diff --git a/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c b/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c index d9a93ce834..b9340f6b19 100644 --- a/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c +++ b/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c @@ -54,14 +54,14 @@ UNK_TYPE D_80876A9C[] = { 0x32140000, }; -Vec3f D_80876AA0[] = { +static Vec3f D_80876AA0[] = { { 60.0f, 0.0f, 0.0f }, { -60.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 60.0f }, { 0.0f, 0.0f, -60.0f }, }; -f32 D_80876AD0[] = { M_PI / 2, -M_PI / 2, 0.0f, M_PI }; +static f32 D_80876AD0[] = { M_PI / 2, -M_PI / 2, 0.0f, M_PI }; #include "z_bg_ganon_otyuka_gfx.c" diff --git a/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka_gfx.c b/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka_gfx.c index 50aa3405e6..b3dc7dfebd 100644 --- a/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka_gfx.c +++ b/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka_gfx.c @@ -72,7 +72,7 @@ static Vtx sVertices1[] = { VTX(-60, 0, 60, 2048, 1024, 0xFF, 0xFF, 0xFF, 0xFF), }; -Gfx D_80877328[] = { +static Gfx D_80877328[] = { gsDPPipeSync(), gsDPSetTextureLUT(G_TT_NONE), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), @@ -87,7 +87,7 @@ Gfx D_80877328[] = { gsSPEndDisplayList(), }; -Gfx D_808773B0[] = { +static Gfx D_808773B0[] = { gsSPVertex(sVertices1, ARRAY_COUNT(sVertices1), 0), gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0), gsSPEndDisplayList(), @@ -100,7 +100,7 @@ static Vtx sVertices2[] = { VTX(-60, -60, 60, 2048, 1024, 0x32, 0x32, 0x32, 0xFF), }; -Gfx D_80877408[] = { +static Gfx D_80877408[] = { gsSPVertex(sVertices2, ARRAY_COUNT(sVertices2), 0), gsSP2Triangles(0, 2, 1, 0, 0, 3, 2, 0), gsSPEndDisplayList(), @@ -113,7 +113,7 @@ static Vtx sVertices3[] = { VTX(60, 0, 0, 0, -1024, 0xFF, 0xFF, 0xFF, 0xFF), }; -Gfx D_80877460[] = { +static Gfx D_80877460[] = { gsSPVertex(sVertices3, ARRAY_COUNT(sVertices3), 0), gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0), gsSPEndDisplayList(), @@ -186,7 +186,7 @@ static Vtx sVertices4[] = { VTX(360, 0, 0, 1024, 2048, 0xFF, 0xFF, 0xFF, 0x00), VTX(360, 300, 0, 1024, 0, 0xFF, 0xFF, 0xFF, 0x00), }; -Gfx D_80877CF8[] = { +static Gfx D_80877CF8[] = { gsDPPipeSync(), gsDPSetTextureLUT(G_TT_NONE), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),