From dc35cba293616678b234c6a8c132f960c02a4644 Mon Sep 17 00:00:00 2001 From: KrimtonZ Date: Wed, 25 Mar 2020 14:44:42 -0500 Subject: [PATCH] naming update --- src/code/z_skelanime.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/code/z_skelanime.c b/src/code/z_skelanime.c index f7eae881a3..501797081a 100644 --- a/src/code/z_skelanime.c +++ b/src/code/z_skelanime.c @@ -18,7 +18,7 @@ void SkelAnime_AnimationType5Loaded(GlobalContext* globalCtx, AnimationEntryType //.data u32 D_8012A480 = 0; -static AnimationEntryCallback AnimationLoadDone[] = { +static AnimationEntryCallback sAnimationLoadDone[] = { &SkelAnime_LinkAnimetionLoaded, &SkelAnime_AnimationType1Loaded, &SkelAnime_AnimationType2Loaded, &SkelAnime_AnimationType3Loaded, &SkelAnime_AnimationType4Loaded, &SkelAnime_AnimationType5Loaded, }; @@ -979,7 +979,7 @@ void func_800A390C(GlobalContext* globalCtx, AnimationContext* animationCtx) { AnimationEntry* entry; for (entry = animationCtx->entries; animationCtx->animationCount != 0; entry++, animationCtx->animationCount--) { - AnimationLoadDone[entry->type](globalCtx, &entry->types); + sAnimationLoadDone[entry->type](globalCtx, &entry->types); } D_801600B0 = 1;