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Match a few functions (#324)

* match a few functions

* run formath.sh

* minor fixes
This commit is contained in:
Random 2020-08-15 19:23:29 +02:00 committed by GitHub
parent d3b88e1b1c
commit d8d789d2a5
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
25 changed files with 145 additions and 1528 deletions

View file

@ -719,12 +719,10 @@ void Fault_DrawMemDumpPage(const char* title, u32* addr, u32 param_3) {
FaultDrawer_SetCharPad(0, 0);
}
#ifdef NON_MATCHING
// regalloc differences
void Fault_DrawMemDump(u32 pc, u32 sp, u32 unk0, u32 unk1) {
Input* curInput = &sFaultStructPtr->padInput;
u32 addr = pc;
u32 count;
s32 count;
u32 off;
do {
@ -766,34 +764,33 @@ void Fault_DrawMemDump(u32 pc, u32 sp, u32 unk0, u32 unk1) {
if (CHECK_PAD(curInput->cur, Z_TRIG)) {
off = 0x100;
}
if (CHECK_PAD(curInput->cur, B_BUTTON)) {
off <<= 8;
}
if (CHECK_PAD(curInput->cur, U_JPAD)) {
if (CHECK_PAD(curInput->press, U_JPAD)) {
addr -= off;
}
if (CHECK_PAD(curInput->cur, D_JPAD)) {
if (CHECK_PAD(curInput->press, D_JPAD)) {
addr += off;
}
if (CHECK_PAD(curInput->cur, U_CBUTTONS)) {
if (CHECK_PAD(curInput->press, U_CBUTTONS)) {
addr = pc;
}
if (CHECK_PAD(curInput->cur, D_CBUTTONS)) {
if (CHECK_PAD(curInput->press, D_CBUTTONS)) {
addr = sp;
}
if (CHECK_PAD(curInput->cur, L_CBUTTONS)) {
if (CHECK_PAD(curInput->press, L_CBUTTONS)) {
addr = unk0;
}
if (CHECK_PAD(curInput->cur, R_CBUTTONS)) {
if (CHECK_PAD(curInput->press, R_CBUTTONS)) {
addr = unk1;
}
} while (!CHECK_PAD(curInput->cur, L_TRIG));
} while (!CHECK_PAD(curInput->press, L_TRIG));
sFaultStructPtr->faultActive = true;
}
#else
#pragma GLOBAL_ASM("asm/non_matchings/code/fault/Fault_DrawMemDump.s")
#endif
void Fault_WalkStack(u32* spPtr, u32* pcPtr, u32* raPtr) {
u32 sp = *spPtr;

View file

@ -186,7 +186,7 @@ s32 Sched_Schedule(SchedContext* sc, OSScTask** sp, OSScTask** dp, s32 state) {
OSScTask* gfxTask = sc->gfxListHead;
OSScTask* audioTask = sc->audioListHead;
if (sc->doAudio && ret & OS_SC_SP) {
if (sc->doAudio && (ret & OS_SC_SP)) {
*sp = audioTask;
ret &= ~OS_SC_SP;
sc->doAudio = 0;
@ -194,27 +194,23 @@ s32 Sched_Schedule(SchedContext* sc, OSScTask** sp, OSScTask** dp, s32 state) {
if (sc->audioListHead == NULL) {
sc->audioListTail = NULL;
}
} else {
if (gfxTask != NULL) {
if (gfxTask->state & OS_SC_YIELDED || !(sc->gfxListHead->flags & OS_SC_NEEDS_RDP)) {
if (ret & OS_SC_SP) {
*sp = gfxTask;
ret &= ~OS_SC_SP;
sc->gfxListHead = sc->gfxListHead->next;
if (sc->gfxListHead == NULL) {
sc->gfxListTail = NULL;
}
} else if (gfxTask != NULL) {
if (gfxTask->state & OS_SC_YIELDED || !(sc->gfxListHead->flags & OS_SC_NEEDS_RDP)) {
if (ret & OS_SC_SP) {
*sp = gfxTask;
ret &= ~OS_SC_SP;
sc->gfxListHead = sc->gfxListHead->next;
if (sc->gfxListHead == NULL) {
sc->gfxListTail = NULL;
}
} else {
if (ret == (OS_SC_SP | OS_SC_DP)) {
if (sc->gfxListHead->framebuffer == NULL || func_800C89D4(sc, gfxTask) != NULL) {
*sp = *dp = gfxTask;
ret &= ~(OS_SC_SP | OS_SC_DP);
sc->gfxListHead = sc->gfxListHead->next;
if (sc->gfxListHead == NULL) {
sc->gfxListTail = NULL;
}
}
}
} else if (ret == (OS_SC_SP | OS_SC_DP)) {
if (sc->gfxListHead->framebuffer == NULL || func_800C89D4(sc, gfxTask) != NULL) {
*sp = *dp = gfxTask;
ret &= ~(OS_SC_SP | OS_SC_DP);
sc->gfxListHead = sc->gfxListHead->next;
if (sc->gfxListHead == NULL) {
sc->gfxListTail = NULL;
}
}
}

