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Target Mode Enum [Target Docs 7/?] (#2133)
* TargetMode Enum * format * add default comment * bss * bss 2 * fix bss 3
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112 changed files with 154 additions and 139 deletions
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@ -308,7 +308,7 @@ void EnDodongo_Init(Actor* thisx, PlayState* play) {
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EnDodongo* this = (EnDodongo*)thisx;
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EffectBlureInit1 blureInit;
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this->actor.targetMode = 3;
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this->actor.targetMode = TARGET_MODE_3;
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Actor_ProcessInitChain(&this->actor, sInitChain);
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this->bombSmokePrimColor.r = this->bombSmokePrimColor.g = this->bombSmokeEnvColor.r = 255;
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this->bombSmokePrimColor.a = this->bombSmokeEnvColor.a = 200;
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