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use clang, modify z64animation.h and z64dma.h to use open braces on newline
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11 changed files with 493 additions and 841 deletions
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@ -480,6 +480,6 @@ static void EnDog_Draw(EnDog* this, GlobalContext* globalCtx) {
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colors[this->actor.params & 0xF].b, colors[this->actor.params & 0xF].a);
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SkelAnime_DrawSV(globalCtx, this->skelAnime.limbIndex, this->skelAnime.actorDrawTbl, this->skelAnime.dListCount,
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EnDog_Callback1, EnDog_Callback2, &this->actor);
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EnDog_Callback1, EnDog_Callback2, &this->actor);
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func_800C6B54(gfxArr, globalCtx->state.gfxCtx, "../z_en_dog.c", 994);
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}
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