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Target Mode Enum [Target Docs 7/?] (#2133)

* TargetMode Enum

* format

* add default comment

* bss

* bss 2

* fix bss 3
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fig02 2024-09-04 23:46:03 -04:00 committed by GitHub
parent 6051251c92
commit dbb059c6a7
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112 changed files with 154 additions and 139 deletions

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@ -644,7 +644,7 @@ void EnGo_Init(Actor* thisx, PlayState* play) {
}
EnGo_ChangeAnim(this, ENGO_ANIM_0);
this->actor.targetMode = 6;
this->actor.targetMode = TARGET_MODE_6;
this->interactInfo.talkState = NPC_TALK_STATE_IDLE;
this->actor.gravity = -1.0f;
@ -678,7 +678,7 @@ void EnGo_Init(Actor* thisx, PlayState* play) {
EnGo_SetupAction(this, func_80A3FEB4);
break;
case 0x90:
this->actor.targetMode = 5;
this->actor.targetMode = TARGET_MODE_5;
Actor_SetScale(&this->actor, 0.16f);
EnGo_SetupAction(this, EnGo_CurledUp);
break;