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Assets fixups 2 (#2461)
This commit is contained in:
parent
96e13149ea
commit
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5 changed files with 95 additions and 88 deletions
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@ -19,9 +19,10 @@
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<DList Name="gVolvagiaManeModelDL" Offset="0x91E8"/>
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<!-- Eye textures -->
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<Texture Name="gVolvagiaEyeOpenTex" OutName="volvagia_eye_open" Format="i8" Width="32" Height="32" Offset="0x38A8"/>
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<Texture Name="gVolvagiaEyeHalfTex" OutName="volvagia_eye_half" Format="i8" Width="32" Height="32" Offset="0x34A8"/>
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<Texture Name="gVolvagiaEyeClosedTex" OutName="volvagia_eye_closed" Format="i8" Width="32" Height="32" Offset="0x3CA8"/>
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<Texture Name="gVolvagiaEyeTLUT" Format="rgba16" Width="16" Height="16" Offset="0x32A8"/>
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<Texture Name="gVolvagiaEyeOpenTex" OutName="volvagia_eye_open" Format="ci8" Width="32" Height="32" Offset="0x38A8" TlutOffset="0x32A8"/>
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<Texture Name="gVolvagiaEyeHalfTex" OutName="volvagia_eye_half" Format="ci8" Width="32" Height="32" Offset="0x34A8" TlutOffset="0x32A8"/>
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<Texture Name="gVolvagiaEyeClosedTex" OutName="volvagia_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x3CA8" TlutOffset="0x32A8"/>
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<!-- Death display lists -->
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<DList Name="gVolvagiaRibsDL" Offset="0xB2F8"/>
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@ -21,9 +21,10 @@
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<Animation Name="gHoleVolvagiaIdleAnim" Offset="0xC8EC"/>
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<!-- Eye textures -->
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<Texture Name="gHoleVolvagiaEyeHalfTex" OutName="hole_volvagia_eye_half" Format="i8" Width="32" Height="32" Offset="0x2708"/>
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<Texture Name="gHoleVolvagiaEyeOpenTex" OutName="hole_volvagia_eye_open" Format="i8" Width="32" Height="32" Offset="0x2B08"/>
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<Texture Name="gHoleVolvagiaEyeClosedTex" OutName="hole_volvagia_eye_closed" Format="i8" Width="32" Height="32" Offset="0x2F08"/>
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<Texture Name="gHoleVolvagiaEyeTLUT" Format="rgba16" Width="16" Height="16" Offset="0x2508"/>
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<Texture Name="gHoleVolvagiaEyeHalfTex" OutName="hole_volvagia_eye_half" Format="ci8" Width="32" Height="32" Offset="0x2708" TlutOffset="0x2508"/>
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<Texture Name="gHoleVolvagiaEyeOpenTex" OutName="hole_volvagia_eye_open" Format="ci8" Width="32" Height="32" Offset="0x2B08" TlutOffset="0x2508"/>
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<Texture Name="gHoleVolvagiaEyeClosedTex" OutName="hole_volvagia_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x2F08" TlutOffset="0x2508"/>
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<!-- Unused animation -->
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<Animation Name="gHoleVolvagiaAnim_00CDAC" Offset="0xCDAC"/> <!-- Looks tired. Low health animation? -->
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@ -19,9 +19,10 @@
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<DList Name="gVolvagiaManeModelDL" Offset="0x91E8"/>
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<!-- Eye textures -->
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<Texture Name="gVolvagiaEyeOpenTex" OutName="volvagia_eye_open" Format="i8" Width="32" Height="32" Offset="0x38A8"/>
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<Texture Name="gVolvagiaEyeHalfTex" OutName="volvagia_eye_half" Format="i8" Width="32" Height="32" Offset="0x34A8"/>
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<Texture Name="gVolvagiaEyeClosedTex" OutName="volvagia_eye_closed" Format="i8" Width="32" Height="32" Offset="0x3CA8"/>
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<Texture Name="gVolvagiaEyeTLUT" Format="rgba16" Width="16" Height="16" Offset="0x32A8"/>
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<Texture Name="gVolvagiaEyeOpenTex" OutName="volvagia_eye_open" Format="ci8" Width="32" Height="32" Offset="0x38A8" TlutOffset="0x32A8"/>
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<Texture Name="gVolvagiaEyeHalfTex" OutName="volvagia_eye_half" Format="ci8" Width="32" Height="32" Offset="0x34A8" TlutOffset="0x32A8"/>
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<Texture Name="gVolvagiaEyeClosedTex" OutName="volvagia_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x3CA8" TlutOffset="0x32A8"/>
