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Name movement related functions in z_actor (#1476)
* rename functions
* dragorns name suggestions
* Revert "dragorns name suggestions"
This reverts commit dd4626ce5e
.
* lets try that again
* reword comment
* comments
* projectile speed
* arg name
* more comments
* minVelY comment
* merge master and format
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191 changed files with 349 additions and 324 deletions
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@ -166,11 +166,11 @@ void func_8097CC08(DemoGo* this) {
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} else {
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this->actor.speed = (kREG(15) * 0.01f) + 1.2f;
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}
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Actor_MoveForward(&this->actor);
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Actor_MoveXZGravity(&this->actor);
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}
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void func_8097CCC0(DemoGo* this) {
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Actor_MoveForward(&this->actor);
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Actor_MoveXZGravity(&this->actor);
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}
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void func_8097CCE0(DemoGo* this, PlayState* play) {
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