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Objects used in DemoEffect OK (#731)
* object_triforce_spot * object_gi_jewel * object_efc_crystal_light * object_efc_fire_ball * object_efc_lgt_shower * object_god_lgt * object_light_ring * object_efc_tw * undefined_syms * fix gameplay_keep
This commit is contained in:
parent
effd4256c9
commit
dab0d957fe
11 changed files with 119 additions and 78 deletions
6
assets/xml/objects/object_efc_crystal_light.xml
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6
assets/xml/objects/object_efc_crystal_light.xml
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<Root>
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<File Name="object_efc_crystal_light" Segment="6">
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<Texture Name="gCrystalLightTex" OutName="crystal_light" Format="i4" Width="64" Height="64" Offset="0x0000"/>
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<DList Name="gCrystalLightDL" Offset="0x0980"/>
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</File>
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</Root>
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7
assets/xml/objects/object_efc_fire_ball.xml
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7
assets/xml/objects/object_efc_fire_ball.xml
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<Root>
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<File Name="object_efc_fire_ball" Segment="6">
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<DList Name="gCreationFireBallDL" Offset="0x0040"/>
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<Texture Name="gCreationFireBallMaskTex" OutName="fire_ball_mask" Format="i8" Width="32" Height="32" Offset="0x0100"/>
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<Texture Name="gCreationFireBallFlameEffectTex" OutName="fire_ball_flame_effect" Format="i8" Width="32" Height="64" Offset="0x0500"/>
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</File>
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</Root>
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6
assets/xml/objects/object_efc_lgt_shower.xml
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6
assets/xml/objects/object_efc_lgt_shower.xml
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<Root>
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<File Name="object_efc_lgt_shower" Segment="6">
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<Texture Name="gEnliveningLightTex" OutName="enlivening_light" Format="i8" Width="64" Height="64" Offset="0x0000"/>
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<DList Name="gEnliveningLightDL" Offset="0x11D0"/>
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</File>
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</Root>
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13
assets/xml/objects/object_efc_tw.xml
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13
assets/xml/objects/object_efc_tw.xml
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<Root>
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<File Name="object_efc_tw" Segment="6">
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<Skeleton Name="gTimeWarpSkel" Type="Curve" LimbType="Curve" Offset="0x12E8"/>
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<CurveAnimation Name="gTimeWarpAnim" SkelOffset="0x12E8" Offset="0x0050"/>
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<Array Name="gTimeWarpVtx" Count="21" Offset="0x0060">
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<Vtx/>
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</Array>
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<DList Name="gTimeWarpDL" Offset="0x01B0"/>
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<Texture Name="gTimeWarpTex" OutName="time_warp" Format="i8" Width="64" Height="64" Offset="0x02C8"/>
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</File>
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</Root>
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@ -1,10 +1,15 @@
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<Root>
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<File Name="object_gi_jewel" Segment="6">
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<DList Name="gGiKokiriEmeraldSetting" Offset="0x10E0"/>
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<DList Name="gGiKokiriEmeraldGem" Offset="0x1240"/>
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<DList Name="gGiGoronRubySetting" Offset="0x1FB0"/>
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<DList Name="gGiGoronRubyGem" Offset="0x20A0"/>
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<DList Name="gGiZoraSapphireSetting" Offset="0x3370"/>
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<DList Name="gGiZoraSapphireGem" Offset="0x3530"/>
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<Texture Name="gGiKokiriEmeraldScintillationTex" OutName="kokiri_emerald_scintillation" Format="i4" Width="64" Height="64" Offset="0x0000"/>
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<DList Name="gGiKokiriEmeraldSettingDL" Offset="0x10E0"/>
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<DList Name="gGiKokiriEmeraldGemDL" Offset="0x1240"/>
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<Texture Name="gGiGoronRubyScintillationTex" OutName="goron_ruby_scintillation" Format="i8" Width="32" Height="64" Offset="0x13E0"/>
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<DList Name="gGiGoronRubySettingDL" Offset="0x1FB0"/>
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<DList Name="gGiGoronRubyGemDL" Offset="0x20A0"/>
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<Texture Name="gGiZoraSapphireScintillationTex" OutName="zora_sapphire_scintillation" Format="i4" Width="64" Height="64" Offset="0x21F0"/>
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<DList Name="gGiZoraSapphireSettingDL" Offset="0x3370"/>
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<DList Name="gGiZoraSapphireGemDL" Offset="0x3530"/>
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</File>
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</Root>
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9
assets/xml/objects/object_god_lgt.xml
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9
assets/xml/objects/object_god_lgt.xml
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<Root>
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<File Name="object_god_lgt" Segment="6">
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<DList Name="gGoldenGoddessAuraDL" Offset="0x0330"/>
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<Texture Name="gGoldenGoddessAuraHTailTex" OutName="golden_goddess_aura_tail" Format="i8" Width="32" Height="32" Offset="0x0530"/>
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<Texture Name="gGoldenGoddessAuraHeadTex" OutName="golden_goddess_aura_head" Format="i8" Width="64" Height="64" Offset="0x0930"/>
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<Texture Name="gGoldenGoddessAuraMaskTex" OutName="golden_goddess_aura_mask" Format="i8" Width="16" Height="96" Offset="0x1930"/>
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<DList Name="gGoldenGoddessBodyDL" Offset="0x3C50"/>
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</File>
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</Root>
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6
assets/xml/objects/object_light_ring.xml
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6
assets/xml/objects/object_light_ring.xml
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<Root>
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<File Name="object_light_ring" Segment="6">
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<DList Name="gGoldenGoddessLightRingDL" Offset="0x0190"/>
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<Texture Name="gGoldenGoddessLightRingTex" OutName="goddess_light_ring" Format="i8" Width="32" Height="128" Offset="0x0278"/>
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</File>
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</Root>
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14
assets/xml/objects/object_triforce_spot.xml
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14
assets/xml/objects/object_triforce_spot.xml
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<Root>
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<File Name="object_triforce_spot" Segment="6">
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<Array Name="gTriforceVtx" Count="32" Offset="0x0000">
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<Vtx/>
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</Array>
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<DList Name="gTriforceDL" Offset="0x0600"/>
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<DList Name="gTriforceLightColumnDL" Offset="0x0840"/>
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<Texture Name="gTriforceTex" OutName="triforce" Format="i8" Width="64" Height="64" Offset="0x0910"/>
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<Texture Name="gTriforceColumnSide1Tex" OutName="triforce_light_column_side_1" Format="i8" Width="64" Height="32" Offset="0x1910"/>
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<Texture Name="gTriforceColumnSide2Tex" OutName="triforce_light_column_side_2" Format="i8" Width="64" Height="32" Offset="0x2110"/>
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</File>
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</Root>
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