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Document ACTOR_FLAG_UPDATE_DURING_OCARINA
and PLAYER_STATE2_USING_OCARINA
(#2277)
* Document ACTOR_FLAG_UPDATE_DURING_OCARINA * document PLAYER_STATE2_USING_OCARINA * format * comment tweak * treat var as flag
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43 changed files with 67 additions and 54 deletions
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@ -252,7 +252,7 @@ void DemoKankyo_Init(Actor* thisx, PlayState* play) {
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case DEMOKANKYO_WARP_OUT:
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case DEMOKANKYO_WARP_IN:
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Actor_ChangeCategory(play, &play->actorCtx, &this->actor, ACTORCAT_ITEMACTION);
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this->actor.flags |= ACTOR_FLAG_25;
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this->actor.flags |= ACTOR_FLAG_UPDATE_DURING_OCARINA;
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this->actor.room = -1;
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this->warpTimer = 35;
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this->sparkleCounter = 0;
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