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En_Arrow OK (#648)

* fix colliderinit typo

* fix initchain

* start init

* match init

* progress

* progress

* more funcs

* match func_809B3DD8

* progress

* last func almost done

* enum

* name some more types

* progress

* all but one

* fix warning

* remove undefined syms

* match arrows

* review

* spec

* remove asm
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fig02 2021-02-02 20:30:21 -05:00 committed by GitHub
parent 6221723aad
commit dff2dfef0f
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29 changed files with 513 additions and 1609 deletions

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@ -197,7 +197,7 @@ void ObjSyokudai_Update(Actor* thisx, GlobalContext* globalCtx2) {
arrow = (EnArrow*)this->colliderFlame.base.ac;
if ((arrow->actor.update != NULL) && (arrow->actor.id == ACTOR_EN_ARROW)) {
arrow->actor.params = 0;
arrow->unk_1A8 = 0x800;
arrow->collider.info.toucher.dmgFlags = 0x800;
}
}
if ((0 <= this->litTimer) && (this->litTimer < (50 * litTimeScale + 100)) && (torchType != 0)) {