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<!-- Death display lists -->
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<DList Name="gVolvagiaRibsDL" Offset="0xB2F8"/>
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@ -39,19 +39,21 @@
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<Animation Name="gChildZeldaAnim_00F894" Offset="0xF894"/>
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<!-- Child Zelda's mouth textures -->
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<Texture Name="gChildZeldaMouthNeutralTex" OutName="child_zelda_mouth_neutral" Format="i8" Width="32" Height="32" Offset="0x46F0"/>
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<Texture Name="gChildZeldaMouthHappyTex" OutName="child_zelda_mouth_happy" Format="i8" Width="32" Height="32" Offset="0x4AF0"/>
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<Texture Name="gChildZeldaMouthWorriedTex" OutName="child_zelda_mouth_worried" Format="i8" Width="32" Height="32" Offset="0x4EF0"/>
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<Texture Name="gChildZeldaMouthSurprisedTex" OutName="child_zelda_mouth_surprised" Format="i8" Width="32" Height="32" Offset="0x52F0"/>
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<Texture Name="gChildZeldaMouthTLUT" Format="rgba16" Width="16" Height="16" Offset="0xA70"/>
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<Texture Name="gChildZeldaMouthNeutralTex" OutName="child_zelda_mouth_neutral" Format="ci8" Width="32" Height="32" Offset="0x46F0" TlutOffset="0xA70"/>
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<Texture Name="gChildZeldaMouthHappyTex" OutName="child_zelda_mouth_happy" Format="ci8" Width="32" Height="32" Offset="0x4AF0" TlutOffset="0xA70"/>
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<Texture Name="gChildZeldaMouthWorriedTex" OutName="child_zelda_mouth_worried" Format="ci8" Width="32" Height="32" Offset="0x4EF0" TlutOffset="0xA70"/>
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<Texture Name="gChildZeldaMouthSurprisedTex" OutName="child_zelda_mouth_surprised" Format="ci8" Width="32" Height="32" Offset="0x52F0" TlutOffset="0xA70"/>
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<!-- Child Zelda's eye textures -->
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<Texture Name="gChildZeldaEyeOpenTex" OutName="child_zelda_eye_open" Format="i8" Width="32" Height="32" Offset="0x2AF0"/>
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<Texture Name="gChildZeldaEyeBlinkTex" OutName="child_zelda_eye_blink" Format="i8" Width="32" Height="32" Offset="0x2EF0"/>
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<Texture Name="gChildZeldaEyeShutTex" OutName="child_zelda_eye_shut" Format="i8" Width="32" Height="32" Offset="0x32F0"/>
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<Texture Name="gChildZeldaEyeWideTex" OutName="child_zelda_eye_wide" Format="i8" Width="32" Height="32" Offset="0x36F0"/>
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<Texture Name="gChildZeldaEyeSquintTex" OutName="child_zelda_eye_squint" Format="i8" Width="32" Height="32" Offset="0x3AF0"/>
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<Texture Name="gChildZeldaEyeOutTex" OutName="child_zelda_eye_out" Format="i8" Width="32" Height="32" Offset="0x3EF0"/>
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<Texture Name="gChildZeldaEyeInTex" OutName="child_zelda_eye_in" Format="i8" Width="32" Height="32" Offset="0x42F0"/>
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<Texture Name="gChildZeldaEyeTLUT" Format="rgba16" Width="16" Height="16" Offset="0x870"/>
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<Texture Name="gChildZeldaEyeOpenTex" OutName="child_zelda_eye_open" Format="ci8" Width="32" Height="32" Offset="0x2AF0" TlutOffset="0x870"/>
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<Texture Name="gChildZeldaEyeBlinkTex" OutName="child_zelda_eye_blink" Format="ci8" Width="32" Height="32" Offset="0x2EF0" TlutOffset="0x870"/>
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<Texture Name="gChildZeldaEyeShutTex" OutName="child_zelda_eye_shut" Format="ci8" Width="32" Height="32" Offset="0x32F0" TlutOffset="0x870"/>
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<Texture Name="gChildZeldaEyeWideTex" OutName="child_zelda_eye_wide" Format="ci8" Width="32" Height="32" Offset="0x36F0" TlutOffset="0x870"/>
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<Texture Name="gChildZeldaEyeSquintTex" OutName="child_zelda_eye_squint" Format="ci8" Width="32" Height="32" Offset="0x3AF0" TlutOffset="0x870"/>
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<Texture Name="gChildZeldaEyeOutTex" OutName="child_zelda_eye_out" Format="ci8" Width="32" Height="32" Offset="0x3EF0" TlutOffset="0x870"/>
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<Texture Name="gChildZeldaEyeInTex" OutName="child_zelda_eye_in" Format="ci8" Width="32" Height="32" Offset="0x42F0" TlutOffset="0x870"/>
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<!-- Child Zelda's cutscene DLists (used by EnViewer)-->
