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Bombchu bowling OK (#496)

* All functions decompiled, most named

* asm deleted, spec and undefined_syms included

* missed a static

* Some cleanup on comments and osSyncPrintfs

* asm

Co-authored-by: fig02 <fig02srl@gmail.com>
This commit is contained in:
EllipticEllipsis 2020-12-06 18:48:51 +00:00 committed by GitHub
parent b097c58caf
commit dadee87f94
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
72 changed files with 1082 additions and 3387 deletions

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@ -2732,11 +2732,11 @@ void func_80B59FF4(EnZl3* this, GlobalContext* globalCtx) {
func_80093D18(globalCtx->state.gfxCtx);
gSPSegment(POLY_OPA_DISP++, 8, SEGMENTED_TO_VIRTUAL(sp78));
gSPSegment(POLY_OPA_DISP++, 9, SEGMENTED_TO_VIRTUAL(sp78));
gSPSegment(POLY_OPA_DISP++, 10, SEGMENTED_TO_VIRTUAL(sp6C));
gSPSegment(POLY_OPA_DISP++, 0x8, SEGMENTED_TO_VIRTUAL(sp78));
gSPSegment(POLY_OPA_DISP++, 0x9, SEGMENTED_TO_VIRTUAL(sp78));
gSPSegment(POLY_OPA_DISP++, 0xA, SEGMENTED_TO_VIRTUAL(sp6C));
gDPSetEnvColor(POLY_OPA_DISP++, 0, 0, 0, 255);
gSPSegment(POLY_OPA_DISP++, 11, &D_80116280[2]);
gSPSegment(POLY_OPA_DISP++, 0xB, &D_80116280[2]);
POLY_OPA_DISP = SkelAnime_DrawFlex(globalCtx, skelAnime->skeleton, skelAnime->limbDrawTbl, skelAnime->dListCount,
EnZl3_OverrideLimbDraw, EnZl3_PostLimbDraw, this, POLY_OPA_DISP);