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Fix all headers to comply with C standard (#957)

* Fix all headers to comply with C standard

* fix a file in libultra

* Update include/stdbool.h

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update stdbool.h

* Update z64animation.h

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
louist103 2021-09-15 19:24:19 -04:00 committed by GitHub
parent fbc4071cc8
commit e3f1ccd902
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
524 changed files with 1051 additions and 1050 deletions

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@ -1,5 +1,5 @@
#ifndef _ALLOCA_H_
#define _ALLOCA_H_
#ifndef ALLOCA_H
#define ALLOCA_H
void* alloca(u32);
#define alloca __builtin_alloca

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@ -1,5 +1,5 @@
#ifndef _COLOR_H_
#define _COLOR_H_
#ifndef COLOR_H
#define COLOR_H
typedef struct {
u8 r, g, b;

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@ -1,5 +1,5 @@
#ifndef _COMMAND_MACROS_BASE_H_
#define _COMMAND_MACROS_BASE_H_
#ifndef COMMAND_MACROS_BASE_H
#define COMMAND_MACROS_BASE_H
/**
* Command Base macros intended for use in designing of more specific command macros

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@ -1,5 +1,5 @@
#ifndef _FP_H_
#define _FP_H_
#ifndef FP_H
#define FP_H
#include "ultra64.h"
extern f32 qNaN0x3FFFFF;

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@ -1,5 +1,5 @@
#ifndef _FUNCTIONS_H_
#define _FUNCTIONS_H_
#ifndef FUNCTIONS_H
#define FUNCTIONS_H
#include "z64.h"

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@ -1,5 +1,5 @@
#ifndef _GLOBAL_H_
#define _GLOBAL_H_
#ifndef GLOBAL_H
#define GLOBAL_H
#include "functions.h"
#include "variables.h"

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@ -1,5 +1,5 @@
#ifndef _ICHAIN_H_
#define _ICHAIN_H_
#ifndef ICHAIN_H
#define ICHAIN_H
typedef struct {
u32 cont: 1;

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@ -1,5 +1,5 @@
#ifndef _MACROS_H_
#define _MACROS_H_
#ifndef MACROS_H
#define MACROS_H
#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
#define ARRAY_COUNTU(arr) (u32)(sizeof(arr) / sizeof(arr[0]))

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@ -1,5 +1,5 @@
#ifndef _MATH_H_
#define _MATH_H_
#ifndef MATH_H
#define MATH_H
#include "ultra64/types.h"

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@ -1,5 +1,5 @@
#ifndef _REGS_H_
#define _REGS_H_
#ifndef REGS_H
#define REGS_H
#define REG_GROUPS 29 // number of REG groups, i.e. REG, SREG, OREG, etc.
#define REG_PAGES 6

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@ -1,5 +1,5 @@
#ifndef _SEGMENT_SYMBOLS_H_
#define _SEGMENT_SYMBOLS_H_
#ifndef SEGMENT_SYMBOLS_H
#define SEGMENT_SYMBOLS_H
#include "z64.h"

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@ -1,5 +1,5 @@
#ifndef _STDARG_H_
#define _STDARG_H_
#ifndef STDARG_H
#define STDARG_H
// When building with GCC, use the official vaarg macros to avoid warnings
// and possibly bad codegen.

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@ -1,5 +1,5 @@
#ifndef _STDBOOL
#define _STDBOOL
#ifndef STDBOOL_H
#define STDBOOL_H
#define __bool_true_false_are_defined 1
@ -11,4 +11,4 @@
#endif /* __cplusplus */
#endif /* _STDBOOL */
#endif /* STDBOOL */

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@ -1,5 +1,5 @@
#ifndef _STDDEF_H_
#define _STDDEF_H_
#ifndef STDDEF_H
#define STDDEF_H
#define NULL ((void*)0)

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@ -1,5 +1,5 @@
#ifndef _STDLIB_H_
#define _STDLIB_H_
#ifndef STDLIB_H
#define STDLIB_H
#include "ultra64.h"

