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[headers 11] stackcheck.h, jpeg functions (#2171)

* [headers 11] stackcheck.h, jpeg functions

* bss
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Dragorn421 2024-09-08 18:02:38 +02:00 committed by GitHub
parent c39323a336
commit de1a08c061
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9 changed files with 47 additions and 37 deletions

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@ -1395,7 +1395,7 @@ void func_80B3F3D8(void) {
Sfx_PlaySfxCentered2(NA_SE_PL_SKIP);
}
#pragma increment_block_number "gc-eu:128 gc-eu-mq:64 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:64 gc-jp:128 gc-jp-ce:128 gc-jp-mq:64 gc-us:128 gc-us-mq:64"
void EnXc_PlayDiveSFX(Vec3f* src, PlayState* play) {
static Vec3f D_80B42DA0;

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@ -15,7 +15,7 @@
#include "cic6105.h"
#endif
#pragma increment_block_number "gc-eu:142 gc-eu-mq:142 gc-jp:144 gc-jp-ce:144 gc-jp-mq:144 gc-us:144 gc-us-mq:144"
#pragma increment_block_number "gc-eu:141 gc-eu-mq:141 gc-jp:143 gc-jp-ce:143 gc-jp-mq:143 gc-us:143 gc-us-mq:143"
#define FLAGS ACTOR_FLAG_4