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Target Mode Enum [Target Docs 7/?] (#2133)

* TargetMode Enum

* format

* add default comment

* bss

* bss 2

* fix bss 3
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fig02 2024-09-04 23:46:03 -04:00 committed by GitHub
parent 6051251c92
commit dbb059c6a7
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112 changed files with 154 additions and 139 deletions

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@ -53,7 +53,7 @@ void EnLightbox_Init(Actor* thisx, PlayState* play) {
ActorShape_Init(&thisx->shape, 0.0f, ActorShadow_DrawCircle, 6.0f);
this->dyna.interactFlags = 0;
this->dyna.transformFlags = 0;
thisx->targetMode = 0;
thisx->targetMode = TARGET_MODE_0;
thisx->gravity = -2.0f;
CollisionHeader_GetVirtual(&object_lightbox_Col_001F10, &colHeader);
this->dyna.bgId = DynaPoly_SetBgActor(play, &play->colCtx.dyna, thisx, colHeader);