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use clang, modify z64animation.h and z64dma.h to use open braces on newline

This commit is contained in:
KrimtonZ 2020-03-24 12:16:13 -05:00
parent 2b0b6a6c12
commit db3cfe1b61
11 changed files with 493 additions and 841 deletions

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@ -480,6 +480,6 @@ static void EnDog_Draw(EnDog* this, GlobalContext* globalCtx) {
colors[this->actor.params & 0xF].b, colors[this->actor.params & 0xF].a);
SkelAnime_DrawSV(globalCtx, this->skelAnime.limbIndex, this->skelAnime.actorDrawTbl, this->skelAnime.dListCount,
EnDog_Callback1, EnDog_Callback2, &this->actor);
EnDog_Callback1, EnDog_Callback2, &this->actor);
func_800C6B54(gfxArr, globalCtx->state.gfxCtx, "../z_en_dog.c", 994);
}