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[Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays (#2137)

* [Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays

* Fix whitespace in aseq.h

* Fix sequence 0 sfx id generator

* Suggested changes, adjust some MML syntax and add more instruction descriptions

* Correct some formatting in aseq.h

* Add the dir of the input .seq file to the list of includes to sequence assembling so that assembler-level includes like .include or .incbin work intuitively

* aseq.h tweaks

* MM review suggestions, aseq.h adjustments
This commit is contained in:
Tharo 2024-09-15 23:26:27 +01:00 committed by GitHub
parent 03a1502706
commit dbbeb656f8
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34 changed files with 22983 additions and 1657 deletions

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@ -55,7 +55,7 @@ typedef struct SfxBankEntry {
* bank 1111000000000000 observed in audio code
*/
#define DEFINE_SFX(enum, _1, _2, _3, _4) enum,
#define DEFINE_SFX(_0, enum, _2, _3, _4, _5) enum,
typedef enum SfxId {
NA_SE_NONE, // Requesting a sfx with this id will play no sound