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<DList Name="gChildZeldaCutsceneDressDL" Offset="0xC410"/>
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@ -1,72 +1,74 @@
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<Root>
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<File Name="map_48x85_static" Segment="12">
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<Texture Name="gDekuTreePauseScreenMapFloor3LeftTex" OutName="deku_tree_pause_screen_map_floor_3_left" Format="ci4" Width="48" Height="85" Offset="0x0"/>
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<Texture Name="gDekuTreePauseScreenMapFloor3RightTex" OutName="deku_tree_pause_screen_map_floor_3_right" Format="ci4" Width="48" Height="85" Offset="0x07F8"/>
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<Texture Name="gDekuTreePauseScreenMapFloor2LeftTex" OutName="deku_tree_pause_screen_map_floor_2_left" Format="ci4" Width="48" Height="85" Offset="0x0FF0"/>
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<Texture Name="gDekuTreePauseScreenMapFloor2RightTex" OutName="deku_tree_pause_screen_map_floor_2_right" Format="ci4" Width="48" Height="85" Offset="0x17E8"/>
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<Texture Name="gDekuTreePauseScreenMapFloor1LeftTex" OutName="deku_tree_pause_screen_map_floor_1_left" Format="ci4" Width="48" Height="85" Offset="0x1FE0"/>
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<Texture Name="gDekuTreePauseScreenMapFloor1RightTex" OutName="deku_tree_pause_screen_map_floor_1_right" Format="ci4" Width="48" Height="85" Offset="0x27D8"/>
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<Texture Name="gDekuTreePauseScreenMapBasement1LeftTex" OutName="deku_tree_pause_screen_map_basement_1_left" Format="ci4" Width="48" Height="85" Offset="0x2FD0"/>
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<Texture Name="gDekuTreePauseScreenMapBasement1RightTex" OutName="deku_tree_pause_screen_map_basement_1_right" Format="ci4" Width="48" Height="85" Offset="0x37C8"/>
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<Texture Name="gDekuTreePauseScreenMapBasement2LeftTex" OutName="deku_tree_pause_screen_map_basement_2_left" Format="ci4" Width="48" Height="85" Offset="0x3FC0"/>
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<Texture Name="gDekuTreePauseScreenMapBasement2RightTex" OutName="deku_tree_pause_screen_map_basement_2_right" Format="ci4" Width="48" Height="85" Offset="0x47B8"/>
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<Texture Name="gDodongosCavernPauseScreenMapFloor2LeftTex" OutName="dodongos_cavern_pause_screen_map_floor_2_left" Format="ci4" Width="48" Height="85" Offset="0x4FB0"/>
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<Texture Name="gDodongosCavernPauseScreenMapFloor2RightTex" OutName="dodongos_cavern_pause_screen_map_floor_2_right" Format="ci4" Width="48" Height="85" Offset="0x57A8"/>
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<Texture Name="gDodongosCavernPauseScreenMapFloor1LeftTex" OutName="dodongos_cavern_pause_screen_map_floor_1_left" Format="ci4" Width="48" Height="85" Offset="0x5FA0"/>
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<Texture Name="gDodongosCavernPauseScreenMapFloor1RightTex" OutName="dodongos_cavern_pause_screen_map_floor_1_right" Format="ci4" Width="48" Height="85" Offset="0x6798"/>
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<Texture Name="gJabuPauseScreenMapFloor1LeftTex" OutName="jabu_pause_screen_map_floor_1_left" Format="ci4" Width="48" Height="85" Offset="0x6F90"/>
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<Texture Name="gJabuPauseScreenMapFloor1RightTex" OutName="jabu_pause_screen_map_floor_1_right" Format="ci4" Width="48" Height="85" Offset="0x7788"/>
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<Texture Name="gJabuPauseScreenMapBasement1LeftTex" OutName="jabu_pause_screen_map_basement_1_left" Format="ci4" Width="48" Height="85" Offset="0x7F80"/>
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<Texture Name="gJabuPauseScreenMapBasement1RightTex" OutName="jabu_pause_screen_map_basement_1_right" Format="ci4" Width="48" Height="85" Offset="0x8778"/>
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<Texture Name="gForestTemplePauseScreenMapFloor2LeftTex" OutName="forest_temple_pause_screen_map_floor_2_left" Format="ci4" Width="48" Height="85" Offset="0x8F70"/>
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<Texture Name="gForestTemplePauseScreenMapFloor2RightTex" OutName="forest_temple_pause_screen_map_floor_2_right" Format="ci4" Width="48" Height="85" Offset="0x9768"/>
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<Texture Name="gForestTemplePauseScreenMapFloor1LeftTex" OutName="forest_temple_pause_screen_map_floor_1_left" Format="ci4" Width="48" Height="85" Offset="0x9F60"/>
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<Texture Name="gForestTemplePauseScreenMapFloor1RightTex" OutName="forest_temple_pause_screen_map_floor_1_right" Format="ci4" Width="48" Height="85" Offset="0xA758"/>
