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z_en_ko OK (#869)

* .data OK

* Progress

* push some old stuff

* Finish a chain

* Progress

* Progress

* Run mathfixer.py

* Progress

* match one more

* Up to date

* Match func_80A97610

* func_80A96FD0

* most of the way through the mega switch

* small formatting thing. still stuck on the switch

* start a big switch function

* a little closer

* done with matching for now starting objects

* func_80A97738 OK!

* func_80A995CC OK!

* func_80A99864 OK!

* en_ko OK!

* Code clean-up pass

* more EnKo cleanups, object_fa and object_kw1 textures documented

* complete object_km1, more EnKo documentation

* More documentation

* delete asm

* Clean-up rebase issues

* bleh

* Implement Dragorn's suggestions

* fix spec, implement fig's suggestions

* whoops (ill leave it for the docs tho lol)

* whoops again

* i made an ouchie

* smile

* last one for real

Co-authored-by: Louis <35883445+louist103@users.noreply.github.com>
Co-authored-by: fig02 <fig02srl@gmail.com>
This commit is contained in:
mzxrules 2021-07-28 17:59:52 -04:00 committed by GitHub
parent 6f7312a348
commit df5e1c63c0
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65 changed files with 1454 additions and 4168 deletions

8
spec
View file

@ -2524,8 +2524,7 @@ endseg
beginseg
name "ovl_En_Ko"
include "build/src/overlays/actors/ovl_En_Ko/z_en_ko.o"
include "build/data/overlays/actors/z_en_ko.data.o"
include "build/data/overlays/actors/z_en_ko.reloc.o"
include "build/src/overlays/actors/ovl_En_Ko/ovl_En_Ko_reloc.o"
endseg
beginseg
@ -5011,12 +5010,15 @@ beginseg
name "object_km1"
romalign 0x1000
include "build/baserom/object_km1.o"
//include "build/assets/objects/object_km1/object_km1.o"
number 6
endseg
beginseg
name "object_kw1"
romalign 0x1000
include "build/assets/objects/object_kw1/object_kw1.o"
include "build/baserom/object_kw1.o"
//include "build/assets/objects/object_kw1/object_kw1.o"
number 6
endseg