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Target Mode Enum [Target Docs 7/?] (#2133)
* TargetMode Enum * format * add default comment * bss * bss 2 * fix bss 3
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112 changed files with 154 additions and 139 deletions
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@ -597,6 +597,20 @@ typedef struct TargetContext {
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/* 0x94 */ Actor* arrowHoverActor; // Actor to draw an arrow over
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} TargetContext; // size = 0x98
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typedef enum {
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/* 0 */ TARGET_MODE_0,
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/* 1 */ TARGET_MODE_1,
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/* 2 */ TARGET_MODE_2,
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/* 3 */ TARGET_MODE_3, // Used as the default for new actors
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/* 4 */ TARGET_MODE_4,
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/* 5 */ TARGET_MODE_5,
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/* 6 */ TARGET_MODE_6,
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/* 7 */ TARGET_MODE_7,
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/* 8 */ TARGET_MODE_8,
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/* 9 */ TARGET_MODE_9,
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/* 10 */ TARGET_MODE_MAX
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} TargetMode;
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typedef struct TitleCardContext {
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/* 0x00 */ void* texture;
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/* 0x04 */ s16 x;
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