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_H_
#define _ULTRA64_H_
#ifndef ULTRA64_H
#define ULTRA64_H
#include "stddef.h"
#include "stdbool.h"

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_ABI_H_
#define _ULTRA64_ABI_H_
#ifndef ULTRA64_ABI_H
#define ULTRA64_ABI_H
/* Audio commands: */
/*
@ -528,4 +528,4 @@ typedef short ENVMIX_STATE[40];
_a->words.w1 = _SHIFTL(pitchAccu, 0, 16); \
}
#endif /* _ULTRA64_ABI_H_ */
#endif /* ULTRA64_ABI_H */

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_CONTROLLER_H_
#define _ULTRA64_CONTROLLER_H_
#ifndef ULTRA64_CONTROLLER_H
#define ULTRA64_CONTROLLER_H
#include "ultra64.h"
#include "ultra64/message.h"

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_CONVERT_H_
#define _ULTRA64_CONVERT_H_
#ifndef ULTRA64_CONVERT_H
#define ULTRA64_CONVERT_H
#define OS_CLOCK_RATE 62500000LL
#define OS_CPU_COUNTER (OS_CLOCK_RATE*3/4)

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@ -1,7 +1,7 @@
#include "ultra64/mbi.h"
#ifndef _ULTRA64_GBI_H_
#define _ULTRA64_GBI_H_
#ifndef ULTRA64_GBI_H
#define ULTRA64_GBI_H
/* To enable Fast3DEX grucode support, define F3DEX_GBI. */

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@ -1,5 +1,5 @@
#ifndef _GS2DEX_H_
#define _GS2DEX_H_
#ifndef GS2DEX_H
#define GS2DEX_H
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
@ -374,6 +374,6 @@ extern void guS2DInitBg(uObjBg *);
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* _GS2DEX_H_ */
#endif /* GS2DEX_H */
/*======== End of gs2dex.h ========*/

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_GU_H_
#define _ULTRA64_GU_H_
#ifndef ULTRA64_GU_H
#define ULTRA64_GU_H
#define GU_PI 3.1415926

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_HARDWARE_H_
#define _ULTRA64_HARDWARE_H_
#ifndef ULTRA64_HARDWARE_H
#define ULTRA64_HARDWARE_H
#define HW_REG(reg, type) *(volatile type*)((reg) | 0xa0000000)

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_INTERNAL_H_
#define _ULTRA64_INTERNAL_H_
#ifndef ULTRA64_INTERNAL_H
#define ULTRA64_INTERNAL_H
typedef struct {
/* 0x00 */ u32 initialized;

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_INTERRUPT_H_
#define _ULTRA64_INTERRUPT_H_
#ifndef ULTRA64_INTERRUPT_H
#define ULTRA64_INTERRUPT_H
typedef u32 OSIntMask;

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_MBI_H_
#define _ULTRA64_MBI_H_
#ifndef ULTRA64_MBI_H
#define ULTRA64_MBI_H
/*
* Header file for the Media Binary Interface

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_MESSAGE_H_
#define _ULTRA64_MESSAGE_H_
#ifndef ULTRA64_MESSAGE_H
#define ULTRA64_MESSAGE_H
#include "ultra64/types.h"

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_PFS_H_
#define _ULTRA64_PFS_H_
#ifndef ULTRA64_PFS_H
#define ULTRA64_PFS_H
#include "ultra64.h"

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_PI_H_
#define _ULTRA64_PI_H_
#ifndef ULTRA64_PI_H
#define ULTRA64_PI_H
typedef struct {
/* 0x00 */ u32 errStatus;

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_PRINTF_H_
#define _ULTRA64_PRINTF_H_
#ifndef ULTRA64_PRINTF_H
#define ULTRA64_PRINTF_H
#include "stdarg.h"
typedef struct {

