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Pause docs: WorldMapArea enum and related data (#2130)

* Pause docs: WorldMapArea enum and related data

* `WORLD_MAP_AREA_20` -> `_QUESTION_MARK`

* bss
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Dragorn421 2024-09-04 23:51:08 +02:00 committed by GitHub
parent c7b55f9a07
commit dc469461a9
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10 changed files with 275 additions and 49 deletions

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@ -1,6 +1,6 @@
#include "global.h"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
uintptr_t sSysCfbFbPtr[2];
uintptr_t sSysCfbEnd;

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@ -19,7 +19,7 @@ MtxF gMtxFClear = {
};
// clang-format on
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
MtxF* sMatrixStack; // "Matrix_stack"
MtxF* sCurrentMatrix; // "Matrix_now"

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@ -1527,7 +1527,7 @@ void Play_InitScene(PlayState* this, s32 spawn) {
TransitionActor_InitContext(&this->state, &this->transiActorCtx);
func_80096FD4(this, &this->roomCtx.curRoom);
R_SCENE_CAM_TYPE = SCENE_CAM_TYPE_DEFAULT;
gSaveContext.worldMapArea = 0;
gSaveContext.worldMapArea = WORLD_MAP_AREA_HYRULE_FIELD;
Scene_ExecuteCommands(this, this->sceneSegment);
Play_InitEnvironment(this, this->skyboxId);
}

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@ -462,7 +462,7 @@ BAD_RETURN(s32) Scene_CommandMiscSettings(PlayState* play, SceneCmd* cmd) {
if ((play->sceneId == SCENE_BAZAAR) || (play->sceneId == SCENE_SHOOTING_GALLERY)) {
if (LINK_AGE_IN_YEARS == YEARS_ADULT) {
gSaveContext.worldMapArea = 1;
gSaveContext.worldMapArea = WORLD_MAP_AREA_KAKARIKO_VILLAGE;
}
}

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@ -1,6 +1,6 @@
#include "global.h"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
MtxF gSkinLimbMatrices[60]; // holds matrices for each limb of the skeleton currently being drawn