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https://github.com/zeldaret/oot.git
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Fix whitespace
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parent
149c8cf57e
commit
e285671a03
3 changed files with 73 additions and 73 deletions
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@ -329,8 +329,8 @@ typedef struct
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/* 0x15A */ u16 unk_15A;
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/* 0x15C */ u32 unk_15C;
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/* 0x160 */ u8 unk_160;
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/* 0x161 */ char unk_161;
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/* 0x162 */ s16 unk_162;
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/* 0x161 */ char unk_161;
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/* 0x162 */ s16 unk_162;
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} DynaPolyActor; // size = 0x164
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typedef struct
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@ -33,99 +33,99 @@ extern u32 D_06001F10;
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static void EnLightbox_Init(EnLightbox* this, GlobalContext* globalCtx)
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{
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u32 local_c = 0;
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Actor* thisx = &this->dyna.actor;
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s32 pad[4];
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u32 local_c = 0;
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Actor* thisx = &this->dyna.actor;
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s32 pad[4];
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switch(thisx->params){
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case 0:
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Actor_SetScale(thisx, 0.025f);
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break;
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case 1:
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Actor_SetScale(thisx, 0.05f);
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break;
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case 2:
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Actor_SetScale(thisx, 0.075f);
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break;
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case 3:
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Actor_SetScale(thisx, 0.1f);
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default:
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break;
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}
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switch(thisx->params){
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case 0:
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Actor_SetScale(thisx, 0.025f);
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break;
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case 1:
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Actor_SetScale(thisx, 0.05f);
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break;
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case 2:
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Actor_SetScale(thisx, 0.075f);
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break;
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case 3:
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Actor_SetScale(thisx, 0.1f);
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default:
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break;
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}
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thisx->posRot2.pos = thisx->posRot.pos;
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thisx->sub_98.unk_10 = 0x1E;
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thisx->sub_98.unk_12 = 0x32;
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ActorShape_Init(&thisx->shape, 0.0f, ActorShadow_DrawFunc_Circle, 6.0f);
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this->dyna.unk_160 = 0;
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this->dyna.unk_15C = 0;
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thisx->unk_1F = 0;
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thisx->gravity = -2.0f;
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DynaPolyInfo_Alloc(&D_06001F10, &local_c);
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this->dyna.dynaPolyId = DynaPolyInfo_RegisterActor(globalCtx, &globalCtx->colCtx.dyna, thisx, local_c);
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thisx->posRot2.pos = thisx->posRot.pos;
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thisx->sub_98.unk_10 = 0x1E;
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thisx->sub_98.unk_12 = 0x32;
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ActorShape_Init(&thisx->shape, 0.0f, ActorShadow_DrawFunc_Circle, 6.0f);
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this->dyna.unk_160 = 0;
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this->dyna.unk_15C = 0;
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thisx->unk_1F = 0;
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thisx->gravity = -2.0f;
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DynaPolyInfo_Alloc(&D_06001F10, &local_c);
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this->dyna.dynaPolyId = DynaPolyInfo_RegisterActor(globalCtx, &globalCtx->colCtx.dyna, thisx, local_c);
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}
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static void EnLightbox_Destroy(EnLightbox* this, GlobalContext* globalCtx)
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{
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DynaPolyInfo_Free(globalCtx, &globalCtx->colCtx.dyna, this->dyna.dynaPolyId);
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DynaPolyInfo_Free(globalCtx, &globalCtx->colCtx.dyna, this->dyna.dynaPolyId);
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}
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static void EnLightbox_Update(EnLightbox* this, GlobalContext* globalCtx)
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{
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Actor* thisx = &this->dyna.actor;
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Actor* thisx = &this->dyna.actor;
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if (this->dyna.unk_162 != 0)
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{
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if (func_8002F5A0(thisx, globalCtx))
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if (this->dyna.unk_162 != 0)
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{
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this->dyna.unk_162 = 0;
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}
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}
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else