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<Texture Name="gForestTemplePauseScreenMapBasement1LeftTex" OutName="forest_temple_pause_screen_map_basement_1_left" Format="ci4" Width="48" Height="85" Offset="0xAF50"/>
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<Texture Name="gForestTemplePauseScreenMapBasement1RightTex" OutName="forest_temple_pause_screen_map_basement_1_right" Format="ci4" Width="48" Height="85" Offset="0xB748"/>
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<Texture Name="gForestTemplePauseScreenMapBasement2LeftTex" OutName="forest_temple_pause_screen_map_basement_2_left" Format="ci4" Width="48" Height="85" Offset="0xBF40"/>
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<Texture Name="gForestTemplePauseScreenMapBasement2RightTex" OutName="forest_temple_pause_screen_map_basement_2_right" Format="ci4" Width="48" Height="85" Offset="0xC738"/>
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<Texture Name="gFireTemplePauseScreenMapFloor5LeftTex" OutName="fire_temple_pause_screen_map_floor_5_left" Format="ci4" Width="48" Height="85" Offset="0xCF30"/>
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<Texture Name="gFireTemplePauseScreenMapFloor5RightTex" OutName="fire_temple_pause_screen_map_floor_5_right" Format="ci4" Width="48" Height="85" Offset="0xD728"/>
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<Texture Name="gFireTemplePauseScreenMapFloor4LeftTex" OutName="fire_temple_pause_screen_map_floor_4_left" Format="ci4" Width="48" Height="85" Offset="0xDF20"/>
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<Texture Name="gFireTemplePauseScreenMapFloor4RightTex" OutName="fire_temple_pause_screen_map_floor_4_right" Format="ci4" Width="48" Height="85" Offset="0xE718"/>
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<Texture Name="gFireTemplePauseScreenMapFloor3LeftTex" OutName="fire_temple_pause_screen_map_floor_3_left" Format="ci4" Width="48" Height="85" Offset="0xEF10"/>
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<Texture Name="gFireTemplePauseScreenMapFloor3RightTex" OutName="fire_temple_pause_screen_map_floor_3_right" Format="ci4" Width="48" Height="85" Offset="0xF708"/>
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<Texture Name="gFireTemplePauseScreenMapFloor2LeftTex" OutName="fire_temple_pause_screen_map_floor_2_left" Format="ci4" Width="48" Height="85" Offset="0xFF00"/>
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<Texture Name="gFireTemplePauseScreenMapFloor2RightTex" OutName="fire_temple_pause_screen_map_floor_2_right" Format="ci4" Width="48" Height="85" Offset="0x106F8"/>
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<Texture Name="gFireTemplePauseScreenMapFloor1LeftTex" OutName="fire_temple_pause_screen_map_floor_1_left" Format="ci4" Width="48" Height="85" Offset="0x10EF0"/>
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<Texture Name="gFireTemplePauseScreenMapFloor1RightTex" OutName="fire_temple_pause_screen_map_floor_1_right" Format="ci4" Width="48" Height="85" Offset="0x116E8"/>
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<Texture Name="gWaterTemplePauseScreenMapFloor3LeftTex" OutName="water_temple_pause_screen_map_floor_3_left" Format="ci4" Width="48" Height="85" Offset="0x11EE0"/>
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<Texture Name="gWaterTemplePauseScreenMapFloor3RightTex" OutName="water_temple_pause_screen_map_floor_3_right" Format="ci4" Width="48" Height="85" Offset="0x126D8"/>
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<Texture Name="gWaterTemplePauseScreenMapFloor2LeftTex" OutName="water_temple_pause_screen_map_floor_2_left" Format="ci4" Width="48" Height="85" Offset="0x12ED0"/>
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<Texture Name="gWaterTemplePauseScreenMapFloor2RightTex" OutName="water_temple_pause_screen_map_floor_2_right" Format="ci4" Width="48" Height="85" Offset="0x136C8"/>
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<Texture Name="gWaterTemplePauseScreenMapFloor1LeftTex" OutName="water_temple_pause_screen_map_floor_1_left" Format="ci4" Width="48" Height="85" Offset="0x13EC0"/>
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<Texture Name="gWaterTemplePauseScreenMapFloor1RightTex" OutName="water_temple_pause_screen_map_floor_1_right" Format="ci4" Width="48" Height="85" Offset="0x146B8"/>
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<Texture Name="gWaterTemplePauseScreenMapBasement1LeftTex" OutName="water_temple_pause_screen_map_basement_1_left" Format="ci4" Width="48" Height="85" Offset="0x14EB0"/>
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<Texture Name="gWaterTemplePauseScreenMapBasement1RightTex" OutName="water_temple_pause_screen_map_basement_1_right" Format="ci4" Width="48" Height="85" Offset="0x156A8"/>
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<Texture Name="gSpiritTemplePauseScreenMapFloor4LeftTex" OutName="spirit_temple_pause_screen_map_floor_4_left" Format="ci4" Width="48" Height="85" Offset="0x15EA0"/>
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<Texture Name="gSpiritTemplePauseScreenMapFloor4RightTex" OutName="spirit_temple_pause_screen_map_floor_4_right" Format="ci4" Width="48" Height="85" Offset="0x16698"/>
