1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-07-04 23:14:37 +00:00

Name movement related functions in z_actor (#1476)

* rename functions

* dragorns name suggestions

* Revert "dragorns name suggestions"

This reverts commit dd4626ce5e.

* lets try that again

* reword comment

* comments

* projectile speed

* arg name

* more comments

* minVelY comment

* merge master and format
This commit is contained in:
fig02 2022-12-30 13:55:14 -05:00 committed by GitHub
parent 41e80b951b
commit e37b993483
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
191 changed files with 349 additions and 324 deletions

View file

@ -358,12 +358,12 @@ void Actor_Kill(Actor* actor);
void Actor_SetFocus(Actor* actor, f32 yOffset);
void Actor_SetScale(Actor* actor, f32 scale);
void Actor_SetObjectDependency(PlayState* play, Actor* actor);
void func_8002D7EC(Actor* actor);
void func_8002D868(Actor* actor);
void Actor_MoveForward(Actor* actor);
void func_8002D908(Actor* actor);
void func_8002D97C(Actor* actor);
void func_8002D9A4(Actor* actor, f32 arg1);
void Actor_UpdatePos(Actor* actor);
void Actor_UpdateVelocityXZGravity(Actor* actor);
void Actor_MoveXZGravity(Actor* actor);
void Actor_UpdateVelocityXYZ(Actor* actor);
void Actor_MoveXYZ(Actor* actor);
void Actor_SetProjectileSpeed(Actor* actor, f32 speedXYZ);
s16 Actor_WorldYawTowardActor(Actor* actorA, Actor* actorB);
s16 Actor_WorldYawTowardPoint(Actor* actor, Vec3f* refPoint);
f32 Actor_WorldDistXYZToActor(Actor* actorA, Actor* actorB);