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unify EnGo2 waking up naming

This commit is contained in:
feacur 2024-11-11 23:51:59 +01:00
parent 41b9cd0487
commit dbe0a46137

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@ -1216,12 +1216,8 @@ s32 EnGo2_IsAttentionDrawnExtented(EnGo2* this, PlayState* play) {
return false; return false;
} }
void EnGo2_DefaultWakingUp(EnGo2* this) { void EnGo2_SetupUncurledFlags_Default(EnGo2* this) {
if (EnGo2_IsAttentionDrawn(this)) { this->trackingMode = EnGo2_IsAttentionDrawn(this) ? NPC_TRACKING_HEAD_AND_TORSO : NPC_TRACKING_NONE;
this->trackingMode = NPC_TRACKING_HEAD_AND_TORSO;
} else {
this->trackingMode = NPC_TRACKING_NONE;
}
if (this->interactInfo.talkState != NPC_TALK_STATE_IDLE) { if (this->interactInfo.talkState != NPC_TALK_STATE_IDLE) {
this->trackingMode = NPC_TRACKING_FULL_BODY; this->trackingMode = NPC_TRACKING_FULL_BODY;
@ -1230,7 +1226,8 @@ void EnGo2_DefaultWakingUp(EnGo2* this) {
this->isAwake = true; this->isAwake = true;
} }
void EnGo2_WakingUp(EnGo2* this) { void EnGo2_SetupUncurledFlags_NearTracking(EnGo2* this) {
// always false, he wakes up with `EnGo2_SetupUncurledFlags_Biggoron`
f32 xyzDist = (ENGO2_GET_TYPE(this) == GORON_DMT_BIGGORON) ? 800.0f : 200.0f; f32 xyzDist = (ENGO2_GET_TYPE(this) == GORON_DMT_BIGGORON) ? 800.0f : 200.0f;
s32 isTrue = true; s32 isTrue = true;
@ -1243,7 +1240,7 @@ void EnGo2_WakingUp(EnGo2* this) {
this->isAwake = isTrue; this->isAwake = isTrue;
} }
void EnGo2_BiggoronWakingUp(EnGo2* this) { void EnGo2_SetupUncurledFlags_Biggoron(EnGo2* this) {
if (EnGo2_IsAttentionDrawn(this) || this->interactInfo.talkState != NPC_TALK_STATE_IDLE) { if (EnGo2_IsAttentionDrawn(this) || this->interactInfo.talkState != NPC_TALK_STATE_IDLE) {
this->trackingMode = NPC_TRACKING_HEAD_AND_TORSO; this->trackingMode = NPC_TRACKING_HEAD_AND_TORSO;
this->isAwake = true; this->isAwake = true;
@ -1253,26 +1250,26 @@ void EnGo2_BiggoronWakingUp(EnGo2* this) {
} }
} }
void EnGo2_AnimateGoronWakingUp(EnGo2* this) { void EnGo2_SetupUncurledFlags(EnGo2* this) {
switch (ENGO2_GET_TYPE(this)) { switch (ENGO2_GET_TYPE(this)) {
case GORON_DMT_BOMB_FLOWER: case GORON_DMT_BOMB_FLOWER:
this->isAwake = true; this->isAwake = true;
this->trackingMode = EnGo2_IsAttentionDrawn(this) ? NPC_TRACKING_HEAD_AND_TORSO : NPC_TRACKING_NONE; this->trackingMode = EnGo2_IsAttentionDrawn(this) ? NPC_TRACKING_HEAD_AND_TORSO : NPC_TRACKING_NONE;
break; break;
case GORON_FIRE_GENERIC: case GORON_FIRE_GENERIC:
EnGo2_WakingUp(this); EnGo2_SetupUncurledFlags_NearTracking(this);
break; break;
case GORON_DMT_BIGGORON: case GORON_DMT_BIGGORON:
EnGo2_BiggoronWakingUp(this); EnGo2_SetupUncurledFlags_Biggoron(this);
break; break;
case GORON_CITY_LINK: case GORON_CITY_LINK:
if (!CHECK_QUEST_ITEM(QUEST_MEDALLION_FIRE) && CHECK_OWNED_EQUIP(EQUIP_TYPE_TUNIC, EQUIP_INV_TUNIC_GORON)) { if (!CHECK_QUEST_ITEM(QUEST_MEDALLION_FIRE) && CHECK_OWNED_EQUIP(EQUIP_TYPE_TUNIC, EQUIP_INV_TUNIC_GORON)) {
EnGo2_WakingUp(this); EnGo2_SetupUncurledFlags_NearTracking(this);
break; break;
} }
FALLTHROUGH; FALLTHROUGH;
default: default:
EnGo2_DefaultWakingUp(this); EnGo2_SetupUncurledFlags_Default(this);
break; break;
} }
} }
@ -1705,7 +1702,7 @@ void EnGo2_Standing(EnGo2* this, PlayState* play) {
if (this->isUncurled == true) { if (this->isUncurled == true) {
EnGo2_AnimateBiggoronAndDoSfx(this); EnGo2_AnimateBiggoronAndDoSfx(this);
EnGo2_AnimateGoronLinkAndDoSfx(this, play); EnGo2_AnimateGoronLinkAndDoSfx(this, play);
EnGo2_AnimateGoronWakingUp(this); EnGo2_SetupUncurledFlags(this);
if (!EnGo2_IsGoronRollingBig(this, play) && !EnGo2_IsGoronFireGeneric(this)) { if (!EnGo2_IsGoronRollingBig(this, play) && !EnGo2_IsGoronFireGeneric(this)) {
if (EnGo2_IsGoronDmtBombFlower(this)) { if (EnGo2_IsGoronDmtBombFlower(this)) {