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Name movement related functions in z_actor (#1476)
* rename functions
* dragorns name suggestions
* Revert "dragorns name suggestions"
This reverts commit dd4626ce5e
.
* lets try that again
* reword comment
* comments
* projectile speed
* arg name
* more comments
* minVelY comment
* merge master and format
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191 changed files with 349 additions and 324 deletions
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@ -1237,7 +1237,7 @@ void EnBb_Update(Actor* thisx, PlayState* play2) {
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this->actionFunc(this, play);
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if ((this->actor.params <= ENBB_BLUE) && (this->actor.speed >= -6.0f) &&
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((this->actor.flags & ACTOR_FLAG_15) == 0)) {
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Actor_MoveForward(&this->actor);
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Actor_MoveXZGravity(&this->actor);
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}
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if (this->moveMode == BBMOVE_NORMAL) {
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if ((this->actor.world.pos.y - 20.0f) <= this->actor.floorHeight) {
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