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Objects used in DemoEffect OK (#731)

* object_triforce_spot

* object_gi_jewel

* object_efc_crystal_light

* object_efc_fire_ball

* object_efc_lgt_shower

* object_god_lgt

* object_light_ring

* object_efc_tw

* undefined_syms

* fix gameplay_keep
This commit is contained in:
EllipticEllipsis 2021-03-24 00:40:36 +00:00 committed by GitHub
parent effd4256c9
commit dab0d957fe
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
11 changed files with 119 additions and 78 deletions

View file

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<Root>
<File Name="object_efc_crystal_light" Segment="6">
<Texture Name="gCrystalLightTex" OutName="crystal_light" Format="i4" Width="64" Height="64" Offset="0x0000"/>
<DList Name="gCrystalLightDL" Offset="0x0980"/>
</File>
</Root>

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<Root>
<File Name="object_efc_fire_ball" Segment="6">
<DList Name="gCreationFireBallDL" Offset="0x0040"/>
<Texture Name="gCreationFireBallMaskTex" OutName="fire_ball_mask" Format="i8" Width="32" Height="32" Offset="0x0100"/>
<Texture Name="gCreationFireBallFlameEffectTex" OutName="fire_ball_flame_effect" Format="i8" Width="32" Height="64" Offset="0x0500"/>
</File>
</Root>

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@ -0,0 +1,6 @@
<Root>
<File Name="object_efc_lgt_shower" Segment="6">
<Texture Name="gEnliveningLightTex" OutName="enlivening_light" Format="i8" Width="64" Height="64" Offset="0x0000"/>
<DList Name="gEnliveningLightDL" Offset="0x11D0"/>
</File>
</Root>

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@ -0,0 +1,13 @@
<Root>
<File Name="object_efc_tw" Segment="6">
<Skeleton Name="gTimeWarpSkel" Type="Curve" LimbType="Curve" Offset="0x12E8"/>
<CurveAnimation Name="gTimeWarpAnim" SkelOffset="0x12E8" Offset="0x0050"/>
<Array Name="gTimeWarpVtx" Count="21" Offset="0x0060">
<Vtx/>
</Array>
<DList Name="gTimeWarpDL" Offset="0x01B0"/>
<Texture Name="gTimeWarpTex" OutName="time_warp" Format="i8" Width="64" Height="64" Offset="0x02C8"/>
</File>
</Root>

View file

@ -1,10 +1,15 @@
<Root>
<File Name="object_gi_jewel" Segment="6">
<DList Name="gGiKokiriEmeraldSetting" Offset="0x10E0"/>
<DList Name="gGiKokiriEmeraldGem" Offset="0x1240"/>
<DList Name="gGiGoronRubySetting" Offset="0x1FB0"/>
<DList Name="gGiGoronRubyGem" Offset="0x20A0"/>
<DList Name="gGiZoraSapphireSetting" Offset="0x3370"/>
<DList Name="gGiZoraSapphireGem" Offset="0x3530"/>
<Texture Name="gGiKokiriEmeraldScintillationTex" OutName="kokiri_emerald_scintillation" Format="i4" Width="64" Height="64" Offset="0x0000"/>
<DList Name="gGiKokiriEmeraldSettingDL" Offset="0x10E0"/>
<DList Name="gGiKokiriEmeraldGemDL" Offset="0x1240"/>
<Texture Name="gGiGoronRubyScintillationTex" OutName="goron_ruby_scintillation" Format="i8" Width="32" Height="64" Offset="0x13E0"/>
<DList Name="gGiGoronRubySettingDL" Offset="0x1FB0"/>
<DList Name="gGiGoronRubyGemDL" Offset="0x20A0"/>
<Texture Name="gGiZoraSapphireScintillationTex" OutName="zora_sapphire_scintillation" Format="i4" Width="64" Height="64" Offset="0x21F0"/>
<DList Name="gGiZoraSapphireSettingDL" Offset="0x3370"/>
<DList Name="gGiZoraSapphireGemDL" Offset="0x3530"/>
</File>
</Root>

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@ -0,0 +1,9 @@
<Root>
<File Name="object_god_lgt" Segment="6">
<DList Name="gGoldenGoddessAuraDL" Offset="0x0330"/>
<Texture Name="gGoldenGoddessAuraHTailTex" OutName="golden_goddess_aura_tail" Format="i8" Width="32" Height="32" Offset="0x0530"/>
<Texture Name="gGoldenGoddessAuraHeadTex" OutName="golden_goddess_aura_head" Format="i8" Width="64" Height="64" Offset="0x0930"/>
<Texture Name="gGoldenGoddessAuraMaskTex" OutName="golden_goddess_aura_mask" Format="i8" Width="16" Height="96" Offset="0x1930"/>
<DList Name="gGoldenGoddessBodyDL" Offset="0x3C50"/>
</File>
</Root>

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@ -0,0 +1,6 @@
<Root>
<File Name="object_light_ring" Segment="6">
<DList Name="gGoldenGoddessLightRingDL" Offset="0x0190"/>
<Texture Name="gGoldenGoddessLightRingTex" OutName="goddess_light_ring" Format="i8" Width="32" Height="128" Offset="0x0278"/>
</File>
</Root>

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@ -0,0 +1,14 @@
<Root>
<File Name="object_triforce_spot" Segment="6">
<Array Name="gTriforceVtx" Count="32" Offset="0x0000">
<Vtx/>
</Array>
<DList Name="gTriforceDL" Offset="0x0600"/>
<DList Name="gTriforceLightColumnDL" Offset="0x0840"/>
<Texture Name="gTriforceTex" OutName="triforce" Format="i8" Width="64" Height="64" Offset="0x0910"/>
<Texture Name="gTriforceColumnSide1Tex" OutName="triforce_light_column_side_1" Format="i8" Width="64" Height="32" Offset="0x1910"/>
<Texture Name="gTriforceColumnSide2Tex" OutName="triforce_light_column_side_2" Format="i8" Width="64" Height="32" Offset="0x2110"/>
</File>
</Root>