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{
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if (func_8002F410(thisx, globalCtx))
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{
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this->dyna.unk_162++;
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if (func_8002F5A0(thisx, globalCtx))
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{
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this->dyna.unk_162 = 0;
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}
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}
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else
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{
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if (thisx->speedXZ)
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{
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if (thisx->bgCheckFlags & 8)
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if (func_8002F410(thisx, globalCtx))
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{
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thisx->posRot.rot.y = (thisx->posRot.rot.y + thisx->unk_7E) - thisx->posRot.rot.y;
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Audio_PlaySoundGeneral(NA_SE_EV_BOMB_BOUND, &thisx->unk_E4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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thisx->speedXZ *= 0.7f;
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thisx->bgCheckFlags &= ~0x8;
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}
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}
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if ((thisx->bgCheckFlags & 1) == 0)
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{
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Math_ApproxF(&thisx->speedXZ, 0, IREG(57) / 100.0f);
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}
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else
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{
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Math_ApproxF(&thisx->speedXZ, 0, IREG(58) / 100.0f);
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if ((thisx->bgCheckFlags & 2) && (thisx->velocity.y < IREG(59) / 100.0f))
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{
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Audio_PlaySoundGeneral(NA_SE_EV_BOMB_BOUND, &thisx->unk_E4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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thisx->velocity.y *= IREG(60) / 100.0f;
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thisx->bgCheckFlags &= ~0x1;
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this->dyna.unk_162++;
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}
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else
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{
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func_8002F580(thisx, globalCtx);
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if (thisx->speedXZ)
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{
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if (thisx->bgCheckFlags & 8)
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{
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thisx->posRot.rot.y = (thisx->posRot.rot.y + thisx->unk_7E) - thisx->posRot.rot.y;
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Audio_PlaySoundGeneral(NA_SE_EV_BOMB_BOUND, &thisx->unk_E4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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thisx->speedXZ *= 0.7f;
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thisx->bgCheckFlags &= ~0x8;
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}
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}
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if ((thisx->bgCheckFlags & 1) == 0)
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{
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Math_ApproxF(&thisx->speedXZ, 0, IREG(57) / 100.0f);
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}
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else
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{
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Math_ApproxF(&thisx->speedXZ, 0, IREG(58) / 100.0f);
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if ((thisx->bgCheckFlags & 2) && (thisx->velocity.y < IREG(59) / 100.0f))
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{
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Audio_PlaySoundGeneral(NA_SE_EV_BOMB_BOUND, &thisx->unk_E4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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thisx->velocity.y *= IREG(60) / 100.0f;
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thisx->bgCheckFlags &= ~0x1;
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}
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else
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{
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func_8002F580(thisx, globalCtx);
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}
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}
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}
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}
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}
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}
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Actor_MoveForward(thisx);
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func_8002E4B4(globalCtx, thisx, thisx->sub_98.unk_12, thisx->sub_98.unk_10, thisx->sub_98.unk_10, 0x1D);
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thisx->posRot2.pos = thisx->posRot.pos;
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Actor_MoveForward(thisx);
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func_8002E4B4(globalCtx, thisx, thisx->sub_98.unk_12, thisx->sub_98.unk_10, thisx->sub_98.unk_10, 0x1D);
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thisx->posRot2.pos = thisx->posRot.pos;
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}
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static void EnLightbox_Draw(EnLightbox* this, GlobalContext* globalCtx)
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{
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Draw_DListOpa(globalCtx, &D_06000B70);
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Draw_DListOpa(globalCtx, &D_06000B70);
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}
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@ -6,7 +6,7 @@
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typedef struct
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{
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/* 0x0000 */ DynaPolyActor dyna;
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/* 0x0000 */ DynaPolyActor dyna;
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} EnLightbox; // size = 0x0164
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extern const ActorInit En_Lightbox_InitVars;
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