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Filename & line number args cleanup (#1891)
* Filename & line number args cleanup * Use int for line number args over s32/u32 * Add missing const qualifiers from filename args * Fix gcc warning in game.c * Add comment to weird assignments in GameState_Init
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17 changed files with 76 additions and 73 deletions
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@ -717,7 +717,7 @@ typedef struct ArenaNode {
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/* 0x0C */ struct ArenaNode* prev;
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#if OOT_DEBUG // TODO: This debug info is also present in N64 retail builds
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/* 0x10 */ const char* filename;
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/* 0x14 */ s32 line;
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/* 0x14 */ int line;
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/* 0x18 */ OSId threadId;
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/* 0x1C */ Arena* arena;
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/* 0x20 */ OSTime time;
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