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[iQue] Match remaining src/boot files (#2417)

* [iQue] Match remaining src/boot files

* Fix debug ROM

* Use -funsigned-char

* Sort ique before gc in LNx macros
This commit is contained in:
cadmic 2025-01-10 09:47:55 -08:00 committed by GitHub
parent 26f91bd3bb
commit e4ad4e5eee
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
13 changed files with 83 additions and 70 deletions

View file

@ -380,7 +380,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
PRINTF("%c", BEL);
PRINTF(VT_COL(RED, WHITE) T("ダイナミック領域先頭が破壊されています\n", "Dynamic area head is destroyed\n")
VT_RST);
Fault_AddHungupAndCrash("../graph.c", LN4(937, 940, 951, 1070, 1067));
Fault_AddHungupAndCrash("../graph.c", LN4(937, 940, 951, 1067, 1070));
}
if (pool->tailMagic != GFXPOOL_TAIL_MAGIC) {
@ -388,7 +388,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
PRINTF("%c", BEL);
PRINTF(VT_COL(RED, WHITE)
T("ダイナミック領域末尾が破壊されています\n", "Dynamic region tail is destroyed\n") VT_RST);
Fault_AddHungupAndCrash("../graph.c", LN4(943, 946, 957, 1076, 1073));
Fault_AddHungupAndCrash("../graph.c", LN4(943, 946, 957, 1073, 1076));
}
}
@ -481,7 +481,7 @@ void Graph_ThreadEntry(void* arg0) {
sprintf(faultMsg, "CLASS SIZE= %d bytes", size);
Fault_AddHungupAndCrashImpl("GAME CLASS MALLOC FAILED", faultMsg);
#else
Fault_AddHungupAndCrash("../graph.c", LN4(1067, 1070, 1081, 1200, 1197));
Fault_AddHungupAndCrash("../graph.c", LN4(1067, 1070, 1081, 1197, 1200));
#endif
}

View file

@ -327,7 +327,7 @@ void PadMgr_UpdateInputs(PadMgr* padMgr) {
default:
// Unknown error response
LOG_HEX("padnow1->errno", pad->errno, "../padmgr.c", 396);
Fault_AddHungupAndCrash("../padmgr.c", LN3(379, 382, 397));
Fault_AddHungupAndCrash("../padmgr.c", LN3(379, 382, 397, 397));
break;
}

View file

@ -34,7 +34,7 @@ void SysCfb_Init(s32 n64dd) {
PRINTF("RAM4M mode\n");
sSysCfbEnd = 0x80400000;
} else {
LogUtils_HungupThread("../sys_cfb.c", LN4(305, 308, 322, 354, 341));
LogUtils_HungupThread("../sys_cfb.c", LN4(305, 308, 322, 341, 354));
}
screenSize = SCREEN_WIDTH * SCREEN_HEIGHT;

View file

@ -177,7 +177,7 @@ void Play_SetupTransition(PlayState* this, s32 transitionType) {
break;
default:
HUNGUP_AND_CRASH("../z_play.c", LN5(2263, 2266, 2269, 2272, 2287, 2290, 2293));
HUNGUP_AND_CRASH("../z_play.c", LN5(2263, 2266, 2269, 2272, 2282, 2287, 2290, 2293));
break;
}
}