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<Texture Name="gSpiritTemplePauseScreenMapFloor3LeftTex" OutName="spirit_temple_pause_screen_map_floor_3_left" Format="ci4" Width="48" Height="85" Offset="0x16E90"/>
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<Texture Name="gSpiritTemplePauseScreenMapFloor3RightTex" OutName="spirit_temple_pause_screen_map_floor_3_right" Format="ci4" Width="48" Height="85" Offset="0x17688"/>
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<Texture Name="gSpiritTemplePauseScreenMapFloor2LeftTex" OutName="spirit_temple_pause_screen_map_floor_2_left" Format="ci4" Width="48" Height="85" Offset="0x17E80"/>
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<Texture Name="gSpiritTemplePauseScreenMapFloor2RightTex" OutName="spirit_temple_pause_screen_map_floor_2_right" Format="ci4" Width="48" Height="85" Offset="0x18678"/>
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<Texture Name="gSpiritTemplePauseScreenMapFloor1LeftTex" OutName="spirit_temple_pause_screen_map_floor_1_left" Format="ci4" Width="48" Height="85" Offset="0x18E70"/>
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<Texture Name="gSpiritTemplePauseScreenMapFloor1RightTex" OutName="spirit_temple_pause_screen_map_floor_1_right" Format="ci4" Width="48" Height="85" Offset="0x19668"/>
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<Texture Name="gShadowTemplePauseScreenMapBasement1LeftTex" OutName="shadow_temple_pause_screen_map_basement_1_left" Format="ci4" Width="48" Height="85" Offset="0x19E60"/>
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<Texture Name="gShadowTemplePauseScreenMapBasement1RightTex" OutName="shadow_temple_pause_screen_map_basement_1_right" Format="ci4" Width="48" Height="85" Offset="0x1A658"/>
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<Texture Name="gShadowTemplePauseScreenMapBasement2LeftTex" OutName="shadow_temple_pause_screen_map_basement_2_left" Format="ci4" Width="48" Height="85" Offset="0x1AE50"/>
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<Texture Name="gShadowTemplePauseScreenMapBasement2RightTex" OutName="shadow_temple_pause_screen_map_basement_2_right" Format="ci4" Width="48" Height="85" Offset="0x1B648"/>
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<Texture Name="gShadowTemplePauseScreenMapBasement3LeftTex" OutName="shadow_temple_pause_screen_map_basement_3_left" Format="ci4" Width="48" Height="85" Offset="0x1BE40"/>
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<Texture Name="gShadowTemplePauseScreenMapBasement3RightTex" OutName="shadow_temple_pause_screen_map_basement_3_right" Format="ci4" Width="48" Height="85" Offset="0x1C638"/>
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<Texture Name="gShadowTemplePauseScreenMapBasement4LeftTex" OutName="shadow_temple_pause_screen_map_basement_4_left" Format="ci4" Width="48" Height="85" Offset="0x1CE30"/>
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<Texture Name="gShadowTemplePauseScreenMapBasement4RightTex" OutName="shadow_temple_pause_screen_map_basement_4_right" Format="ci4" Width="48" Height="85" Offset="0x1D628"/>
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<Texture Name="gBottomOfTheWellPauseScreenMapBasement1LeftTex" OutName="bottom_of_the_well_pause_screen_map_basement_1_left" Format="ci4" Width="48" Height="85" Offset="0x1DE20"/>
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<Texture Name="gBottomOfTheWellPauseScreenMapBasement1RightTex" OutName="bottom_of_the_well_pause_screen_map_basement_1_right" Format="ci4" Width="48" Height="85" Offset="0x1E618"/>
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<Texture Name="gBottomOfTheWellPauseScreenMapBasement2LeftTex" OutName="bottom_of_the_well_pause_screen_map_basement_2_left" Format="ci4" Width="48" Height="85" Offset="0x1EE10"/>
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<Texture Name="gBottomOfTheWellPauseScreenMapBasement2RightTex" OutName="bottom_of_the_well_pause_screen_map_basement_2_right" Format="ci4" Width="48" Height="85" Offset="0x1F608"/>
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<Texture Name="gBottomOfTheWellPauseScreenMapBasement3LeftTex" OutName="bottom_of_the_well_pause_screen_map_basement_3_left" Format="ci4" Width="48" Height="85" Offset="0x1FE00"/>
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<Texture Name="gBottomOfTheWellPauseScreenMapBasement3RightTex" OutName="bottom_of_the_well_pause_screen_map_basement_3_right" Format="ci4" Width="48" Height="85" Offset="0x205F8"/>
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<Texture Name="gIceCavernPauseScreenMapFloor1LeftTex" OutName="ice_cavern_pause_screen_map_floor_1_left" Format="ci4" Width="48" Height="85" Offset="0x20DF0"/>
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<Texture Name="gIceCavernPauseScreenMapFloor1RightTex" OutName="ice_cavern_pause_screen_map_floor_1_right" Format="ci4" Width="48" Height="85" Offset="0x215E8"/>
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<!-- All these textures are used as ci4 with a dynamically generated palette.