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_RCP_H_
#define _ULTRA64_RCP_H_
#ifndef ULTRA64_RCP_H
#define ULTRA64_RCP_H
#define VI_NTSC_CLOCK 48681812 /* Hz = 48.681812 MHz */
#define VI_PAL_CLOCK 49656530 /* Hz = 49.656530 MHz */

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_RDP_H_
#define _ULTRA64_RDP_H_
#ifndef ULTRA64_RDP_H
#define ULTRA64_RDP_H
/* DP Command Registers */

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_RSP_H_
#define _ULTRA64_RSP_H_
#ifndef ULTRA64_RSP_H
#define ULTRA64_RSP_H
/* SP Status Flags */
#define SP_STATUS_HALT 0x001

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_SPTASK_H_
#define _ULTRA64_SPTASK_H_
#ifndef ULTRA64_SPTASK_H
#define ULTRA64_SPTASK_H
/* Task Types */
#define M_NULTASK 0

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_THREAD_H_
#define _ULTRA64_THREAD_H_
#ifndef ULTRA64_THREAD_H
#define ULTRA64_THREAD_H
#define OS_PRIORITY_MAX 255
#define OS_PRIORITY_VIMGR 254

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_TIME_H_
#define _ULTRA64_TIME_H_
#ifndef ULTRA64_TIME_H
#define ULTRA64_TIME_H
#include "ultra64/message.h"

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_TYPES_H_
#define _ULTRA64_TYPES_H_
#ifndef ULTRA64_TYPES_H
#define ULTRA64_TYPES_H
typedef signed char s8;
typedef unsigned char u8;

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@ -1,5 +1,5 @@
#ifndef _ULTRA64_VI_H_
#define _ULTRA64_VI_H_
#ifndef ULTRA64_VI_H
#define ULTRA64_VI_H
/* Special Features */
#define OS_VI_GAMMA_ON 0x0001

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@ -1,5 +1,5 @@
#ifndef _UNK_H_
#define _UNK_H_
#ifndef UNK_H
#define UNK_H
#define UNK_TYPE s32
#define UNK_TYPE1 s8

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@ -1,5 +1,5 @@
#ifndef _VARIABLES_H_
#define _VARIABLES_H_
#ifndef VARIABLES_H
#define VARIABLES_H
#include "z64.h"
#include "segment_symbols.h"

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@ -1,5 +1,5 @@
#ifndef _Z64_H_
#define _Z64_H_
#ifndef Z64_H
#define Z64_H
#include "ultra64.h"
#include "ultra64/gs2dex.h"

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@ -1,5 +1,5 @@
#ifndef _Z64ACTOR_H_
#define _Z64ACTOR_H_
#ifndef Z64ACTOR_H
#define Z64ACTOR_H
#include "z64dma.h"
#include "z64animation.h"

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@ -1,5 +1,5 @@
#ifndef _Z64_ANIMATION_H
#define _Z64_ANIMATION_H
#ifndef Z64_ANIMATION_H
#define Z64_ANIMATION_H
#include "ultra64.h"
#include "z64dma.h"

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@ -1,5 +1,5 @@
#ifndef _Z64_AUDIO_H_
#define _Z64_AUDIO_H_
#ifndef Z64_AUDIO_H
#define Z64_AUDIO_H
#define MK_CMD(b0,b1,b2,b3) ((((b0) & 0xFF) << 0x18) | (((b1) & 0xFF) << 0x10) | (((b2) & 0xFF) << 0x8) | (((b3) & 0xFF) << 0))

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@ -1,5 +1,5 @@
#ifndef _Z_BGCHECK_
#define _Z_BGCHECK_
#ifndef Z_BGCHECK_H
#define Z_BGCHECK_H
struct GlobalContext;
struct Actor;

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@ -1,5 +1,5 @@
#ifndef _Z64CAMERA_H_
#define _Z64CAMERA_H_
#ifndef Z64CAMERA_H
#define Z64CAMERA_H
#include "ultra64.h"
#include "z64cutscene.h"

