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Misc Small Retail Files OK (#1687)
* shrink_window, z_lib, z_lights OK * sys_cfb.c OK * cleanup
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7c5ab8fcec
commit
e33d76568c
4 changed files with 40 additions and 35 deletions
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@ -86,7 +86,7 @@ void Letterbox_Update(s32 updateRate) {
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sLetterboxState = LETTERBOX_STATE_IDLE;
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}
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if (R_HREG_MODE == HREG_MODE_LETTERBOX) {
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if (OOT_DEBUG && (R_HREG_MODE == HREG_MODE_LETTERBOX)) {
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if (R_LETTERBOX_INIT != HREG_MODE_LETTERBOX) {
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R_LETTERBOX_INIT = HREG_MODE_LETTERBOX;
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R_LETTERBOX_ENABLE_LOGS = 0;
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@ -13,11 +13,19 @@ void SysCfb_Init(s32 n64dd) {
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tmpFbEnd = 0x8044BE80;
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if (n64dd == 1) {
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PRINTF("RAM 8M mode (N64DD対応)\n"); // "RAM 8M mode (N64DD compatible)"
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#if OOT_DEBUG
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sSysCfbEnd = 0x805FB000;
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#else
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sSysCfbEnd = 0x80600000;
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#endif
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} else {
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// "The margin for this version is %dK bytes"
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PRINTF("このバージョンのマージンは %dK バイトです\n", (0x4BC00 / 1024));
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#if OOT_DEBUG
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sSysCfbEnd = tmpFbEnd;
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#else
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sSysCfbEnd = 0x80400000;
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#endif
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}
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} else if (osMemSize >= 0x400000) {
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PRINTF("RAM4M mode\n");
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@ -28,6 +36,9 @@ void SysCfb_Init(s32 n64dd) {
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screenSize = SCREEN_WIDTH * SCREEN_HEIGHT;
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sSysCfbEnd &= ~0x3F;
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if (1) {}
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// "The final address used by the system is %08x"
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PRINTF("システムが使用する最終アドレスは %08x です\n", sSysCfbEnd);
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sSysCfbFbPtr[0] = sSysCfbEnd - (screenSize * 4);
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@ -407,8 +407,10 @@ void IChain_Apply_Vec3s(u8* ptr, InitChainEntry* ichain) {
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* instead, with a minimum step of minStep. Returns remaining distance to target.
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*/
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f32 Math_SmoothStepToF(f32* pValue, f32 target, f32 fraction, f32 step, f32 minStep) {
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f32 stepSize;
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if (*pValue != target) {
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f32 stepSize = (target - *pValue) * fraction;
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stepSize = (target - *pValue) * fraction;
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if ((stepSize >= minStep) || (stepSize <= -minStep)) {
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if (stepSize > step) {
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@ -64,13 +64,12 @@ void Lights_Draw(Lights* lights, GraphicsContext* gfxCtx) {
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gSPNumLights(POLY_OPA_DISP++, lights->numLights);
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gSPNumLights(POLY_XLU_DISP++, lights->numLights);
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i = 0;
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light = &lights->l.l[0];
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i = 0;
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while (i < lights->numLights) {
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gSPLight(POLY_OPA_DISP++, light, ++i);
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gSPLight(POLY_XLU_DISP++, light, i);
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light++;
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gSPLight(POLY_XLU_DISP++, light++, i);
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}
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// ambient light is total number of lights + 1
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@ -314,22 +313,20 @@ Lights* Lights_New(GraphicsContext* gfxCtx, u8 ambientR, u8 ambientG, u8 ambient
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}
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void Lights_GlowCheck(PlayState* play) {
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LightNode* node;
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LightPoint* params;
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Vec3f pos;
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Vec3f multDest;
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f32 cappedInvWDest;
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f32 wX;
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f32 wY;
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s32 wZ;
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s32 zBuf;
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node = play->lightCtx.listHead;
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LightNode* node = play->lightCtx.listHead;
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while (node != NULL) {
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params = &node->info->params.point;
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LightPoint* params = &node->info->params.point;
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if (node->info->type == LIGHT_POINT_GLOW) {
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Vec3f pos;
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Vec3f multDest;
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f32 cappedInvWDest;
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f32 wX;
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f32 wY;
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s32 wZ;
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s32 zBuf;
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pos.x = params->x;
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pos.y = params->y;
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pos.z = params->z;
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@ -362,9 +359,7 @@ void Lights_GlowCheck(PlayState* play) {
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void Lights_DrawGlow(PlayState* play) {
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s32 pad;
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LightNode* node;
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node = play->lightCtx.listHead;
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LightNode* node = play->lightCtx.listHead;
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OPEN_DISPS(play->state.gfxCtx, "../z_lights.c", 887);
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@ -374,23 +369,20 @@ void Lights_DrawGlow(PlayState* play) {
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gSPDisplayList(POLY_XLU_DISP++, gGlowCircleTextureLoadDL);
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while (node != NULL) {
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LightInfo* info;
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LightPoint* params;
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f32 scale;
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s32 pad[4];
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if ((node->info->type == LIGHT_POINT_GLOW)) {
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s32 pad[6];
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LightPoint* params = &node->info->params.point;
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info = node->info;
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params = &info->params.point;
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if (params->drawGlow) {
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f32 scale = SQ(params->radius) * 0.0000026f;
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if ((info->type == LIGHT_POINT_GLOW) && (params->drawGlow)) {
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scale = SQ(params->radius) * 0.0000026f;
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gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, params->color[0], params->color[1], params->color[2], 50);
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Matrix_Translate(params->x, params->y, params->z, MTXMODE_NEW);
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Matrix_Scale(scale, scale, scale, MTXMODE_APPLY);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEW(play->state.gfxCtx, "../z_lights.c", 918),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_XLU_DISP++, gGlowCircleDL);
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gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, params->color[0], params->color[1], params->color[2], 50);
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Matrix_Translate(params->x, params->y, params->z, MTXMODE_NEW);
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Matrix_Scale(scale, scale, scale, MTXMODE_APPLY);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEW(play->state.gfxCtx, "../z_lights.c", 918),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_XLU_DISP++, gGlowCircleDL);
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}
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}
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node = node->next;
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