Draw;
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transitionCtx->update = TransitionFade_Update;
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transitionCtx->setType = TransitionFade_SetType;
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transitionCtx->setColor = TransitionFade_SetColor;
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transitionCtx->setEnvColor = NULL;
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return;
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case 9:
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case 10:
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globalCtx->transitionMode = 4;
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return;
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case 11:
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globalCtx->transitionMode = 10;
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return;
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case 12:
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globalCtx->transitionMode = 7;
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return;
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case 14:
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globalCtx->transitionMode = 12;
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return;
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case 15:
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globalCtx->transitionMode = 14;
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return;
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case 16:
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globalCtx->transitionMode = 16;
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return;
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}
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Fault_AddHungupAndCrash("../z_play.c", 2290);
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}
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#else
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_play/func_800BC5E0.s")
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@ -1589,19 +1589,15 @@ Camera* Gameplay_GetCamera(GlobalContext* globalCtx, s16 camId) {
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}
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s32 func_800C04D8(GlobalContext* globalCtx, s16 camId, Vec3f* arg2, Vec3f* arg3) {
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u32 ret;
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s32 ret = 0;
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s16 camIdx = (camId == -1) ? globalCtx->activeCamera : camId;
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Camera* camera;
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Camera* camera = globalCtx->cameraPtrs[camIdx];
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Player* player;
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camera = globalCtx->cameraPtrs[camIdx];
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ret = Camera_SetParam(camera, 1, arg2);
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ret *= 2;
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ret |= Camera_SetParam(camera, 1, arg2);
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ret <<= 1;
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ret |= Camera_SetParam(camera, 2, arg3);
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if (1) {} // Necessary to match
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camera->dist = Math3D_Vec3f_DistXYZ(arg2, arg3);
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player = camera->player;
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@ -1618,22 +1614,16 @@ s32 func_800C04D8(GlobalContext* globalCtx, s16 camId, Vec3f* arg2, Vec3f* arg3)
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return ret;
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}
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#ifdef NON_MATCHING
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// missing an extra stack store/load instruction pair
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s32 func_800C05E4(GlobalContext* globalCtx, s16 camId, Vec3f* arg2, Vec3f* arg3, Vec3f* arg4) {
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u32 ret;
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s32 ret = 0;
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s16 camIdx = (camId == -1) ? globalCtx->activeCamera : camId;
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Camera* camera;
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Camera* camera = globalCtx->cameraPtrs[camIdx];
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Player* player;
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camera = globalCtx->cameraPtrs[camIdx];
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if (1) {} // Probably necessary to match
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ret = Camera_SetParam(camera, 1, arg2);
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ret *= 2;
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ret |= Camera_SetParam(camera, 1, arg2);
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ret <<= 1;
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ret |= Camera_SetParam(camera, 2, arg3);
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ret *= 2;
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ret <<= 1;
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ret |= Camera_SetParam(camera, 4, arg4);
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camera->dist = Math3D_Vec3f_DistXYZ(arg2, arg3);
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@ -1651,18 +1641,12 @@ s32 func_800C05E4(GlobalContext* globalCtx, s16 camId, Vec3f* arg2, Vec3f* arg3,
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return ret;
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}
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#else
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_play/func_800C05E4.s")
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#endif
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#ifdef NON_MATCHING
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// missing an extra move instruction
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s32 func_800C0704(GlobalContext* globalCtx, s16 camId, f32 arg2) {
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return (Camera_SetParam(globalCtx->cameraPtrs[camId], 32, &arg2) & 1);
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s32 ret = Camera_SetParam(globalCtx->cameraPtrs[camId], 32, &arg2) & 1;
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if (1) {}
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return ret;
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}
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#else
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_play/func_800C0704.s")
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#endif
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s32 func_800C0744(GlobalContext* globalCtx, s16 camId, s16 arg2) {
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s16 camIdx = (camId == -1) ? globalCtx->activeCamera : camId;
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@ -273,7 +273,7 @@ void func_8009638C(Gfx** displayList, u32 source, u32 tlut, u16 width, u16 heigh
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func_80096238(SEGMENTED_TO_VIRTUAL(source));
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displayListHead++;
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gSPBranchList(displayListHead, displayListHead + 5);
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gSPBranchList(displayListHead, (u8*)displayListHead + sizeof(uObjBg));
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bg = (void*)displayListHead;
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bg->b.imageX = 0;
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bg->b.imageW = width * 4;
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