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@ -1,5 +1,5 @@
#ifndef _Z_COLLISION_CHECK_H_
#define _Z_COLLISION_CHECK_H_
#ifndef Z_COLLISION_CHECK_H
#define Z_COLLISION_CHECK_H
#define COLLISION_CHECK_AT_MAX 50
#define COLLISION_CHECK_AC_MAX 60

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@ -1,5 +1,5 @@
#ifndef _Z64CUTSCENE_H_
#define _Z64CUTSCENE_H_
#ifndef Z64CUTSCENE_H
#define Z64CUTSCENE_H
#include "ultra64.h"

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@ -1,5 +1,5 @@
#ifndef _Z64CUTSCENE_COMMANDS_H_
#define _Z64CUTSCENE_COMMANDS_H_
#ifndef Z64CUTSCENE_COMMANDS_H
#define Z64CUTSCENE_COMMANDS_H
#include "command_macros_base.h"
#include "z64cutscene.h"

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@ -1,5 +1,5 @@
#ifndef _Z64_DMA_H_
#define _Z64_DMA_H_
#ifndef Z64_DMA_H
#define Z64_DMA_H
#include "ultra64.h"

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@ -1,5 +1,5 @@
#ifndef _Z64EFFECT_H_
#define _Z64EFFECT_H_
#ifndef Z64EFFECT_H
#define Z64EFFECT_H
#include "color.h"

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@ -1,5 +1,5 @@
#ifndef _Z64INTERFACE_H_
#define _Z64INTERFACE_H_
#ifndef Z64INTERFACE_H
#define Z64INTERFACE_H
/**
* Button HUD Positions (Upper Left)

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@ -1,5 +1,5 @@
#ifndef _Z64ITEM_H_
#define _Z64ITEM_H_
#ifndef Z64ITEM_H
#define Z64ITEM_H
typedef enum {
/* 0x00 */ EQUIP_SWORD,

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@ -1,5 +1,5 @@
#ifndef _Z64LIGHT_H_
#define _Z64LIGHT_H_
#ifndef Z64LIGHT_H
#define Z64LIGHT_H
#include "ultra64.h"
#include "ultra64/gbi.h"

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@ -1,5 +1,5 @@
#ifndef _Z64MAP_MARK_H_
#define _Z64MAP_MARK_H_
#ifndef Z64MAP_MARK_H
#define Z64MAP_MARK_H
#include "ultra64.h"

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@ -1,5 +1,5 @@
#ifndef _Z64MATH_H_
#define _Z64MATH_H_
#ifndef Z64MATH_H
#define Z64MATH_H
#include "ultra64.h"

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@ -1,5 +1,5 @@
#ifndef _Z64OBJECT_H_
#define _Z64OBJECT_H_
#ifndef Z64OBJECT_H
#define Z64OBJECT_H
#define OBJECT_EXCHANGE_BANK_MAX 19

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@ -1,5 +1,5 @@
#ifndef _Z64PLAYER_H_
#define _Z64PLAYER_H_
#ifndef Z64PLAYER_H
#define Z64PLAYER_H
#include "z64actor.h"

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@ -1,5 +1,5 @@
#ifndef _Z64SAVE_H_
#define _Z64SAVE_H_
#ifndef Z64SAVE_H
#define Z64SAVE_H
#include "ultra64.h"
#include "z64math.h"

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@ -1,5 +1,5 @@
#ifndef _Z64SCENE_H_
#define _Z64SCENE_H_
#ifndef Z64SCENE_H
#define Z64SCENE_H
#include "command_macros_base.h"

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@ -1,4 +1,5 @@
#ifndef _Z64TRANSITION_H_
#ifndef Z64TRANSITION_H
#define Z64TRANSITION_H
#include "ultra64.h"
#include "color.h"

