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[Audio 10/10] Loose ends (#2337)
* Introduce afile_sizes, generate headers of sizes for soundfonts and sequences * Initial tools/audio README * Versioning for samplebank extraction * Clean up the disassemble_sequence.py runnable interface * Add static assertions for maximum bank sizes * Boost optimization for audio tools * Samplebank XML doc * Soundfont XML doc * More docs in sampleconv for vadpcm * Various tools fixes/cleanup * VADPCM doc * Try to fix md formatting * VADPCM doc can come later * Fix merge with PR 9 * Fix blobs from MM * Try to fix bss * Try fix bss round 2 * Fix sampleconv memset bug * Suggested documentation tweaks
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39 changed files with 903 additions and 178 deletions
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@ -7,7 +7,7 @@
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#include "assets/objects/object_toki_objects/object_toki_objects.h"
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
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"ntsc-1.2:128"
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"ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128"
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#define FLAGS (ACTOR_FLAG_UPDATE_CULLING_DISABLED | ACTOR_FLAG_DRAW_CULLING_DISABLED)
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@ -35,8 +35,8 @@
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#include "cic6105.h"
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#endif
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#pragma increment_block_number "gc-eu:177 gc-eu-mq:177 gc-jp:177 gc-jp-ce:177 gc-jp-mq:177 gc-us:177 gc-us-mq:177" \
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"ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
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#pragma increment_block_number "gc-eu:170 gc-eu-mq:170 gc-jp:170 gc-jp-ce:170 gc-jp-mq:170 gc-us:170 gc-us-mq:170" \
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"ntsc-1.0:121 ntsc-1.1:121 ntsc-1.2:121 pal-1.0:121 pal-1.1:121"
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#define FLAGS ACTOR_FLAG_UPDATE_CULLING_DISABLED
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@ -332,21 +332,21 @@ void Player_Action_CsAction(Player* this, PlayState* play);
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// .bss part 1
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
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"ntsc-1.0:64 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
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"ntsc-1.0:64 ntsc-1.1:64 ntsc-1.2:64 pal-1.0:128 pal-1.1:128"
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static s32 D_80858AA0;
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// TODO: There's probably a way to match BSS ordering with less padding by spreading the variables out and moving
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// data around. It would be easier if we had more options for controlling BSS ordering in debug.
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#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \
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"ntsc-1.0:192 ntsc-1.1:128 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
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"ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192"
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static s32 sSavedCurrentMask;
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static Vec3f sInteractWallCheckResult;
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static Input* sControlInput;
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#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:160 gc-jp-ce:160 gc-jp-mq:160 gc-us:160 gc-us-mq:160" \
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"ntsc-1.0:128 ntsc-1.1:192 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
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"ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
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// .data
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