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Fix misc 7 (#1149)

* Fixup `Math3D_LineClosestToPoint`

* `gDodongosCavernBossLavaFloorTex` is 32x64

* Name empty-dlist-making functions `_EmptyDList`

* Fix typos

* transitionRate -> morphFrames

* Compare `xyzDistToPlayerSq` to squared values

* Fix hookshot target/post collision header names being swapped

* Fix description of `z_bg_mizu_movebg.c`

* Add scene command comment to `func_80098508` to match other scene command handlers

* Some fixup in `Camera_Demo5`

* `1` -> `ALLOCTYPE_ABSOLUTE` in comment on `ActorContext.absoluteSpace`
This commit is contained in:
Dragorn421 2022-02-20 14:31:31 +01:00 committed by GitHub
parent a9526a3354
commit e51fd73704
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GPG key ID: 4AEE18F83AFDEB23
34 changed files with 93 additions and 87 deletions

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@ -275,8 +275,7 @@ void func_80985200(DemoIm* this, GlobalContext* globalCtx, s32 actionIdx) {
}
}
void DemoIm_ChangeAnim(DemoIm* this, AnimationHeader* animHeaderSeg, u8 animMode, f32 transitionRate,
s32 playBackwards) {
void DemoIm_ChangeAnim(DemoIm* this, AnimationHeader* animHeaderSeg, u8 animMode, f32 morphFrames, s32 playBackwards) {
f32 frameCount = Animation_GetLastFrame(animHeaderSeg);
f32 playbackSpeed;
f32 startFrame;
@ -292,7 +291,7 @@ void DemoIm_ChangeAnim(DemoIm* this, AnimationHeader* animHeaderSeg, u8 animMode
playbackSpeed = -1.0f;
}
Animation_Change(&this->skelAnime, animHeaderSeg, playbackSpeed, startFrame, endFrame, animMode, transitionRate);
Animation_Change(&this->skelAnime, animHeaderSeg, playbackSpeed, startFrame, endFrame, animMode, morphFrames);
}
void func_80985310(DemoIm* this, GlobalContext* globalCtx) {