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z_en_ko OK (#869)

* .data OK

* Progress

* push some old stuff

* Finish a chain

* Progress

* Progress

* Run mathfixer.py

* Progress

* match one more

* Up to date

* Match func_80A97610

* func_80A96FD0

* most of the way through the mega switch

* small formatting thing. still stuck on the switch

* start a big switch function

* a little closer

* done with matching for now starting objects

* func_80A97738 OK!

* func_80A995CC OK!

* func_80A99864 OK!

* en_ko OK!

* Code clean-up pass

* more EnKo cleanups, object_fa and object_kw1 textures documented

* complete object_km1, more EnKo documentation

* More documentation

* delete asm

* Clean-up rebase issues

* bleh

* Implement Dragorn's suggestions

* fix spec, implement fig's suggestions

* whoops (ill leave it for the docs tho lol)

* whoops again

* i made an ouchie

* smile

* last one for real

Co-authored-by: Louis <35883445+louist103@users.noreply.github.com>
Co-authored-by: fig02 <fig02srl@gmail.com>
This commit is contained in:
mzxrules 2021-07-28 17:59:52 -04:00 committed by GitHub
parent 6f7312a348
commit df5e1c63c0
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
65 changed files with 1454 additions and 4168 deletions

View file

@ -165,13 +165,11 @@ AudioTask* func_800E5000(void) {
gAudioContext.curAbiCmdBuf = gAudioContext.abiCmdBufs[gAudioContext.rspTaskIdx];
gAudioContext.aiBufLengths[gAudioContext.curAIBufIdx] =
(s16)((((gAudioContext.audioBufferParameters.samplesPerFrameTarget - sp6C) + 0x80) & 0xFFF0) + 0x10);
if (gAudioContext.aiBufLengths[gAudioContext.curAIBufIdx] <
gAudioContext.audioBufferParameters.minAiBufferLength) {
if (gAudioContext.aiBufLengths[gAudioContext.curAIBufIdx] < gAudioContext.audioBufferParameters.minAiBufferLength) {
gAudioContext.aiBufLengths[gAudioContext.curAIBufIdx] = gAudioContext.audioBufferParameters.minAiBufferLength;
}
if (gAudioContext.audioBufferParameters.maxAiBufferLength <
gAudioContext.aiBufLengths[gAudioContext.curAIBufIdx]) {
if (gAudioContext.audioBufferParameters.maxAiBufferLength < gAudioContext.aiBufLengths[gAudioContext.curAIBufIdx]) {
gAudioContext.aiBufLengths[gAudioContext.curAIBufIdx] = gAudioContext.audioBufferParameters.maxAiBufferLength;
}
@ -192,7 +190,7 @@ AudioTask* func_800E5000(void) {
gAudioContext.aiBufLengths[gAudioContext.curAIBufIdx]);
gAudioContext.audioRandom = osGetCount() * (gAudioContext.audioRandom + gAudioContext.totalTaskCnt);
gAudioContext.audioRandom = gAudioContext.aiBuffers[gAudioContext.curAIBufIdx][gAudioContext.totalTaskCnt & 0xFF] +
gAudioContext.audioRandom;
gAudioContext.audioRandom;
;
gWaveSamples[8] = (s16*)((((u8*)func_800E4FE0)) + (gAudioContext.audioRandom & 0xFFF0));
gAudioContext.currTask->taskQueue = NULL;
@ -536,8 +534,10 @@ s32 func_800E5EDC(void) {
}
void func_800E5F34(void) {
// probably a macro of some type?
s32 chk = -1;s32 sp28;do { } while (osRecvMesg(gAudioContext.audioResetQueueP, &sp28, 0) != chk);
// macro?
// clang-format off
s32 chk = -1; s32 sp28; do { } while (osRecvMesg(gAudioContext.audioResetQueueP, &sp28, 0) != chk);
// clang-format on
}
s32 func_800E5F88(u32 resetPreloadID) {