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Name movement related functions in z_actor (#1476)
* rename functions
* dragorns name suggestions
* Revert "dragorns name suggestions"
This reverts commit dd4626ce5e
.
* lets try that again
* reword comment
* comments
* projectile speed
* arg name
* more comments
* minVelY comment
* merge master and format
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191 changed files with 349 additions and 324 deletions
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@ -683,12 +683,12 @@ void EnFirefly_Update(Actor* thisx, PlayState* play2) {
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if (!(this->actor.flags & ACTOR_FLAG_15)) {
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if ((this->actor.colChkInfo.health == 0) || (this->actionFunc == EnFirefly_Stunned)) {
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Actor_MoveForward(&this->actor);
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Actor_MoveXZGravity(&this->actor);
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} else {
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if (this->actionFunc != EnFirefly_Rebound) {
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this->actor.world.rot.x = 0x1554 - this->actor.shape.rot.x;
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}
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func_8002D97C(&this->actor);
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Actor_MoveXYZ(&this->actor);
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}
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}
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