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[headers 11] stackcheck.h, jpeg functions (#2171)
* [headers 11] stackcheck.h, jpeg functions * bss
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c39323a336
commit
de1a08c061
9 changed files with 47 additions and 37 deletions
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@ -25,10 +25,6 @@ NORETURN void func_80002384(const char* exp, const char* file, int line);
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#endif
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#endif
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OSPiHandle* osDriveRomInit(void);
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OSPiHandle* osDriveRomInit(void);
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void Mio0_Decompress(u8* src, u8* dst);
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void Mio0_Decompress(u8* src, u8* dst);
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void StackCheck_Init(StackEntry* entry, void* stackBottom, void* stackTop, u32 initValue, s32 minSpace,
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const char* name);
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void StackCheck_Cleanup(StackEntry* entry);
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u32 StackCheck_Check(StackEntry* entry);
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#if OOT_DEBUG
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#if OOT_DEBUG
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void LogUtils_LogHexDump(void* ptr, s32 size0);
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void LogUtils_LogHexDump(void* ptr, s32 size0);
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void LogUtils_CheckNullPointer(const char* exp, void* ptr, const char* file, int line);
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void LogUtils_CheckNullPointer(const char* exp, void* ptr, const char* file, int line);
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@ -687,7 +683,7 @@ void func_8006D0EC(PlayState* play, Player* player);
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void func_8006D684(PlayState* play, Player* player);
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void func_8006D684(PlayState* play, Player* player);
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void func_8006DC68(PlayState* play, Player* player);
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void func_8006DC68(PlayState* play, Player* player);
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void func_8006DD9C(Actor* actor, Vec3f* arg1, s16 arg2);
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void func_8006DD9C(Actor* actor, Vec3f* arg1, s16 arg2);
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s32 Jpeg_Decode(void* data, void* zbuffer, void* work, u32 workSize);
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void KaleidoSetup_Update(PlayState* play);
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void KaleidoSetup_Update(PlayState* play);
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void KaleidoSetup_Init(PlayState* play);
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void KaleidoSetup_Init(PlayState* play);
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void KaleidoSetup_Destroy(PlayState* play);
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void KaleidoSetup_Destroy(PlayState* play);
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@ -1419,18 +1415,7 @@ void Sleep_Nsec(u32 nsec);
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void Sleep_Usec(u32 usec);
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void Sleep_Usec(u32 usec);
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void Sleep_Msec(u32 ms);
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void Sleep_Msec(u32 ms);
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void Sleep_Sec(u32 sec);
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void Sleep_Sec(u32 sec);
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void JpegUtils_ProcessQuantizationTable(u8* dqt, JpegQuantizationTable* qt, u8 count);
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s32 JpegUtils_ParseHuffmanCodesLengths(u8* ptr, u8* codesLengths);
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s32 JpegUtils_GetHuffmanCodes(u8* codesLengths, u16* codes);
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s32 JpegUtils_SetHuffmanTable(u8* data, JpegHuffmanTable* ht, u16* codes);
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u32 JpegUtils_ProcessHuffmanTableImpl(u8* data, JpegHuffmanTable* ht, u8* codesLengths, u16* codes, u8 isAc);
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u32 JpegUtils_ProcessHuffmanTable(u8* dht, JpegHuffmanTable* ht, u8* codesLengths, u16* codes, u8 count);
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void JpegUtils_SetHuffmanTableOld(u8* data, JpegHuffmanTableOld* ht, u8* codesLengths, u16* codes, s16 count, u8 isAc);
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u32 JpegUtils_ProcessHuffmanTableImplOld(u8* dht, JpegHuffmanTableOld* ht, u8* codesLengths, u16* codes);
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s32 JpegDecoder_Decode(JpegDecoder* decoder, u16* mcuBuff, s32 count, u8 isFollowing, JpegDecoderState* state);
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s32 JpegDecoder_ProcessMcu(JpegHuffmanTable* hTable0, JpegHuffmanTable* hTable1, u16* mcu, s16* unk);
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s32 JpegDecoder_ParseNextSymbol(JpegHuffmanTable* hTable, s16* outCoeff, s8* outZeroCount);
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u16 JpegDecoder_ReadBits(u8 len);
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s32 osPfsFreeBlocks(OSPfs* pfs, s32* leftoverBytes);
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s32 osPfsFreeBlocks(OSPfs* pfs, s32* leftoverBytes);
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void guScale(Mtx* m, f32 x, f32 y, f32 z);
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void guScale(Mtx* m, f32 x, f32 y, f32 z);
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OSTask* _VirtualToPhysicalTask(OSTask* intp);
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OSTask* _VirtualToPhysicalTask(OSTask* intp);
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@ -77,4 +77,11 @@ typedef struct JpegDecoderState {
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/* 0x10 */ s16 unk_10;
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/* 0x10 */ s16 unk_10;
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} JpegDecoderState; // size = 0x14
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} JpegDecoderState; // size = 0x14
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s32 Jpeg_Decode(void* data, void* zbuffer, void* work, u32 workSize);
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void JpegUtils_ProcessQuantizationTable(u8* dqt, JpegQuantizationTable* qt, u8 count);
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u32 JpegUtils_ProcessHuffmanTable(u8* dht, JpegHuffmanTable* ht, u8* codesLengths, u16* codes, u8 count);
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s32 JpegDecoder_Decode(JpegDecoder* decoder, u16* mcuBuff, s32 count, u8 isFollowing, JpegDecoderState* state);
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#endif
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#endif
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@ -1,6 +1,8 @@
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#ifndef STACK_H
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#ifndef STACK_H
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#define STACK_H
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#define STACK_H
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#include "alignment.h"
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#define STACK(stack, size) \
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#define STACK(stack, size) \
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u64 stack[ALIGN8(size) / sizeof(u64)]
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u64 stack[ALIGN8(size) / sizeof(u64)]
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27
include/stackcheck.h
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27
include/stackcheck.h
Normal file
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@ -0,0 +1,27 @@
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#ifndef STACKCHECK_H
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#define STACKCHECK_H
