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Filename & line number args cleanup (#1891)

* Filename & line number args cleanup

* Use int for line number args over s32/u32

* Add missing const qualifiers from filename args

* Fix gcc warning in game.c

* Add comment to weird assignments in GameState_Init
This commit is contained in:
Tharo 2024-02-27 07:37:33 +00:00 committed by GitHub
parent a32221c36e
commit dcf61174e9
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GPG key ID: B5690EEEBB952194
17 changed files with 76 additions and 73 deletions

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@ -598,7 +598,7 @@ void DmaMgr_Init(void) {
* @see DmaMgr_RequestAsync
*/
s32 DmaMgr_RequestAsyncDebug(DmaRequest* req, void* ram, uintptr_t vrom, size_t size, u32 unk5, OSMesgQueue* queue,
OSMesg msg, const char* file, s32 line) {
OSMesg msg, const char* file, int line) {
req->filename = file;
req->line = line;
return DmaMgr_RequestAsync(req, ram, vrom, size, unk5, queue, msg);
@ -609,7 +609,7 @@ s32 DmaMgr_RequestAsyncDebug(DmaRequest* req, void* ram, uintptr_t vrom, size_t
*
* @see DmaMgr_RequestSync
*/
s32 DmaMgr_RequestSyncDebug(void* ram, uintptr_t vrom, size_t size, const char* file, s32 line) {
s32 DmaMgr_RequestSyncDebug(void* ram, uintptr_t vrom, size_t size, const char* file, int line) {
DmaRequest req;
s32 ret;
OSMesgQueue queue;