mirror of
https://github.com/zeldaret/oot.git
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[iQue] Match remaining src/boot files (#2417)
* [iQue] Match remaining src/boot files * Fix debug ROM * Use -funsigned-char * Sort ique before gc in LNx macros
This commit is contained in:
parent
26f91bd3bb
commit
e4ad4e5eee
13 changed files with 82 additions and 69 deletions
4
Makefile
4
Makefile
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@ -569,7 +569,7 @@ ifeq ($(PLATFORM),IQUE)
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# Some files are compiled with EGCS on iQue
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EGCS_O_FILES += $(BUILD_DIR)/src/boot/boot_main.o
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EGCS_O_FILES += $(BUILD_DIR)/src/boot/idle.o
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EGCS_O_FILES += $(BUILD_DIR)/src/boot/inflate.o
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EGCS_O_FILES += $(BUILD_DIR)/src/boot/is_debug_ique.o
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EGCS_O_FILES += $(BUILD_DIR)/src/boot/z_locale.o
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EGCS_O_FILES += $(BUILD_DIR)/src/boot/z_std_dma.o
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# EGCS_O_FILES += $(BUILD_DIR)/src/code/z_actor.o
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@ -589,7 +589,7 @@ EGCS_O_FILES += $(BUILD_DIR)/src/overlays/misc/ovl_kaleido_scope/z_kaleido_map.o
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EGCS_O_FILES += $(BUILD_DIR)/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.o
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$(EGCS_O_FILES): CC := $(EGCS_CC)
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$(EGCS_O_FILES): CFLAGS := $(EGCS_CFLAGS) -mno-abicalls
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$(EGCS_O_FILES): CFLAGS := $(EGCS_CFLAGS) -mno-abicalls -funsigned-char
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$(EGCS_O_FILES): MIPS_VERSION :=
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endif
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@ -9,9 +9,6 @@ void Main_ThreadEntry(void* arg);
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void Idle_ThreadEntry(void* arg);
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void ViConfig_UpdateVi(u32 black);
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void ViConfig_UpdateBlack(void);
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void* Yaz0_FirstDMA(void);
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void* Yaz0_NextDMA(u8* curSrcPos);
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void Yaz0_DecompressImpl(u8* src, u8* dst);
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#if !PLATFORM_IQUE
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void Yaz0_Decompress(uintptr_t romStart, u8* dst, size_t size);
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#else
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@ -52,16 +52,16 @@
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#define LN2(ntsc_1_0, ntsc_1_1, other) \
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LN(ntsc_1_0, ntsc_1_1, other, other, other, other, other, other, other, other, other, other, other, other)
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// NTSC 1.0, Gamecube, and all the other versions
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#define LN3(ntsc_1_0, other, gc) \
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LN(ntsc_1_0, other, other, other, other, gc, gc, gc, gc, gc, gc, gc, gc, gc)
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// NTSC 1.0, iQue, GameCube, and all the other versions
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#define LN3(ntsc_1_0, other, ique, gc) \
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LN(ntsc_1_0, other, other, other, other, gc, gc, gc, gc, gc, gc, gc, gc, ique)
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// NTSC 1.0, NTSC 1.1, Gamecube, and all the other versions
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#define LN4(ntsc_1_0, ntsc_1_1, other, gc, ique) \
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// NTSC 1.0, NTSC 1.1, iQue, GameCube, and all the other versions
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#define LN4(ntsc_1_0, ntsc_1_1, other, ique, gc) \
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LN(ntsc_1_0, ntsc_1_1, other, other, other, gc, gc, gc, gc, gc, gc, gc, gc, ique)
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// NTSC 1.0, NTSC 1.1, NTSC 1.2/PAL 1.0, Gamecube US/JP, Gamecube EU, and Gamecube CE
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#define LN5(ntsc_1_0, ntsc_1_1, other, pal_1_1, gc_ntsc, gc_eu, gc_jp_ce) \
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LN(ntsc_1_0, ntsc_1_1, other, other, pal_1_1, gc_ntsc, gc_ntsc, gc_ntsc, gc_ntsc, gc_eu, gc_eu, gc_eu, gc_jp_ce, gc_jp_ce)
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// NTSC 1.0, NTSC 1.1, NTSC 1.2/PAL 1.0, iQue, Gamecube US/JP, Gamecube EU, and Gamecube CE
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#define LN5(ntsc_1_0, ntsc_1_1, other, pal_1_1, ique, gc_ntsc, gc_eu, gc_jp_ce) \
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LN(ntsc_1_0, ntsc_1_1, other, other, pal_1_1, gc_ntsc, gc_ntsc, gc_ntsc, gc_ntsc, gc_eu, gc_eu, gc_eu, gc_jp_ce, ique)
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#endif
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4
spec
4
spec
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@ -35,7 +35,11 @@ beginseg
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#if DEBUG_FEATURES
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include "$(BUILD_DIR)/src/boot/assert.o"
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#endif
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#if !PLATFORM_IQUE
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include "$(BUILD_DIR)/src/boot/is_debug.o"
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#else
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include "$(BUILD_DIR)/src/boot/is_debug_ique.o"
