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Target Mode Enum [Target Docs 7/?] (#2133)
* TargetMode Enum * format * add default comment * bss * bss 2 * fix bss 3
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112 changed files with 154 additions and 139 deletions
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@ -136,7 +136,7 @@ void EnMm2_Init(Actor* thisx, PlayState* play2) {
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Collider_SetCylinder(play, &this->collider, &this->actor, &sCylinderInit);
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this->actor.colChkInfo.mass = MASS_IMMOVABLE;
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this->mouthTexIndex = RM2_MOUTH_CLOSED;
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this->actor.targetMode = 6;
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this->actor.targetMode = TARGET_MODE_6;
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this->unk_1F4 |= 1;
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this->actor.gravity = -1.0f;
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if (this->actor.params == 1) {
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