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Target Mode Enum [Target Docs 7/?] (#2133)
* TargetMode Enum * format * add default comment * bss * bss 2 * fix bss 3
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112 changed files with 154 additions and 139 deletions
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@ -53,7 +53,7 @@ void EnLightbox_Init(Actor* thisx, PlayState* play) {
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ActorShape_Init(&thisx->shape, 0.0f, ActorShadow_DrawCircle, 6.0f);
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this->dyna.interactFlags = 0;
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this->dyna.transformFlags = 0;
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thisx->targetMode = 0;
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thisx->targetMode = TARGET_MODE_0;
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thisx->gravity = -2.0f;
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CollisionHeader_GetVirtual(&object_lightbox_Col_001F10, &colHeader);
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this->dyna.bgId = DynaPoly_SetBgActor(play, &play->colCtx.dyna, thisx, colHeader);
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