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Since there is no "real" palette, they are extracted as i4. -->
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<Texture Name="gDekuTreePauseScreenMapFloor3LeftTex" OutName="deku_tree_pause_screen_map_floor_3_left" Format="i4" Width="48" Height="85" Offset="0x0"/>
|
||||
<Texture Name="gDekuTreePauseScreenMapFloor3RightTex" OutName="deku_tree_pause_screen_map_floor_3_right" Format="i4" Width="48" Height="85" Offset="0x07F8"/>
|
||||
<Texture Name="gDekuTreePauseScreenMapFloor2LeftTex" OutName="deku_tree_pause_screen_map_floor_2_left" Format="i4" Width="48" Height="85" Offset="0x0FF0"/>
|
||||
<Texture Name="gDekuTreePauseScreenMapFloor2RightTex" OutName="deku_tree_pause_screen_map_floor_2_right" Format="i4" Width="48" Height="85" Offset="0x17E8"/>
|
||||
<Texture Name="gDekuTreePauseScreenMapFloor1LeftTex" OutName="deku_tree_pause_screen_map_floor_1_left" Format="i4" Width="48" Height="85" Offset="0x1FE0"/>
|
||||
<Texture Name="gDekuTreePauseScreenMapFloor1RightTex" OutName="deku_tree_pause_screen_map_floor_1_right" Format="i4" Width="48" Height="85" Offset="0x27D8"/>
|
||||
<Texture Name="gDekuTreePauseScreenMapBasement1LeftTex" OutName="deku_tree_pause_screen_map_basement_1_left" Format="i4" Width="48" Height="85" Offset="0x2FD0"/>
|
||||
<Texture Name="gDekuTreePauseScreenMapBasement1RightTex" OutName="deku_tree_pause_screen_map_basement_1_right" Format="i4" Width="48" Height="85" Offset="0x37C8"/>
|
||||
<Texture Name="gDekuTreePauseScreenMapBasement2LeftTex" OutName="deku_tree_pause_screen_map_basement_2_left" Format="i4" Width="48" Height="85" Offset="0x3FC0"/>
|
||||
<Texture Name="gDekuTreePauseScreenMapBasement2RightTex" OutName="deku_tree_pause_screen_map_basement_2_right" Format="i4" Width="48" Height="85" Offset="0x47B8"/>
|
||||
<Texture Name="gDodongosCavernPauseScreenMapFloor2LeftTex" OutName="dodongos_cavern_pause_screen_map_floor_2_left" Format="i4" Width="48" Height="85" Offset="0x4FB0"/>
|
||||
<Texture Name="gDodongosCavernPauseScreenMapFloor2RightTex" OutName="dodongos_cavern_pause_screen_map_floor_2_right" Format="i4" Width="48" Height="85" Offset="0x57A8"/>
|
||||
<Texture Name="gDodongosCavernPauseScreenMapFloor1LeftTex" OutName="dodongos_cavern_pause_screen_map_floor_1_left" Format="i4" Width="48" Height="85" Offset="0x5FA0"/>
|
||||
<Texture Name="gDodongosCavernPauseScreenMapFloor1RightTex" OutName="dodongos_cavern_pause_screen_map_floor_1_right" Format="i4" Width="48" Height="85" Offset="0x6798"/>
|
||||
<Texture Name="gJabuPauseScreenMapFloor1LeftTex" OutName="jabu_pause_screen_map_floor_1_left" Format="i4" Width="48" Height="85" Offset="0x6F90"/>
|
||||
<Texture Name="gJabuPauseScreenMapFloor1RightTex" OutName="jabu_pause_screen_map_floor_1_right" Format="i4" Width="48" Height="85" Offset="0x7788"/>
|
||||
<Texture Name="gJabuPauseScreenMapBasement1LeftTex" OutName="jabu_pause_screen_map_basement_1_left" Format="i4" Width="48" Height="85" Offset="0x7F80"/>
|
||||
<Texture Name="gJabuPauseScreenMapBasement1RightTex" OutName="jabu_pause_screen_map_basement_1_right" Format="i4" Width="48" Height="85" Offset="0x8778"/>
|
||||
<Texture Name="gForestTemplePauseScreenMapFloor2LeftTex" OutName="forest_temple_pause_screen_map_floor_2_left" Format="i4" Width="48" Height="85" Offset="0x8F70"/>
|
||||
<Texture Name="gForestTemplePauseScreenMapFloor2RightTex" OutName="forest_temple_pause_screen_map_floor_2_right" Format="i4" Width="48" Height="85" Offset="0x9768"/>
|
||||
<Texture Name="gForestTemplePauseScreenMapFloor1LeftTex" OutName="forest_temple_pause_screen_map_floor_1_left" Format="i4" Width="48" Height="85" Offset="0x9F60"/>
|
||||
<Texture Name="gForestTemplePauseScreenMapFloor1RightTex" OutName="forest_temple_pause_screen_map_floor_1_right" Format="i4" Width="48" Height="85" Offset="0xA758"/>
|
||||
<Texture Name="gForestTemplePauseScreenMapBasement1LeftTex" OutName="forest_temple_pause_screen_map_basement_1_left" Format="i4" Width="48" Height="85" Offset="0xAF50"/>