View file

@ -357,7 +357,7 @@ s32 func_800CB934(Vec3f* arg0, Vec3f* arg1, Vec3f* arg2) {
s32 ret = 0;
if ((arg2->y - arg1->x) < (arg0->y - arg0->x)) {
ret = 1;
ret |= 1;
}
if ((arg0->y - arg0->x) < (arg1->y - arg2->x)) {
@ -413,19 +413,19 @@ s32 func_800CBAE4(Vec3f* v0, Vec3f* v1, Vec3f* v2) {
s32 ret = 0;
if ((v2->x + v2->y + v2->z) < (v0->x + v0->y + v0->z)) {
ret = 0x01;
ret |= 1;
}
if ((-v1->x + v2->y + v2->z) < (-v0->x + v0->y + v0->z)) {
ret |= 0x02;
ret |= 2;
}
if ((-v1->x + v2->y - v1->z) < (-v0->x + v0->y - v0->z)) {
ret |= 0x04;
ret |= 4;
}
if ((v2->x + v2->y - v1->z) < (v0->x + v0->y - v0->z)) {
ret |= 0x08;
ret |= 8;
}
if ((v2->x - v1->y + v2->z) < (v0->x - v0->y + v0->z)) {

View file

@ -1,7 +1,7 @@
#include <ultra64.h>
#include <global.h>
extern LightsList sLightsList;
LightsList sLightsList;
void Lights_InitPositionalLight(LightInfoPositional* info, s16 posX, s16 posY, s16 posZ, u8 red, u8 green, u8 blue,
s16 radius, u32 type) {
@ -59,7 +59,7 @@ Light* Lights_MapperGetNextFreeSlot(LightMapper* mapper) {
return &mapper->lights[mapper->numLights++];
}
#pragma GLOBAL_ASM("asm/non_matchings/code/z_lights/func_8007A084.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_lights/func_8007A0B4.s")
void func_8007A40C(LightMapper* mapper, LightInfoDirectionalParams* params, GlobalContext* globalCtx) {
Light* light = Lights_MapperGetNextFreeSlot(mapper);

