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Decompile z_kankyo (#956)
* working * start color switch * progress * progress * progress on bgm func * progress * game over matched (except the rodata meme) * start update * progress * lightning docs done * progress * progress * progress * progress * progress * can compile at least * suns state, progress on kankyo_update * some new names * progress * progress * progress * new functions * cleanup * more matches * another match * now functional * format * better match * hugely improved update * cleanup/review * remove old changes * review2 * review3 * missed one * review4 * change asm filenames * update doorwarp1 * review5 * Kankyo_ -> Environment_ * format * merge master and format functions.h Co-authored-by: Jacob Young <jacobly0@users.noreply.github.com> Co-authored-by: fig <fig02srl@gmail.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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139 changed files with 3478 additions and 6277 deletions
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@ -45,12 +45,10 @@ typedef struct LightNode {
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typedef struct {
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/* 0x0 */ LightNode* listHead;
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/* 0x4 */ Color_RGB8 ambient;
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/* 0x7 */ u8 unk_07;
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/* 0x8 */ u8 unk_08;
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/* 0x9 */ u8 unk_09;
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/* 0xA */ s16 unk_0A;
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/* 0xC */ s16 unk_0C;
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/* 0x4 */ u8 ambientColor[3];
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/* 0x7 */ u8 fogColor[3];
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/* 0xA */ s16 fogNear; // how close until fog starts taking effect. range 0 - 1000
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/* 0xC */ s16 fogFar; // how far until fog starts to saturate. range 0 - 1000
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} LightContext; // size = 0x10
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typedef enum {
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