|
||||
<Texture Name="gForestTemplePauseScreenMapBasement1RightTex" OutName="forest_temple_pause_screen_map_basement_1_right" Format="i4" Width="48" Height="85" Offset="0xB748"/>
|
||||
<Texture Name="gForestTemplePauseScreenMapBasement2LeftTex" OutName="forest_temple_pause_screen_map_basement_2_left" Format="i4" Width="48" Height="85" Offset="0xBF40"/>
|
||||
<Texture Name="gForestTemplePauseScreenMapBasement2RightTex" OutName="forest_temple_pause_screen_map_basement_2_right" Format="i4" Width="48" Height="85" Offset="0xC738"/>
|
||||
<Texture Name="gFireTemplePauseScreenMapFloor5LeftTex" OutName="fire_temple_pause_screen_map_floor_5_left" Format="i4" Width="48" Height="85" Offset="0xCF30"/>
|
||||
<Texture Name="gFireTemplePauseScreenMapFloor5RightTex" OutName="fire_temple_pause_screen_map_floor_5_right" Format="i4" Width="48" Height="85" Offset="0xD728"/>
|
||||
<Texture Name="gFireTemplePauseScreenMapFloor4LeftTex" OutName="fire_temple_pause_screen_map_floor_4_left" Format="i4" Width="48" Height="85" Offset="0xDF20"/>
|
||||
<Texture Name="gFireTemplePauseScreenMapFloor4RightTex" OutName="fire_temple_pause_screen_map_floor_4_right" Format="i4" Width="48" Height="85" Offset="0xE718"/>
|
||||
<Texture Name="gFireTemplePauseScreenMapFloor3LeftTex" OutName="fire_temple_pause_screen_map_floor_3_left" Format="i4" Width="48" Height="85" Offset="0xEF10"/>
|
||||
<Texture Name="gFireTemplePauseScreenMapFloor3RightTex" OutName="fire_temple_pause_screen_map_floor_3_right" Format="i4" Width="48" Height="85" Offset="0xF708"/>
|
||||
<Texture Name="gFireTemplePauseScreenMapFloor2LeftTex" OutName="fire_temple_pause_screen_map_floor_2_left" Format="i4" Width="48" Height="85" Offset="0xFF00"/>
|
||||
<Texture Name="gFireTemplePauseScreenMapFloor2RightTex" OutName="fire_temple_pause_screen_map_floor_2_right" Format="i4" Width="48" Height="85" Offset="0x106F8"/>
|
||||
<Texture Name="gFireTemplePauseScreenMapFloor1LeftTex" OutName="fire_temple_pause_screen_map_floor_1_left" Format="i4" Width="48" Height="85" Offset="0x10EF0"/>
|
||||
<Texture Name="gFireTemplePauseScreenMapFloor1RightTex" OutName="fire_temple_pause_screen_map_floor_1_right" Format="i4" Width="48" Height="85" Offset="0x116E8"/>
|
||||
<Texture Name="gWaterTemplePauseScreenMapFloor3LeftTex" OutName="water_temple_pause_screen_map_floor_3_left" Format="i4" Width="48" Height="85" Offset="0x11EE0"/>
|
||||
<Texture Name="gWaterTemplePauseScreenMapFloor3RightTex" OutName="water_temple_pause_screen_map_floor_3_right" Format="i4" Width="48" Height="85" Offset="0x126D8"/>
|
||||
<Texture Name="gWaterTemplePauseScreenMapFloor2LeftTex" OutName="water_temple_pause_screen_map_floor_2_left" Format="i4" Width="48" Height="85" Offset="0x12ED0"/>
|
||||
<Texture Name="gWaterTemplePauseScreenMapFloor2RightTex" OutName="water_temple_pause_screen_map_floor_2_right" Format="i4" Width="48" Height="85" Offset="0x136C8"/>
|
||||
<Texture Name="gWaterTemplePauseScreenMapFloor1LeftTex" OutName="water_temple_pause_screen_map_floor_1_left" Format="i4" Width="48" Height="85" Offset="0x13EC0"/>
|
||||
<Texture Name="gWaterTemplePauseScreenMapFloor1RightTex" OutName="water_temple_pause_screen_map_floor_1_right" Format="i4" Width="48" Height="85" Offset="0x146B8"/>
|
||||
<Texture Name="gWaterTemplePauseScreenMapBasement1LeftTex" OutName="water_temple_pause_screen_map_basement_1_left" Format="i4" Width="48" Height="85" Offset="0x14EB0"/>
|
||||
<Texture Name="gWaterTemplePauseScreenMapBasement1RightTex" OutName="water_temple_pause_screen_map_basement_1_right" Format="i4" Width="48" Height="85" Offset="0x156A8"/>
|
||||
<Texture Name="gSpiritTemplePauseScreenMapFloor4LeftTex" OutName="spirit_temple_pause_screen_map_floor_4_left" Format="i4" Width="48" Height="85" Offset="0x15EA0"/>
|
||||
<Texture Name="gSpiritTemplePauseScreenMapFloor4RightTex" OutName="spirit_temple_pause_screen_map_floor_4_right" Format="i4" Width="48" Height="85" Offset="0x16698"/>
|
||||
