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z_en_ko OK (#869)
* .data OK * Progress * push some old stuff * Finish a chain * Progress * Progress * Run mathfixer.py * Progress * match one more * Up to date * Match func_80A97610 * func_80A96FD0 * most of the way through the mega switch * small formatting thing. still stuck on the switch * start a big switch function * a little closer * done with matching for now starting objects * func_80A97738 OK! * func_80A995CC OK! * func_80A99864 OK! * en_ko OK! * Code clean-up pass * more EnKo cleanups, object_fa and object_kw1 textures documented * complete object_km1, more EnKo documentation * More documentation * delete asm * Clean-up rebase issues * bleh * Implement Dragorn's suggestions * fix spec, implement fig's suggestions * whoops (ill leave it for the docs tho lol) * whoops again * i made an ouchie * smile * last one for real Co-authored-by: Louis <35883445+louist103@users.noreply.github.com> Co-authored-by: fig02 <fig02srl@gmail.com>
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65 changed files with 1454 additions and 4168 deletions
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@ -228,7 +228,8 @@ void ObjBean_Move(ObjBean* this) {
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}
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void ObjBean_SetDrawMode(ObjBean* this, u8 drawFlag) {
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this->stateFlags &= ~(BEAN_STATE_DRAW_LEAVES | BEAN_STATE_DRAW_PLANT | BEAN_STATE_DRAW_STALK | BEAN_STATE_DRAW_SOIL);
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this->stateFlags &=
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~(BEAN_STATE_DRAW_LEAVES | BEAN_STATE_DRAW_PLANT | BEAN_STATE_DRAW_STALK | BEAN_STATE_DRAW_SOIL);
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this->stateFlags |= drawFlag;
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}
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@ -645,7 +646,7 @@ void ObjBean_SetupWaitForWater(ObjBean* this) {
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}
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#ifdef NON_MATCHING
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//D_80B90E30 isn't being loaded properly
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// D_80B90E30 isn't being loaded properly
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void ObjBean_WaitForWater(ObjBean* this, GlobalContext* globalCtx) {
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this->transformFunc(this);
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if (!(this->stateFlags & BEAN_STATE_BEEN_WATERED) && Flags_GetEnv(globalCtx, 5) && (D_80B90E30 == NULL) &&
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