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Filename & line number args cleanup (#1891)
* Filename & line number args cleanup * Use int for line number args over s32/u32 * Add missing const qualifiers from filename args * Fix gcc warning in game.c * Add comment to weird assignments in GameState_Init
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a32221c36e
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17 changed files with 76 additions and 73 deletions
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@ -505,7 +505,7 @@ void* Graph_Alloc2(GraphicsContext* gfxCtx, size_t size) {
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}
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#if OOT_DEBUG
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void Graph_OpenDisps(Gfx** dispRefs, GraphicsContext* gfxCtx, const char* file, s32 line) {
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void Graph_OpenDisps(Gfx** dispRefs, GraphicsContext* gfxCtx, const char* file, int line) {
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if (R_HREG_MODE == HREG_MODE_UCODE_DISAS && R_UCODE_DISAS_LOG_MODE != 4) {
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dispRefs[0] = gfxCtx->polyOpa.p;
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dispRefs[1] = gfxCtx->polyXlu.p;
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@ -517,7 +517,7 @@ void Graph_OpenDisps(Gfx** dispRefs, GraphicsContext* gfxCtx, const char* file,
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}
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}
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void Graph_CloseDisps(Gfx** dispRefs, GraphicsContext* gfxCtx, const char* file, s32 line) {
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void Graph_CloseDisps(Gfx** dispRefs, GraphicsContext* gfxCtx, const char* file, int line) {
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if (R_HREG_MODE == HREG_MODE_UCODE_DISAS && R_UCODE_DISAS_LOG_MODE != 4) {
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if (dispRefs[0] + 1 == gfxCtx->polyOpa.p) {
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gfxCtx->polyOpa.p = dispRefs[0];
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