<Texture Name="gSpiritTemplePauseScreenMapFloor3LeftTex" OutName="spirit_temple_pause_screen_map_floor_3_left" Format="i4" Width="48" Height="85" Offset="0x16E90"/>
|
||||
<Texture Name="gSpiritTemplePauseScreenMapFloor3RightTex" OutName="spirit_temple_pause_screen_map_floor_3_right" Format="i4" Width="48" Height="85" Offset="0x17688"/>
|
||||
<Texture Name="gSpiritTemplePauseScreenMapFloor2LeftTex" OutName="spirit_temple_pause_screen_map_floor_2_left" Format="i4" Width="48" Height="85" Offset="0x17E80"/>
|
||||
<Texture Name="gSpiritTemplePauseScreenMapFloor2RightTex" OutName="spirit_temple_pause_screen_map_floor_2_right" Format="i4" Width="48" Height="85" Offset="0x18678"/>
|
||||
<Texture Name="gSpiritTemplePauseScreenMapFloor1LeftTex" OutName="spirit_temple_pause_screen_map_floor_1_left" Format="i4" Width="48" Height="85" Offset="0x18E70"/>
|
||||
<Texture Name="gSpiritTemplePauseScreenMapFloor1RightTex" OutName="spirit_temple_pause_screen_map_floor_1_right" Format="i4" Width="48" Height="85" Offset="0x19668"/>
|
||||
<Texture Name="gShadowTemplePauseScreenMapBasement1LeftTex" OutName="shadow_temple_pause_screen_map_basement_1_left" Format="i4" Width="48" Height="85" Offset="0x19E60"/>
|
||||
<Texture Name="gShadowTemplePauseScreenMapBasement1RightTex" OutName="shadow_temple_pause_screen_map_basement_1_right" Format="i4" Width="48" Height="85" Offset="0x1A658"/>
|
||||
<Texture Name="gShadowTemplePauseScreenMapBasement2LeftTex" OutName="shadow_temple_pause_screen_map_basement_2_left" Format="i4" Width="48" Height="85" Offset="0x1AE50"/>
|
||||
<Texture Name="gShadowTemplePauseScreenMapBasement2RightTex" OutName="shadow_temple_pause_screen_map_basement_2_right" Format="i4" Width="48" Height="85" Offset="0x1B648"/>
|
||||
<Texture Name="gShadowTemplePauseScreenMapBasement3LeftTex" OutName="shadow_temple_pause_screen_map_basement_3_left" Format="i4" Width="48" Height="85" Offset="0x1BE40"/>
|
||||
<Texture Name="gShadowTemplePauseScreenMapBasement3RightTex" OutName="shadow_temple_pause_screen_map_basement_3_right" Format="i4" Width="48" Height="85" Offset="0x1C638"/>
|
||||
<Texture Name="gShadowTemplePauseScreenMapBasement4LeftTex" OutName="shadow_temple_pause_screen_map_basement_4_left" Format="i4" Width="48" Height="85" Offset="0x1CE30"/>
|
||||
<Texture Name="gShadowTemplePauseScreenMapBasement4RightTex" OutName="shadow_temple_pause_screen_map_basement_4_right" Format="i4" Width="48" Height="85" Offset="0x1D628"/>
|
||||
<Texture Name="gBottomOfTheWellPauseScreenMapBasement1LeftTex" OutName="bottom_of_the_well_pause_screen_map_basement_1_left" Format="i4" Width="48" Height="85" Offset="0x1DE20"/>
|
||||
<Texture Name="gBottomOfTheWellPauseScreenMapBasement1RightTex" OutName="bottom_of_the_well_pause_screen_map_basement_1_right" Format="i4" Width="48" Height="85" Offset="0x1E618"/>
|
||||
<Texture Name="gBottomOfTheWellPauseScreenMapBasement2LeftTex" OutName="bottom_of_the_well_pause_screen_map_basement_2_left" Format="i4" Width="48" Height="85" Offset="0x1EE10"/>
|
||||
<Texture Name="gBottomOfTheWellPauseScreenMapBasement2RightTex" OutName="bottom_of_the_well_pause_screen_map_basement_2_right" Format="i4" Width="48" Height="85" Offset="0x1F608"/>
|
||||
<Texture Name="gBottomOfTheWellPauseScreenMapBasement3LeftTex" OutName="bottom_of_the_well_pause_screen_map_basement_3_left" Format="i4" Width="48" Height="85" Offset="0x1FE00"/>
|
||||
<Texture Name="gBottomOfTheWellPauseScreenMapBasement3RightTex" OutName="bottom_of_the_well_pause_screen_map_basement_3_right" Format="i4" Width="48" Height="85" Offset="0x205F8"/>
|
||||
<Texture Name="gIceCavernPauseScreenMapFloor1LeftTex" OutName="ice_cavern_pause_screen_map_floor_1_left" Format="i4" Width="48" Height="85" Offset="0x20DF0"/>
|
||||
<Texture Name="gIceCavernPauseScreenMapFloor1RightTex" OutName="ice_cavern_pause_screen_map_floor_1_right" Format="i4" Width="48" Height="85" Offset="0x215E8"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
Loading…
Add table
Reference in a new issue