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Decompile z_kankyo (#956)
* working * start color switch * progress * progress * progress on bgm func * progress * game over matched (except the rodata meme) * start update * progress * lightning docs done * progress * progress * progress * progress * progress * can compile at least * suns state, progress on kankyo_update * some new names * progress * progress * progress * new functions * cleanup * more matches * another match * now functional * format * better match * hugely improved update * cleanup/review * remove old changes * review2 * review3 * missed one * review4 * change asm filenames * update doorwarp1 * review5 * Kankyo_ -> Environment_ * format * merge master and format functions.h Co-authored-by: Jacob Young <jacobly0@users.noreply.github.com> Co-authored-by: fig <fig02srl@gmail.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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139 changed files with 3478 additions and 6277 deletions
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@ -136,7 +136,7 @@ void func_8097CB0C(DemoGo* this, GlobalContext* globalCtx) {
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if (globalCtx->csCtx.state != CS_STATE_IDLE) {
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npcAction = csCtx->npcActions[func_8097C870(this)];
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if (npcAction != NULL) {
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temp_ret = func_8006F93C(npcAction->endFrame, npcAction->startFrame, csCtx->frames);
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temp_ret = Environment_LerpWeight(npcAction->endFrame, npcAction->startFrame, csCtx->frames);
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startPos.x = npcAction->startPos.x;
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startPos.y = npcAction->startPos.y;
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startPos.z = npcAction->startPos.z;
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