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@ -1,5 +1,5 @@
#ifndef _Z_ARMS_HOOK_H_
#define _Z_ARMS_HOOK_H_
#ifndef Z_ARMS_HOOK_H
#define Z_ARMS_HOOK_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_ARROW_FIRE_H_
#define _Z_ARROW_FIRE_H_
#ifndef Z_ARROW_FIRE_H
#define Z_ARROW_FIRE_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_ARROW_ICE_H_
#define _Z_ARROW_ICE_H_
#ifndef Z_ARROW_ICE_H
#define Z_ARROW_ICE_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_ARROW_LIGHT_H_
#define _Z_ARROW_LIGHT_H_
#ifndef Z_ARROW_LIGHT_H
#define Z_ARROW_LIGHT_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_BDAN_OBJECTS_H_
#define _Z_BG_BDAN_OBJECTS_H_
#ifndef Z_BG_BDAN_OBJECTS_H
#define Z_BG_BDAN_OBJECTS_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_BDAN_SWITCH_H_
#define _Z_BG_BDAN_SWITCH_H_
#ifndef Z_BG_BDAN_SWITCH_H
#define Z_BG_BDAN_SWITCH_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_BOM_GUARD_H_
#define _Z_BG_BOM_GUARD_H_
#ifndef Z_BG_BOM_GUARD_H
#define Z_BG_BOM_GUARD_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_BOMBWALL_H_
#define _Z_BG_BOMBWALL_H_
#ifndef Z_BG_BOMBWALL_H
#define Z_BG_BOMBWALL_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_BOWL_WALL_H_
#define _Z_BG_BOWL_WALL_H_
#ifndef Z_BG_BOWL_WALL_H
#define Z_BG_BOWL_WALL_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_BREAKWALL_H_
#define _Z_BG_BREAKWALL_H_
#ifndef Z_BG_BREAKWALL_H
#define Z_BG_BREAKWALL_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_DDAN_JD_H_
#define _Z_BG_DDAN_JD_H_
#ifndef Z_BG_DDAN_JD_H
#define Z_BG_DDAN_JD_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_DDAN_KD_H_
#define _Z_BG_DDAN_KD_H_
#ifndef Z_BG_DDAN_KD_H
#define Z_BG_DDAN_KD_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_DODOAGO_H_
#define _Z_BG_DODOAGO_H_
#ifndef Z_BG_DODOAGO_H
#define Z_BG_DODOAGO_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_DY_YOSEIZO_H_
#define _Z_BG_DY_YOSEIZO_H_
#ifndef Z_BG_DY_YOSEIZO_H
#define Z_BG_DY_YOSEIZO_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_GANON_OTYUKA_H_
#define _Z_BG_GANON_OTYUKA_H_
#ifndef Z_BG_GANON_OTYUKA_H
#define Z_BG_GANON_OTYUKA_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_GATE_SHUTTER_H_
#define _Z_BG_GATE_SHUTTER_H_
#ifndef Z_BG_GATE_SHUTTER_H
#define Z_BG_GATE_SHUTTER_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_GJYO_BRIDGE_H_
#define _Z_BG_GJYO_BRIDGE_H_
#ifndef Z_BG_GJYO_BRIDGE_H
#define Z_BG_GJYO_BRIDGE_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_GND_DARKMEIRO_H_
#define _Z_BG_GND_DARKMEIRO_H_
#ifndef Z_BG_GND_DARKMEIRO_H
#define Z_BG_GND_DARKMEIRO_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_GND_FIREMEIRO_H_
#define _Z_BG_GND_FIREMEIRO_H_
#ifndef Z_BG_GND_FIREMEIRO_H
#define Z_BG_GND_FIREMEIRO_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_GND_ICEBLOCK_H_
#define _Z_BG_GND_ICEBLOCK_H_
#ifndef Z_BG_GND_ICEBLOCK_H
#define Z_BG_GND_ICEBLOCK_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_GND_NISEKABE_H_