View file

@ -65,74 +65,74 @@ void func_800BC5E0(GlobalContext* globalCtx, s32 transitionType) {
transitionCtx->setType = TransitionCircle_SetType;
transitionCtx->setColor = TransitionCircle_SetColor;
transitionCtx->setEnvColor = TransitionCircle_SetEnvColor;
return;
} else {
switch (transitionCtx->transitionType) {
case 1:
transitionCtx->init = TransitionTriforce_Init;
transitionCtx->destroy = TransitionTriforce_Destroy;
transitionCtx->start = TransitionTriforce_Start;
transitionCtx->isDone = TransitionTriforce_IsDone;
transitionCtx->draw = TransitionTriforce_Draw;
transitionCtx->update = TransitionTriforce_Update;
transitionCtx->setType = TransitionTriforce_SetType;
transitionCtx->setColor = TransitionTriforce_SetColor;
transitionCtx->setEnvColor = NULL;
break;
case 0:
case 8:
transitionCtx->init = TransitionWipe_Init;
transitionCtx->destroy = TransitionWipe_Destroy;
transitionCtx->start = TransitionWipe_Start;
transitionCtx->isDone = TransitionWipe_IsDone;
transitionCtx->draw = TransitionWipe_Draw;
transitionCtx->update = TransitionWipe_Update;
transitionCtx->setType = TransitionWipe_SetType;
transitionCtx->setColor = TransitionWipe_SetColor;
transitionCtx->setEnvColor = NULL;
break;
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
case 17:
case 18:
case 19:
transitionCtx->init = TransitionFade_Init;
transitionCtx->destroy = TransitionFade_Destroy;
transitionCtx->start = TransitionFade_Start;
transitionCtx->isDone = TransitionFade_IsDone;
transitionCtx->draw = TransitionFade_Draw;
transitionCtx->update = TransitionFade_Update;
transitionCtx->setType = TransitionFade_SetType;
transitionCtx->setColor = TransitionFade_SetColor;
transitionCtx->setEnvColor = NULL;
break;
case 9:
case 10:
globalCtx->transitionMode = 4;
break;
case 11:
globalCtx->transitionMode = 10;
break;
case 12:
globalCtx->transitionMode = 7;
break;
case 14:
globalCtx->transitionMode = 12;
break;
case 15:
globalCtx->transitionMode = 14;
break;
case 16:
globalCtx->transitionMode = 16;
break;
default:
Fault_AddHungupAndCrash("../z_play.c", 2290);
break;
}
}
switch (transitionCtx->transitionType) {
case 1:
transitionCtx->init = TransitionTriforce_Init;
transitionCtx->destroy = TransitionTriforce_Destroy;
transitionCtx->start = TransitionTriforce_Start;
transitionCtx->isDone = TransitionTriforce_IsDone;
transitionCtx->draw = TransitionTriforce_Draw;
transitionCtx->update = TransitionTriforce_Update;
transitionCtx->setType = TransitionTriforce_SetType;
transitionCtx->setColor = TransitionTriforce_SetColor;
transitionCtx->setEnvColor = NULL;
return;
case 0:
case 8:
transitionCtx->init = TransitionWipe_Init;
transitionCtx->destroy = TransitionWipe_Destroy;
transitionCtx->start = TransitionWipe_Start;
transitionCtx->isDone = TransitionWipe_IsDone;
transitionCtx->draw = TransitionWipe_Draw;
transitionCtx->update = TransitionWipe_Update;
transitionCtx->setType = TransitionWipe_SetType;
transitionCtx->setColor = TransitionWipe_SetColor;
transitionCtx->setEnvColor = NULL;
return;
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
case 17:
case 18:
case 19:
transitionCtx->init = TransitionFade_Init;
transitionCtx->destroy = TransitionFade_Destroy;
transitionCtx->start = TransitionFade_Start;