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#endif
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include "$(BUILD_DIR)/src/boot/driverominit.o"
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include "$(BUILD_DIR)/src/boot/mio0.o"
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include "$(BUILD_DIR)/src/libu64/stackcheck.o"
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8
src/boot/is_debug_ique.c
Normal file
8
src/boot/is_debug_ique.c
Normal file
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@ -0,0 +1,8 @@
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void osSyncPrintfUnused() {
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}
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void osSyncPrintf() {
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}
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void rmonPrintf() {
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}
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@ -7,7 +7,7 @@
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s32 gCurrentRegion = 0;
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void Locale_Init(void) {
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#if PLATFORM_N64
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#if !PLATFORM_GC
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ALIGNED(4) u8 regionInfo[4];
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u8 countryCode;
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@ -24,6 +24,7 @@ void Locale_Init(void) {
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countryCode = sCartInfo.countryCode;
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#endif
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#if !PLATFORM_IQUE
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switch (countryCode) {
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case 'J': // "NTSC-J (Japan)"
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gCurrentRegion = REGION_JP;
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@ -40,13 +41,16 @@ void Locale_Init(void) {
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PRINTF_COLOR_ERROR();
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PRINTF(T("z_locale_init: 日本用かアメリカ用か判別できません\n",
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"z_locale_init: Can't tell if it's for Japan or America\n"));
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LogUtils_HungupThread("../z_locale.c", LN4(86, 92, 101, 118, UNK_LINE));
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PRINTF_RST();
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LogUtils_HungupThread("../z_locale.c", LN4(86, 92, 101, UNK_LINE, 118));
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PRINTF(VT_RST);
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break;
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}
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PRINTF(T("z_locale_init:日本用かアメリカ用か3コンで判断させる\n",
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"z_locale_init: Determine whether it is for Japan or America using 3 controls\n"));
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#else
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gCurrentRegion = REGION_US;
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#endif
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}
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void Locale_ResetRegion(void) {
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@ -53,11 +53,20 @@ const char* sDmaMgrFileNames[] = {
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#include "tables/dmadata_table.h"
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};
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#undef DEFINE_DMA_ENTRY
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#endif
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#undef DEFINE_DMA_ENTRY
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#define SET_IOMSG(ioMsg, queue, rom, ram, buffSize) \
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do { \
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(ioMsg).hdr.pri = OS_MESG_PRI_NORMAL; \
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(ioMsg).hdr.retQueue = (queue); \
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(ioMsg).devAddr = (rom); \
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(ioMsg).dramAddr = (ram); \
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(ioMsg).size = (buffSize); \
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} while (0)
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#if PLATFORM_N64 || DEBUG_FEATURES
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#if !PLATFORM_GC || DEBUG_FEATURES
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/**
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* Compares `str1` and `str2`.
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*
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@ -103,6 +112,9 @@ s32 DmaMgr_DmaRomToRam(uintptr_t rom, void* ram, size_t size) {
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OSMesg msg;
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s32 ret;
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size_t buffSize = gDmaMgrDmaBuffSize;
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#if DEBUG_FEATURES
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UNUSED s32 pad;
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#endif
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if (buffSize == 0) {
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buffSize = DMAMGR_DEFAULT_BUFSIZE;
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@ -116,13 +128,7 @@ s32 DmaMgr_DmaRomToRam(uintptr_t rom, void* ram, size_t size) {
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// The system avoids large DMAs as these would stall the PI for too long, potentially causing issues with
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// audio. To allow audio to continue to DMA whenever it needs to, other DMAs are split into manageable chunks.
