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Bombchu bowling OK (#496)

* All functions decompiled, most named

* asm deleted, spec and undefined_syms included

* missed a static

* Some cleanup on comments and osSyncPrintfs

* asm

Co-authored-by: fig02 <fig02srl@gmail.com>
This commit is contained in:
EllipticEllipsis 2020-12-06 18:48:51 +00:00 committed by GitHub
parent b097c58caf
commit dadee87f94
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GPG key ID: 4AEE18F83AFDEB23
72 changed files with 1082 additions and 3387 deletions

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@ -181,7 +181,7 @@ void func_80B4B010(EnZl1* this, GlobalContext* globalCtx) {
this->actionFunc = func_80B4B240;
func_800F5C64(0x51);
} else {
if (1) {}; // necessary to match
if (1) {} // necessary to match
rotDiff = ABS(this->actor.yawTowardsLink - this->actor.shape.rot.y);
if ((rotDiff < 0x238E) && !(player->actor.posRot.pos.y < this->actor.posRot.pos.y)) {
func_8002F2F4(&this->actor, globalCtx);