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Rename ANIM_FLAG_0
to ANIM_FLAG_UPDATE_XZ
(#1964)
* rename anim flag 0 * review * missed a word
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12 changed files with 76 additions and 48 deletions
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@ -1125,7 +1125,8 @@ s32 Player_OverrideLimbDrawGameplayCommon(PlayState* play, s32 limbIndex, Gfx**
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sCurBodyPartPos = &this->bodyPartsPos[0] - 1;
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if (!LINK_IS_ADULT) {
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if (!(this->skelAnime.moveFlags & ANIM_FLAG_PLAYER_2) || (this->skelAnime.moveFlags & ANIM_FLAG_0)) {
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if (!(this->skelAnime.moveFlags & ANIM_FLAG_PLAYER_2) ||
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(this->skelAnime.moveFlags & ANIM_FLAG_UPDATE_XZ)) {
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pos->x *= 0.64f;
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pos->z *= 0.64f;
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}
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