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if (1) {} // Necessary to match
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ioMsg.hdr.pri = OS_MESG_PRI_NORMAL;
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ioMsg.hdr.retQueue = &queue;
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ioMsg.devAddr = rom;
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ioMsg.dramAddr = ram;
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ioMsg.size = buffSize;
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SET_IOMSG(ioMsg, &queue, rom, ram, buffSize);
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if (gDmaMgrVerbose == 10) {
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PRINTF(T("%10lld ノーマルDMA %08x %08x %08x (%d)\n", "%10lld Normal DMA %08x %08x %08x (%d)\n"),
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@ -151,15 +157,9 @@ s32 DmaMgr_DmaRomToRam(uintptr_t rom, void* ram, size_t size) {
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ram = (u8*)ram + buffSize;
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}
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if (1) { // Also necessary to match
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s32 pad[2];
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}
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SET_IOMSG(ioMsg, &queue, rom, ram, size);
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ioMsg.hdr.pri = OS_MESG_PRI_NORMAL;
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ioMsg.hdr.retQueue = &queue;
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ioMsg.devAddr = rom;
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ioMsg.dramAddr = ram;
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ioMsg.size = size;
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{ UNUSED s32 pad2; }
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if (gDmaMgrVerbose == 10) {
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PRINTF(T("%10lld ノーマルDMA %08x %08x %08x (%d)\n", "%10lld Normal DMA %08x %08x %08x (%d)\n"),
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@ -242,11 +242,7 @@ void DmaMgr_DmaFromDriveRom(void* ram, uintptr_t rom, size_t size) {
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osInvalDCache(ram, size);
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osCreateMesgQueue(&queue, &msg, 1);
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ioMsg.hdr.retQueue = &queue;
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ioMsg.hdr.pri = OS_MESG_PRI_NORMAL;
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ioMsg.devAddr = rom;
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ioMsg.dramAddr = ram;
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ioMsg.size = size;
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SET_IOMSG(ioMsg, &queue, rom, ram, size);
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handle->transferInfo.cmdType = 2;
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osEPiStartDma(handle, &ioMsg, OS_READ);
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@ -350,7 +346,7 @@ const char* DmaMgr_GetFileName(uintptr_t vrom) {
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return ret;
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#elif PLATFORM_GC
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return "";
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#elif PLATFORM_N64
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#else
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return "??";
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#endif
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}
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@ -380,19 +376,16 @@ void DmaMgr_ProcessRequest(DmaRequest* req) {
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if (vrom >= iter->file.vromStart && vrom < iter->file.vromEnd) {
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// Found the region this request falls into
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#if PLATFORM_N64
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// Based on the MM Debug ROM, these strings are part of the condition for the empty if statement below,
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// as `... && DmaMgr_StrCmp("", "kanji") != 0 && DmaMgr_StrCmp("", "link_animetion") != 0`
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(void)"";
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(void)"kanji";
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(void)"";
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(void)"link_animetion";
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#endif
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if (0) {
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// The string is defined in .rodata of debug builds but not used, suggesting a debug print is here
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// but was optimized out in some way.
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PRINTF("DMA ROM:%08X RAM:%08X SIZE:%08X %s\n", vrom, ram, size, filename);
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#if !PLATFORM_GC
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// Based on the MM Debug ROM, these strings are part of the condition for the empty if statement below
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if (DmaMgr_StrCmp("", "kanji") != 0 && DmaMgr_StrCmp("", "link_animetion") != 0)
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#endif
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{
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// The string is defined in .rodata of debug builds but not used, suggesting a debug print is here
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// but was optimized out in some way.
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PRINTF("DMA ROM:%08X RAM:%08X SIZE:%08X %s\n", vrom, ram, size, filename);
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}
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}
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if (iter->romEnd == 0) {
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@ -405,10 +398,10 @@ void DmaMgr_ProcessRequest(DmaRequest* req) {
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DMA_ERROR(req, filename, "Segment Alignment Error",
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T("セグメント境界をまたがってDMA転送することはできません",
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"DMA transfers cannot cross segment boundaries"),
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"../z_std_dma.c", LN3(575, 578, 726));
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"../z_std_dma.c", LN3(575, 578, 595, 726));
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}
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DmaMgr_DmaRomToRam(iter->romStart + (vrom - iter->file.vromStart), ram, size);
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DmaMgr_DmaRomToRam(iter->romStart + vrom - iter->file.vromStart, ram, size);
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found = true;
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if (0) {
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@ -417,16 +410,16 @@ void DmaMgr_ProcessRequest(DmaRequest* req) {
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} else {
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// File is compressed. Files that are stored compressed must be loaded into RAM all at once.