transitionCtx->isDone = TransitionFade_IsDone;
transitionCtx->draw = TransitionFade_Draw;
transitionCtx->update = TransitionFade_Update;
transitionCtx->setType = TransitionFade_SetType;
transitionCtx->setColor = TransitionFade_SetColor;
transitionCtx->setEnvColor = NULL;
return;
case 9:
case 10:
globalCtx->transitionMode = 4;
return;
case 11:
globalCtx->transitionMode = 10;
return;
case 12:
globalCtx->transitionMode = 7;
return;
case 14:
globalCtx->transitionMode = 12;
return;
case 15:
globalCtx->transitionMode = 14;
return;
case 16:
globalCtx->transitionMode = 16;
return;
}
Fault_AddHungupAndCrash("../z_play.c", 2290);
}
#else
#pragma GLOBAL_ASM("asm/non_matchings/code/z_play/func_800BC5E0.s")
@ -1589,19 +1589,15 @@ Camera* Gameplay_GetCamera(GlobalContext* globalCtx, s16 camId) {
}
s32 func_800C04D8(GlobalContext* globalCtx, s16 camId, Vec3f* arg2, Vec3f* arg3) {
u32 ret;
s32 ret = 0;
s16 camIdx = (camId == -1) ? globalCtx->activeCamera : camId;
Camera* camera;
Camera* camera = globalCtx->cameraPtrs[camIdx];
Player* player;
camera = globalCtx->cameraPtrs[camIdx];
ret = Camera_SetParam(camera, 1, arg2);
ret *= 2;
ret |= Camera_SetParam(camera, 1, arg2);
ret <<= 1;
ret |= Camera_SetParam(camera, 2, arg3);
if (1) {} // Necessary to match
camera->dist = Math3D_Vec3f_DistXYZ(arg2, arg3);
player = camera->player;
@ -1618,22 +1614,16 @@ s32 func_800C04D8(GlobalContext* globalCtx, s16 camId, Vec3f* arg2, Vec3f* arg3)
return ret;
}
#ifdef NON_MATCHING
// missing an extra stack store/load instruction pair
s32 func_800C05E4(GlobalContext* globalCtx, s16 camId, Vec3f* arg2, Vec3f* arg3, Vec3f* arg4) {
u32 ret;
s32 ret = 0;
s16 camIdx = (camId == -1) ? globalCtx->activeCamera : camId;
Camera* camera;
Camera* camera = globalCtx->cameraPtrs[camIdx];
Player* player;
camera = globalCtx->cameraPtrs[camIdx];
if (1) {} // Probably necessary to match
ret = Camera_SetParam(camera, 1, arg2);
ret *= 2;
ret |= Camera_SetParam(camera, 1, arg2);
ret <<= 1;
ret |= Camera_SetParam(camera, 2, arg3);
ret *= 2;
ret <<= 1;
ret |= Camera_SetParam(camera, 4, arg4);
camera->dist = Math3D_Vec3f_DistXYZ(arg2, arg3);
@ -1651,18 +1641,12 @@ s32 func_800C05E4(GlobalContext* globalCtx, s16 camId, Vec3f* arg2, Vec3f* arg3,
return ret;
}
#else
#pragma GLOBAL_ASM("asm/non_matchings/code/z_play/func_800C05E4.s")
#endif
#ifdef NON_MATCHING
// missing an extra move instruction
s32 func_800C0704(GlobalContext* globalCtx, s16 camId, f32 arg2) {
return (Camera_SetParam(globalCtx->cameraPtrs[camId], 32, &arg2) & 1);
s32 ret = Camera_SetParam(globalCtx->cameraPtrs[camId], 32, &arg2) & 1;
if (1) {}
return ret;
}
#else
#pragma GLOBAL_ASM("asm/non_matchings/code/z_play/func_800C0704.s")
#endif
s32 func_800C0744(GlobalContext* globalCtx, s16 camId, s16 arg2) {
s16 camIdx = (camId == -1) ? globalCtx->activeCamera : camId;

View file

@ -273,7 +273,7 @@ void func_8009638C(Gfx** displayList, u32 source, u32 tlut, u16 width, u16 heigh
func_80096238(SEGMENTED_TO_VIRTUAL(source));
displayListHead++;
gSPBranchList(displayListHead, displayListHead + 5);
gSPBranchList(displayListHead, (u8*)displayListHead + sizeof(uObjBg));
bg = (void*)displayListHead;
bg->b.imageX = 0;
bg->b.imageW = width * 4;