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Introduce Face Reaction Enum (#1586)
* face reactions * cleanup * cleanup fake match * PR Review * while I'm here * mask reaction * small fix * Small cleanup * oops
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37 changed files with 302 additions and 125 deletions
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@ -58,7 +58,7 @@ static InitChainEntry sInitChain[] = {
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};
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void EnMs_SetOfferText(EnMs* this, PlayState* play) {
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this->actor.textId = Text_GetFaceReaction(play, 0x1B);
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this->actor.textId = MaskReaction_GetTextId(play, MASK_REACTION_SET_MAGIC_BEAN_SALESMAN);
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if (this->actor.textId == 0) {
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if (BEANS_BOUGHT >= 10) {
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this->actor.textId = 0x406B;
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