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romStart = iter->romStart;
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romSize = iter->romEnd - iter->romStart;
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romStart = iter->romStart;
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if (vrom != iter->file.vromStart) {
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if (iter->file.vromStart != vrom) {
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// Error, requested vrom is not the start of a file
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DMA_ERROR(req, filename, "Can't Transfer Segment",
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T("圧縮されたセグメントの途中からはDMA転送することはできません",
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"DMA transfer cannot be performed from the middle of a compressed segment"),
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"../z_std_dma.c", LN3(595, 598, 746));
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"../z_std_dma.c", LN3(595, 598, 615, 746));
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}
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if (size != iter->file.vromEnd - iter->file.vromStart) {
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@ -435,7 +428,7 @@ void DmaMgr_ProcessRequest(DmaRequest* req) {
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DMA_ERROR(req, filename, "Can't Transfer Segment",
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T("圧縮されたセグメントの一部だけをDMA転送することはできません",
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"It is not possible to DMA only part of a compressed segment"),
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"../z_std_dma.c", LN3(601, 604, 752));
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"../z_std_dma.c", LN3(601, 604, 621, 752));
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}
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// Reduce the thread priority and decompress the file, the decompression routine handles the DMA
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@ -458,7 +451,7 @@ void DmaMgr_ProcessRequest(DmaRequest* req) {
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break;
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}
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#if PLATFORM_N64
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#if !PLATFORM_GC
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if (i != 0) {
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i += 4;
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}
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@ -475,11 +468,12 @@ void DmaMgr_ProcessRequest(DmaRequest* req) {
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DMA_ERROR(req, NULL, "DATA DON'T EXIST",
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T("該当するデータが存在しません", "Corresponding data does not exist"), "../z_std_dma.c",
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LN3(621, 624, 771));
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LN3(621, 624, 641, 771));
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return;
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} else {
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// ROM is uncompressed, allow arbitrary DMA even if the region is not marked in the filesystem
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DmaMgr_DmaRomToRam(vrom, ram, size);
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romStart = vrom;
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DmaMgr_DmaRomToRam(romStart, ram, size);
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if (0) {
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PRINTF(T("No Press ROM:%08X RAM:%08X SIZE:%08X (非公式)\n",
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@ -540,6 +534,10 @@ s32 DmaMgr_RequestAsync(DmaRequest* req, void* ram, uintptr_t vrom, size_t size,
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OSMesg msg) {
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static s32 sDmaMgrQueueFullLogged = 0;
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#if PLATFORM_IQUE
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PRINTF("dmacopy_bg(%x, %x, %x, %x, %x, %x, %x)\n", req, ram, vrom, size, unk, queue, msg);
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#endif
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#if DEBUG_FEATURES
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if ((ram == NULL) || (osMemSize < OS_K0_TO_PHYSICAL(ram) + size) || (vrom & 1) || (vrom > 0x4000000) ||
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(size == 0) || (size & 1)) {
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@ -614,9 +612,10 @@ void DmaMgr_Init(void) {
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// DMA the dma data table to RAM
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DmaMgr_DmaRomToRam((uintptr_t)_dmadataSegmentRomStart, _dmadataSegmentStart,
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(u32)(_dmadataSegmentRomEnd - _dmadataSegmentRomStart));
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PRINTF("dma_rom_ad[]\n");