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#include "ultra64.h"
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typedef enum StackStatus {
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/* 0 */ STACK_STATUS_OK,
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/* 1 */ STACK_STATUS_WARNING,
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/* 2 */ STACK_STATUS_OVERFLOW
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} StackStatus;
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typedef struct StackEntry {
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/* 0x00 */ struct StackEntry* next;
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/* 0x04 */ struct StackEntry* prev;
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/* 0x08 */ u32* head;
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/* 0x0C */ u32* tail;
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/* 0x10 */ u32 initValue;
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/* 0x14 */ s32 minSpace;
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/* 0x18 */ const char* name;
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} StackEntry;
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void StackCheck_Init(StackEntry* entry, void* stackBottom, void* stackTop, u32 initValue, s32 minSpace,
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const char* name);
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void StackCheck_Cleanup(StackEntry* entry);
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u32 StackCheck_Check(StackEntry* entry);
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#endif
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@ -69,6 +69,7 @@
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#include "sys_matrix.h"
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#include "sys_matrix.h"
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#include "main.h"
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#include "main.h"
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#include "segmented_address.h"
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#include "segmented_address.h"
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#include "stackcheck.h"
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#define SCREEN_WIDTH 320
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#define SCREEN_WIDTH 320
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#define SCREEN_HEIGHT 240
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#define SCREEN_HEIGHT 240
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@ -397,22 +398,6 @@ typedef struct DebugDispObject {
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/* 0x28 */ struct DebugDispObject* next;
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/* 0x28 */ struct DebugDispObject* next;
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} DebugDispObject; // size = 0x2C
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} DebugDispObject; // size = 0x2C
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typedef struct StackEntry {
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/* 0x00 */ struct StackEntry* next;
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/* 0x04 */ struct StackEntry* prev;
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/* 0x08 */ u32* head;
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/* 0x0C */ u32* tail;
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/* 0x10 */ u32 initValue;
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/* 0x14 */ s32 minSpace;
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/* 0x18 */ const char* name;
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} StackEntry;
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typedef enum StackStatus {
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/* 0 */ STACK_STATUS_OK,
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/* 1 */ STACK_STATUS_WARNING,
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/* 2 */ STACK_STATUS_OVERFLOW
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} StackStatus;
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typedef struct ISVDbg {
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typedef struct ISVDbg {
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/* 0x00 */ u32 magic; // IS64
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/* 0x00 */ u32 magic; // IS64
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/* 0x04 */ u32 get;
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/* 0x04 */ u32 get;
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@ -42,8 +42,8 @@
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*/
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*/
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#if PLATFORM_GC
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#if PLATFORM_GC
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#pragma increment_block_number "gc-eu:208 gc-eu-mq:208 gc-eu-mq-dbg:208 gc-jp:224 gc-jp-ce:224 gc-jp-mq:224 gc-us:224" \
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#pragma increment_block_number "gc-eu:208 gc-eu-mq:208 gc-eu-mq-dbg:208 gc-jp:208 gc-jp-ce:208 gc-jp-mq:208 gc-us:208" \
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"gc-us-mq:224"
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"gc-us-mq:208"
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#include "global.h"
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#include "global.h"
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#include "alloca.h"
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#include "alloca.h"
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@ -1,5 +1,9 @@
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#include "global.h"
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#include "global.h"
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s32 JpegDecoder_ProcessMcu(JpegHuffmanTable* hTable0, JpegHuffmanTable* hTable1, u16* mcu, s16* unk);
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s32 JpegDecoder_ParseNextSymbol(JpegHuffmanTable* hTable, s16* outCoeff, s8* outZeroCount);
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u16 JpegDecoder_ReadBits(u8 len);
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u8* sJpegBitStreamPtr;
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u8* sJpegBitStreamPtr;
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u32 sJpegBitStreamByteIdx;
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u32 sJpegBitStreamByteIdx;
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u8 sJpegBitStreamBitIdx;
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u8 sJpegBitStreamBitIdx;
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@ -1395,7 +1395,7 @@ void func_80B3F3D8(void) {
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Sfx_PlaySfxCentered2(NA_SE_PL_SKIP);
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Sfx_PlaySfxCentered2(NA_SE_PL_SKIP);
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}
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}
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:64 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:64 gc-jp:128 gc-jp-ce:128 gc-jp-mq:64 gc-us:128 gc-us-mq:64"
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void EnXc_PlayDiveSFX(Vec3f* src, PlayState* play) {
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void EnXc_PlayDiveSFX(Vec3f* src, PlayState* play) {
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static Vec3f D_80B42DA0;
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static Vec3f D_80B42DA0;
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#include "cic6105.h"
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#include "cic6105.h"
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#endif
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#endif
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#pragma increment_block_number "gc-eu:142 gc-eu-mq:142 gc-jp:144 gc-jp-ce:144 gc-jp-mq:144 gc-us:144 gc-us-mq:144"
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#pragma increment_block_number "gc-eu:141 gc-eu-mq:141 gc-jp:143 gc-jp-ce:143 gc-jp-mq:143 gc-us:143 gc-us-mq:143"
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#define FLAGS ACTOR_FLAG_4
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#define FLAGS ACTOR_FLAG_4
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