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[ntsc-1.2] Import n64dd code from Decompollaborate/n64dd (#2136)

* Import n64dd code from Decompollaborate/n64dd

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>

* Don't stub out missing textures

* Remove @brief

* Add low-effort file comments

* Match OoT if style

* Fix n64dd matching due to int vs long

* Fix English n64dd error textures

* Compress n64dd segment

* Align n64dd to 0x40

---------

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
This commit is contained in:
cadmic 2024-09-07 11:37:15 -07:00 committed by GitHub
parent c27b83ac29
commit e52d135e15
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22 changed files with 2199 additions and 30 deletions

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@ -32,7 +32,7 @@ def ExtractFile(assetConfig: version_config.AssetConfig, outputPath: Path, outpu
execStr = f"{zapdPath} e -eh -i {xmlPath} -b {globalBaseromSegmentsDir} -o {outputPath} -osf {outputSourcePath} -gsf 1 -rconf {configPath} --cs-float both {ZAPDArgs}"
if name.startswith("code/") or name.startswith("overlays/"):
if name.startswith("code/") or name.startswith("n64dd/") or name.startswith("overlays/"):
assert assetConfig.start_offset is not None
assert assetConfig.end_offset is not None