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#if DEBUG_FEATURES
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PRINTF("dma_rom_ad[]\n");
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name = sDmaMgrFileNames;
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iter = gDmaDataTable;
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idx = 0;
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@ -647,7 +646,7 @@ void DmaMgr_Init(void) {
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PRINTF("_bootSegmentRomStart(%08x) != dma_rom_ad[0].rom_b(%08x)\n", _bootSegmentRomStart,
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gDmaDataTable[0].file.vromEnd);
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//! @bug The main code file where fault.c resides is not yet loaded
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Fault_AddHungupAndCrash("../z_std_dma.c", LN3(837, 840, 1055));
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Fault_AddHungupAndCrash("../z_std_dma.c", LN3(837, 840, 859, 1055));
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}
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// Start the DMA manager
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@ -380,7 +380,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
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PRINTF("%c", BEL);
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PRINTF(VT_COL(RED, WHITE) T("ダイナミック領域先頭が破壊されています\n", "Dynamic area head is destroyed\n")
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VT_RST);
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Fault_AddHungupAndCrash("../graph.c", LN4(937, 940, 951, 1070, 1067));
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Fault_AddHungupAndCrash("../graph.c", LN4(937, 940, 951, 1067, 1070));
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}
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if (pool->tailMagic != GFXPOOL_TAIL_MAGIC) {
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@ -388,7 +388,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
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PRINTF("%c", BEL);
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PRINTF(VT_COL(RED, WHITE)
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T("ダイナミック領域末尾が破壊されています\n", "Dynamic region tail is destroyed\n") VT_RST);
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Fault_AddHungupAndCrash("../graph.c", LN4(943, 946, 957, 1076, 1073));
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Fault_AddHungupAndCrash("../graph.c", LN4(943, 946, 957, 1073, 1076));
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}
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}
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@ -481,7 +481,7 @@ void Graph_ThreadEntry(void* arg0) {
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sprintf(faultMsg, "CLASS SIZE= %d bytes", size);
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Fault_AddHungupAndCrashImpl("GAME CLASS MALLOC FAILED", faultMsg);
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#else
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Fault_AddHungupAndCrash("../graph.c", LN4(1067, 1070, 1081, 1200, 1197));
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Fault_AddHungupAndCrash("../graph.c", LN4(1067, 1070, 1081, 1197, 1200));
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#endif
|
||||
}
|
||||
|
||||
|
|
|
@ -327,7 +327,7 @@ void PadMgr_UpdateInputs(PadMgr* padMgr) {
|
|||
default:
|
||||
// Unknown error response
|
||||
LOG_HEX("padnow1->errno", pad->errno, "../padmgr.c", 396);
|
||||
Fault_AddHungupAndCrash("../padmgr.c", LN3(379, 382, 397));
|
||||
Fault_AddHungupAndCrash("../padmgr.c", LN3(379, 382, 397, 397));
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
|
@ -34,7 +34,7 @@ void SysCfb_Init(s32 n64dd) {
|
|||
PRINTF("RAM4M mode\n");
|
||||
sSysCfbEnd = 0x80400000;
|
||||
} else {
|
||||
LogUtils_HungupThread("../sys_cfb.c", LN4(305, 308, 322, 354, 341));
|
||||
LogUtils_HungupThread("../sys_cfb.c", LN4(305, 308, 322, 341, 354));
|
||||
}
|
||||
|
||||
screenSize = SCREEN_WIDTH * SCREEN_HEIGHT;
|
||||
|
|
|
@ -177,7 +177,7 @@ void Play_SetupTransition(PlayState* this, s32 transitionType) {
|
|||
break;
|
||||
|
||||
default:
|
||||
HUNGUP_AND_CRASH("../z_play.c", LN5(2263, 2266, 2269, 2272, 2287, 2290, 2293));
|
||||
HUNGUP_AND_CRASH("../z_play.c", LN5(2263, 2266, 2269, 2272, 2282, 2287, 2290, 2293));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,7 +5,7 @@ offset,vram,.text
|
|||
4D0,80000920,src/boot/z_std_dma
|
||||
B50,80000FA0,src/boot/inflate
|
||||
2830,80002C80,src/boot/z_locale
|
||||
2870,80002CC0,src/boot/is_debug
|
||||
2870,80002CC0,src/boot/is_debug_ique
|
||||
2890,80002CE0,src/boot/driverominit
|
||||
2A70,80002EC0,src/boot/mio0
|
||||
2B20,80002F70,src/libu64/stackcheck
|
||||
|
|
|
|
@ -11,6 +11,7 @@ D_0F000000 = 0x0F000000;
|
|||
D_06000000 = 0x06000000;
|
||||
|
||||
#if PLATFORM_IQUE
|
||||
gzip_decompress = 0x80002C3C;
|
||||
__divdi3 = 0x80008010;
|
||||
__moddi3 = 0x800085F0;
|
||||
__udivdi3 = 0x80008B80;
|
||||
|
|
Loading…
Reference in a new issue