#define _Z_BG_GND_NISEKABE_H_
#ifndef Z_BG_GND_NISEKABE_H
#define Z_BG_GND_NISEKABE_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_GND_SOULMEIRO_H_
#define _Z_BG_GND_SOULMEIRO_H_
#ifndef Z_BG_GND_SOULMEIRO_H
#define Z_BG_GND_SOULMEIRO_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_HAKA_H_
#define _Z_BG_HAKA_H_
#ifndef Z_BG_HAKA_H
#define Z_BG_HAKA_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_HAKA_GATE_H_
#define _Z_BG_HAKA_GATE_H_
#ifndef Z_BG_HAKA_GATE_H
#define Z_BG_HAKA_GATE_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_HAKA_HUTA_H_
#define _Z_BG_HAKA_HUTA_H_
#ifndef Z_BG_HAKA_HUTA_H
#define Z_BG_HAKA_HUTA_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_HAKA_MEGANE_H_
#define _Z_BG_HAKA_MEGANE_H_
#ifndef Z_BG_HAKA_MEGANE_H
#define Z_BG_HAKA_MEGANE_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_HAKA_MEGANEBG_H_
#define _Z_BG_HAKA_MEGANEBG_H_
#ifndef Z_BG_HAKA_MEGANEBG_H
#define Z_BG_HAKA_MEGANEBG_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_HAKA_SGAMI_H_
#define _Z_BG_HAKA_SGAMI_H_
#ifndef Z_BG_HAKA_SGAMI_H
#define Z_BG_HAKA_SGAMI_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_HAKA_SHIP_H_
#define _Z_BG_HAKA_SHIP_H_
#ifndef Z_BG_HAKA_SHIP_H
#define Z_BG_HAKA_SHIP_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_HAKA_TRAP_H_
#define _Z_BG_HAKA_TRAP_H_
#ifndef Z_BG_HAKA_TRAP_H
#define Z_BG_HAKA_TRAP_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_HAKA_TUBO_H_
#define _Z_BG_HAKA_TUBO_H_
#ifndef Z_BG_HAKA_TUBO_H
#define Z_BG_HAKA_TUBO_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_HAKA_WATER_H_
#define _Z_BG_HAKA_WATER_H_
#ifndef Z_BG_HAKA_WATER_H
#define Z_BG_HAKA_WATER_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_HAKA_ZOU_H_
#define _Z_BG_HAKA_ZOU_H_
#ifndef Z_BG_HAKA_ZOU_H
#define Z_BG_HAKA_ZOU_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_HEAVY_BLOCK_H_
#define _Z_BG_HEAVY_BLOCK_H_
#ifndef Z_BG_HEAVY_BLOCK_H
#define Z_BG_HEAVY_BLOCK_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_HIDAN_CURTAIN_H_
#define _Z_BG_HIDAN_CURTAIN_H_
#ifndef Z_BG_HIDAN_CURTAIN_H
#define Z_BG_HIDAN_CURTAIN_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_HIDAN_DALM_H_
#define _Z_BG_HIDAN_DALM_H_
#ifndef Z_BG_HIDAN_DALM_H
#define Z_BG_HIDAN_DALM_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_HIDAN_FIREWALL_H_
#define _Z_BG_HIDAN_FIREWALL_H_
#ifndef Z_BG_HIDAN_FIREWALL_H
#define Z_BG_HIDAN_FIREWALL_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_HIDAN_FSLIFT_H_
#define _Z_BG_HIDAN_FSLIFT_H_
#ifndef Z_BG_HIDAN_FSLIFT_H
#define Z_BG_HIDAN_FSLIFT_H
#include "ultra64.h"
#include "global.h"

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@ -1,5 +1,5 @@
#ifndef _Z_BG_HIDAN_FWBIG_H_
#define _Z_BG_HIDAN_FWBIG_H_
#ifndef Z_BG_HIDAN_FWBIG_H
#define Z_BG_HIDAN_FWBIG_H
#include "ultra64.h"
#include "global.h"

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